Watch PAX East Insider now!

Exclusive interviews, gameplay and more direct from the Boston show floor, with Outside Xbox

Watch on YouTube
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Roguelikelike Horror FPS Phantasmal Haunting Kickstarter

Lovecraftian survival horror

I can only write boo! so many times before it stops making you convulse in terror. I've probably exhausted that. But what if I were to say wooOoOOo! or the sound of a dracula laughing? Why, look at you: you're shivering and shrieking all over again! Unpredictability can help sell scares, see, which is why frightful FPS Phantasmal's spooky mansion is made of procedurally-generated levels, different every life. It's aiming at Lovecraft-tinged survival horror with few guns, breakable melee weapons, limited supplies, a need to sneak in shadows, and plenty of growing dread. And Kickstarter money. It's after Kickstarter money.

Procedural generation + horror sounds like a fine fit for livestreaming and YouTubing too.

Developers Eyemobi are looking for $15,000 in New Zealand money (£7,600) to finish Phantasmal, which includes making more level modules to bang into the generator as well as creating more-bespoke bits like set pieces, bosses, and an actual ending. That's nice. A few carefully crafted bits can really tie procedural levels together. Pledging enough to get a copy of the finished game, expected in March 2015, will cost you $15 (£7.60) or $25 ($12.75) depending on how fast you are.

Semi-related rambling: I'm fascinated by game design reacting to, and in parts embracing, people watching other people play video games. I like to think of games with procedural generation or randomised bits (I couldn't draw a line between the two) as panel shows: comfortingly familiar even with different hosts and guests doing different things each time. Horror games, meanwhile, are the Beadle's About: viewers enjoy watching someone scream.

I'm not saying Phantasmal is knowingly courting or responding to all this, but it's the sort of thing that could be gamewatching's Ghosthunting With... Oh, I do wish Girls Aloud would play it.

You're not signed in!

Create your ReedPop ID & unlock community features and much, much more!

Create account
About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice is likely in the sea.

Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch