Seeping Asylum: Daylight
Scary hospitals filled with things that bump unkind in the night? We've all been there. Daylight looks like a sequel to Outlast, a game which initially scared the socks off me and then became so cosily familiar and repetitive that it fit me like a pair of slippers. Daylight mixes up the institutional walkthrough horror by introducing randomisation - the corridors and creeps are different on every playthrough. At first watch, I found the new trailer ridiculous. Who holds a camera phone up in their face at all times? And then I remembered that I often stumble into traffic while checking my tweets or looking for the nearest speakeasy on Google Maps.
Let's hope there's some literal Bible bashing involved. My personal weapon of choice when warding off nasties is a hardback copy of Don Quixote. It's a massive book and works well as a cudgel.