Posts Tagged ‘DCS: World’

The Flare Path: A Flush Of Foxers

The Flare Path turns five this week. Here in the UK that means it can no longer travel for free on funiculars, steam tinkers, or Bounding Billies, and risks prosecution if found in possession of an imaginary dog or an impish grin. Growing up sucks. Thank goodness there are occasional distractions like this compendium of word and picture puzzles. In the dappled glade beyond the break five unusually approachable foxers lounge. Tackle these solo brainteasers (co-op defoxing will return next week) within the next 48 hours and you’ve a chance of winning various top-notch wargames and sim add-ons(Competitions now closed)

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The Flare Path: Topical Titbits

In the alphabetical news round-up waiting like a pre-pounce puma beyond the break ‘A’ is more likely to be for ‘airship’ or ‘angry house’ than ‘apple’. Stripy ungulates probably won’t feature in the entry for ‘Z’ but simulated Bf 110s or Mitsubishi A5Ms might. If you’ve an eye for a shapely engine nacelle or a finely chiselled turret – if you’ve an interest in the bloodier bits of history – I guarantee your curiosity will be piqued by something in the 26-compartment specimen drawer below. Read the rest of this entry »

The Flare Path: Topical Titbits

Nice try Shambler Soft. No doubt you thought naming your new Boer War wargame ‘Aasvogels Overhead’ would guarantee you the top spot in this week’s alphabetised news round-up. You hadn’t banked on Happy Hermit christening their new F-111 flight sim ‘Aardvark Attack’ yesterday morning.

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The Flare Path: Alphabetti SPAAGhetti

The amateurs over at Wings, Wheels and Weaponry dot com arrange their sim and wargame news snippets chronologically. The weirdos at Khaki Gaming order theirs according to size. Here at Rock and Paper and Shotgun we do things as God and Samuel Johnson intended. Below the break (spoiler warning!) A reconnoitres for B, C is relieved by D, and F arrives to find all the best billets bagsied by E, D, C, B, A and J*

*J got lost in the fog, took the wrong road, and arrived three hours ahead of schedule. Read the rest of this entry »

The Flare Path: Needs A Hip Replacement

Thanks to Flanker and its successors, for the last two decades virtual Caucasians haven’t had a moment’s peace. The overlapping outbursts of jet engines, cannons, bombs and missiles have frayed nerves, murdered sleep, and made activities like meditation, card tower construction, and butterfly whispering all but impossible. The good news is things are about to improve for the long-suffering residents of cities such as Krasnodar and Batumi. Eagle Dynamics are in the process of trialling a new DCS World soar space. The release of an alpha build of the Nevada Test and Training Range means it’s now the turn of Las Vegans to have their siestas spoiled and stucco cracked. Read the rest of this entry »

The Flare Path: AlphaBet Pilot

A is for annus mirabilis

2016, you’ve an awful lot to live up to. I’ve been computer wargaming for over three decades now, and I can’t recall a better year than the one just gone. Vietnam ’65, Rule the Waves, Pike & Shot: Campaigns, Decisive Campaigns: Barbarossa… for any grognard partial to bold designs, unusual settings, and absorbing, plausible action, the temptations were many. Read the rest of this entry »

The Flare Path: Alphabetised

Alphabetia is a miserable disease. Like Malaria its symptoms come and go without warning. I realised I was having an attack early this morning in the shower. Usually, when it comes to lathering – apologies for the following mental image imposition – I’m a conventional head-to-toes sort of guy. Today’s ankles-buttocks-chest sequence was a sure sign something was amiss. Read the rest of this entry »