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Rapture, unwrapped

Okay, there's obviously a lot still being said about in the gaming space about Bioshock. Being a crazed obsessive, I'm still reading most of it. But, if you have to read one thing after completing Bioshock, this is the one. It's Chris Remo's extensive interview with Ken Levine, which goes through all the elements of the game and is pretty damn good. And let's have a non-spoilery aggressive quote, eh?

"Honestly, any writer could write a 20-minute cutscene. I hate those as a gamer. I skip them. Those games, I don't know what the hell is going on. I'm not going to sit through those. But in Half-Life, I know everything that's going on. That was a big inspiration. I know more about City 17 than I know about any Final Fantasy world.

Even a great game like Okami, it has 20 minutes of "blah blah blah" and I just want to kill myself. It's not fair to our medium, it's so self-indulgent. I think we have to work harder. Trust me, it's a lot harder to do what we did in BioShock than to do a 20-minute cutscene. I could write that stuff all day long.

For God's sake, don't read until you've finished the game. For God's sake, do read it when you've finished the game.

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