The best PC games ever The best PC games of 2018 so far Best graphics cards 2018 Best free games Rainbow Six Siege operators guide Monster Hunter: World guide

Posts tagged “Introversion Software”

Feature: Too tall an order?

A first look at Order of Magnitude, Introversion’s ambitious colony sim

In Introversion's upcoming hard sci-fi colony sim Order of Magnitude, Earth has been destroyed by an extinction level comet hit. It'll be your job to oversee humanity's attempts to rebuild as we fragile fleshsacks spread throughout a realistically simulated solar system, complete with accurate orbital models for every celestial body. There are tentative plans concerning intercultural conflicts and moral conundrums, where you'll have to confront…

Tagged with , , , , .

Feature: More than just Theme Prison

Have You Played… Prison Architect?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Prison Architect delivers all the satisfaction of a traditional Bullfrog-style management game. You place walls, lay pipes and wires, and soon slip into a zen state familiar to anyone who played Theme Park. What makes the game special is the simulation of the game's people, which…

Tagged with , , , .

Feature: A beginner's guide...

Spawn Point: how to get into real-time strategy

Hello. This is Spawn Point, a new not-quite-regular feature in which we take a genre, series or other facet of gaming culture, and try to convince you to give it a shot. It might be those hero shooters you’ve always wanted to get into, or that terrifying space game played by thousands of jerks. We’ll briefly explain the thing, followed by some ways for you…

Tagged with , , , , , , , , , , , , , , , , , , , , , , .

Feature: Dear Spelunker

Scanner Sombre review

A beautiful and novel game suffering from something of an identity crisis, Scanner Sombre [official site] is the latest from Introversion Software, making a play for artfulness after a few years of successfully popularising themselves with Prison Architect. But though Scanner's central conceit - using a laser scanner to 'paint' dot-array colours and shape onto your pitch black, subterranean surroundings - is gloriously atmospheric, it…

Tagged with , , , , , .

Feature: Rays of light

State of the Art: Chris Delay talks Scanner Sombre

Scanner Sombre [official site] is Introversion's curious LIDAR-inspired exploration game. It caught my eye last year at Rezzed because it had such an unusual art style - the only thing close to it is A Light In Chorus and that does very different things with the specks of colour which make up its environments. In Scanner Sombre you use a scanning gun to reveal the…

Tagged with , , , , , .

Introversion’s Scanner Sombre surfacing on Wednesday

First-person spelunker Scanner Sombre [official site] will launch this very Wednesday, April 26th, developers Introversion Software announced today. They're sending us to explore a deep and dark cave network with the aid of a LIDAR scanner that visualises the world with squillions of coloured dots. It's a curious game to see from Introversion, who are known far more for exploring systems than places in games…

Tagged with , .

Watch the world end in Defcon VR’s virtual war room

If you fancy a break from watching the crawl towards nuclear annihilation live on TV, you can now jack into virtual reality and watch it sped-up in Defcon VR [official site]. Introversion Software today launched the free VR doodad, which lets goggheads enter a virtual war room to spectate matches in the nuclear war RTS Defcon. Our Adam will tell you Defcon is one of…

Tagged with , , , , .

The guards of Prison Architect have needs now too

The top-down shanking simulator Prison Architect [official site] has received an update that introduces needs for the prison's staff, including the desire to go for a whizz, eat food in the canteen and the need to feel safe while working. The game was supposed to be fully cooked, or at least that's what developers Introversion said in August with their 2.0 "final" update, saying that…

Tagged with , .

Prison Architect Done And Dusted, Scanner Sombre Next

Cell-building sim Prison Architect [official site] has received its last update and the creators are taking a break before they come back to work on their next game, cave explorer Scanner Sombre. They’ll still be doing the odd patch and providing bug support, they say, but this is the last batch of content to be added, resulting in version 2.0. And it’s a bit of…

Tagged with , , , .

Prison Architect 2.0 Is The Last Major Update

Prison Architect [official site] technically left early access ten months ago but developers Introversion Software have kept updating their build-o-management game as before. Now they're finally almost done. After the upcoming release of version 2.0, Introversion plan to call it a day and - aside from fixing bugs which pop up - focus on new things like their pretty cave-scanning game. V2.0 will properly launch…

Tagged with , , .

Feature: All the fun of global thermonuclear war?

Have You Played… Defcon?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Ohh no, I can't play Defcon [official site]. Not any more. I had a few fun lunchbreaks playing Introversion's slimline strategy game with co-workers but no, I think I'm done with global thermonuclear war. I think the coughing got to me.

Tagged with , , , .

Feature: RED OR BLUE?!

Hands On, Bombs Off, With Introversion’s Wrong Wire

As Pip discussed yesterday, Darwinia/Prison Architect developers Introversion surprised everyone at Rezzed by having two entirely unannounced prototypes of new games on the show floor for people to play. Pip had a good play of Scanner Sombre, the game that narrowly won an attendee vote of interest, and I've sat down with Wrong Wire to see if I've the steely nerves required for defusing naughty…

Tagged with , , , , .

Feature: Prison Break

Prison Architect’s Chris Delay On Introversion’s TWO New Prototypes

While at Rezzed the Prison Architect devs Introversion casually plonked not one but TWO new game prototypes onto the show floor – one a bomb defusal idea with echoes of the studio's erstwhile project, Subversion, and the other an exploratory mood piece where scanning a pitch black cave system gradually picks out shapes with a speckled spectrum. Scanner Sombre is the latter and the weird…

Tagged with , , , , , , .

Prison Architect Has A ‘Hidden’ 3D Mode

Prison Architect has been adding extra dimensions to its simulation of prisons for years now, but this is a big one: it now has a 3D mode. The option is semi-hidden but can be activated by a small 'TT' button in the bottom left of the game's "Extras" menu. It doesn't require any mods, but it will convert your existing 2D prison into a three-dimensional…

Tagged with , .

Prison Architect Adds Women’s Jails

Prison Architect [official site] emerged from its long stint in Early Access earlier this year and recently clinched the Best Management Game accolade in RPS's Advent Calendar 2015. Now it has, finally, added female prisons. Luckily, there's more to it than simple sprite swapping, as Introversion's Chris Delay and Mark Morris detail in the accompanying video featured below.

Tagged with , .

Feature: The best management game of 2015.

The RPS Advent Calendar – Dec 1st: Prison Architect

What is the best management game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today's door is ... Prison Architect!

Tagged with , , , , , , , .

Prison Architect’s First Post-Launch Update Adds Dorms

As far as Early Access games go, Prison Architect [official site] is one which did it right. Over three and a bit years, developers Introversion Software have added, tweaked, and tuned, and now it looks and plays now so very different. It may have left Early Access and formally launched in October, but Introversion are still fiddling away and yesterday released the first post-release update…

Tagged with , .

Feature: The Great Escape

Prison Architect Escape Diary: Invisible Is The New Black

I can't stop fighting. I wonder if this is a common feeling for prisoners, but in my case it's literal. No matter how many times I press it, the button to lower my fists and surrender doesn't do anything, and even though I'm cuffed, the guards still consider me hostile. That's how I ended up unconscious and in the infirmary; the door to my cell…

Tagged with , , .

Feature: Is 1.0 ready for civilized society?

Prison Architect review

It wasn't long after I attacked the officer that I was killed with a shotgun. A fight had broken out near the cell block entrance and my friend Tapper and I decided to use the opportunity to gain some prison cred by battering the guard who came to break it up. It did not go well. My character, Pratt, is now lying in the morgue…

Tagged with , , , , , .

Prison Architect v1.0 Will Add New Escape Mode

I thought I was done writing about Prison Architect [official site] updates when Introversion announced that the prison management sim would leave early access on October 6th. Yet here I am again, because at this weekend's EGX, Chris Delay and Mark Morris demoed some of the features that will be new to v1.0 - including a new escape mode.

Tagged with , .

Page 1 of 5

Newer posts