Posts Tagged ‘Sins of a Solar Empire’

8 Years On, New Sins Of A Solar Empire DLC

I remember when it were all Sins of A Solar Empire [official site] ’round these parts. Couldn’t move for Rossignols and Gillens talking about spaceship real-time strategy/4X games. Over eight chuffing years later, oh God I am so old, Ironclad and Stardock’s space management’n’war-em’up is still going strong. It was reinvigorated with the shinier Rebellion expandalone in 2012, which has just now received new, criminal empire-focused DLC that also includes a slew of new maps.

Read the rest of this entry »

Ironclad On Why RTS Is Dying, MOBA Needs To Evolve

In the grand scheme of MOBAs, Ironclad’s Sins of a Dark Age is quite the bold thing. AI directors, random rule-rewriting quests, and other RPG-influenced, flow-shattering shenanigans? This certainly isn’t DOTA 2.5 or Assortment of Apologues, and it’s not trying to be. But at one point, it was doing its damndest to be so much more. Unfortunately, the RTS-style base-building and commanding didn’t pan out, and Ironclad scratched them almost entirely. But according to studio director and co-owner Blair Fraser, his MOBA’s retching rejection of all things RTS is indicative of much larger problems for both genres. One, he argues, is on its death bed, and the other could be following suit if it doesn’t start blazing new trails.

Read the rest of this entry »

Shepherds of A Solar Empire

I tend to lose my sense of connection to science fictional narratives once they get into the realm of prophecies and pseudo-deities, so the idea of a return to the Mass Effect universe that’s only about the neat spaceshippy stuff and none of the Circle Of Destiny soapboxing appeals enormously. Frinstance, this unofficial mod for the TIGHT space strategy game Sins of a Solar Empire which plans to recreate the Normandy and its multi-species chums’ war against the Geth, Collectors and Reapers.
Read the rest of this entry »

Sins Of A Solar Empire: Rebellion Hits Final Beta Phase

Stardock and Ironclad Games send word that the final phase of their Sins Of A Solar Empire: Rebellion beta is now underway, and have immortalised that event with a YouTube’d trailer, which you can see below, along with the main trailer. The pre-orders for the new version of the game get you access to the beta, of course, and you get $10 off if you own the original game. I have to say I am quite excited about Rebellion, which arrives June 12th, because even though it is essentially a standalone expansion, it’s as close as we’re going to get to a sequel to the original RTS, which consumed a huge chunk of my time when it hit four years ago. Rebellion, with a huge suite of options derived from the previous mini-expansions, and new visuals, is certainly going to get my attention.
Read the rest of this entry »

First Look: Sins Of A Dark Age

Wait, this isn't shopping in space!

It was with profuse apologies that I entered the demo room for Sins Of A Dark Age. “No, I haven’t, I’m sorry,” I said meekly when asked if I’ve played Sins Of A Solar Empire. Am I familiar with RTS games then? “Er, sorry, no,” with more looking at my shoes. DOTA? “Barely… Look, I’m the wrong person for this, okay. But see: I’m good at taking information and writing it in an entertaining fashion.” But here’s the thing – by the end of my time watching the game being played, I rather wanted a go.

Read the rest of this entry »

Sins of a Solar Empire: Rebellion Is Shinier

Even the logo is shiny!
We’ve not heard much about the Sins of a Solar Empire expandalone/quasi sequel Rebellion since it appeared on the radar back in March. Today though Stardock sent over a couple of images (below) showing how the graphical overhaul will shiny-up the ships from the original game to give the new game a good dose of polish. And they are at least 25% shinier, according to my Pixelshaderised shinometer. Of course Sins of a Solar Empire has been expanding and overhauling aplenty (and with stuff that matters to the game) since the 2007 release, and became far more interesting to play after the Diplomacy pack. Rebellion gets to build on this with new factions, new ships, and of course the whole rebellion theme – factions will be splinter off the main factions to create “rebel” and “loyalist” sub-factions, which in turn makes the conflict all the more hectic. With that and some AI improvements, well, we’ll be looking forward to it. Still no release date for Rebellion, but apparently it will be digital download only. Convenient for some, as Sins is now on Steam.
Read the rest of this entry »

After Impulse Sale, Stardock Come To Steam

blah blah blah metaphor for commercialism and conflict blah blah blah hahaha clever analogy, Adam!

Nothing kickstarts a grim Northern day quite like a bit of digital retail news. It’s the stuff that really gets my blood pumping and makes me realise how much I love this land called Interactive Entertaindom. You may remember that Impulse, the download service previously operated by Stardock, was purchased by Gamestop earlier this year. This led to some gnashing of teeth but the ski slopes of Hell remained out of commission.

Now, Sins of a Solar Empire has appeared on Steam, leading me to visibly flinch this morning as if reality had fallen out of joint. It hadn’t. Explanations below.

Read the rest of this entry »