Posts Tagged ‘Square Enix’

Wot I Think: Rise Of The Tomb Raider

Rise of the Tomb Raider [official site] expands on and improves the core pillars of the series’ 2013 reboot. What it doesn’t do is change the formula significantly. Lara Croft is still a young woman and we’re witnessing the process by which she will become the titular crypt corrupter. As in the previous game, she’s soon stranded in an unwelcoming environment with little in the way of equipment and no network of support. Over the next twenty hours or so, you’ll guide her from branch-gathering and hide-hunting to full-on military engagements and supernatural shenanigans. Here’s wot I think.

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Life Is Strange Director’s Commentary Released

As much as I like Life Is Strange [official site], I’ll not pick up the episodic magiteen story’s new boxed Limited Edition. I will, however, gladly reap the benefits of this gussied-up new release. A new patch is out now for everyone, bringing improved subtitles in loads more languages, for starters. The promised Director’s Commentary is now here too, free for folks who own the game.

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In Honor Of Bowie, The Nomad Soul Is Now Free

The god of pop passed away at the weekend, and it’s hit many of us harder than we would have expected. I’ve been listening to nothing but Bowie all week – Station To Station remains his best LP, since you ask – but another, stranger way to play tribute would be to play 1999’s Omikron: The Nomad Soul, the David Cage (I know, I know) game in which Bowie’s face and music play something of a starring role. Sweetly, its current publisher Square Enix is giving away free Steam keys for it (note – a separate link for US folk is below), in honor of the great man’s passing.
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Hitman Kills Full Release, Goes Fully-Episodic Instead

What is going on with Hitman [official site]? First the next outing of everyone’s favorite bald assassin was pitched as a full-priced game, then some sort of full-priced/episodic hybrid, and now Square Enix announce that the new Hitman will be “fully episodic.”

Time to put a big ol’ asterisk next to that March 11 release date.

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Rando-B-Gone: Final Fantasy IX’s No Encounters Mode

Ooh they’re awful, those random encounters. There you are, walking down the hill, minding your own business, when someone jumps up in your face, yelling “I’m the queen of the lemurs, grab your tutu for the raisin taco dance party!” Horrible little oiks.

If you’re interested in the upcoming PC port of Final Fantasy IX [official site] but dread being set upon by Rando Calrissian, Marlon Rando, and all their pals – JRPG staples, the lot of ‘em – then you can relax. More details on the port have come in, including that it’ll let you turn off random encounters.

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Sky Fortress Ahoy: Just Cause 3’s Patch & DLC Plans

Open-world explore ‘n’ explode ‘em up Just Cause 3 [official site] has been out for a month now (it’s pretty great!) and the most exciting news around is surely that a multiplayer mod is coming from the JC2MP folks. All the game’s actual creators, Avalanche Studios, have to talk about is future patches and DLC plans. Pssh. Sure, yeah, I bet your performance boosts are great and all, but I’m far more interested in my PC grinding to a halt trying to render the antics of five dozen parachuting murdermaniacs. Ah! Pssh. Fine. Go on then, Avalanche, speak up.

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Rise Of The Tomb Raider Clings To January 28th

This is what is so exciting about archaeology: we’re always uncovering new (old) developments, learning more, and reshaping our understanding of history. As recently as yesterday, our radiocarbon dating techniques could only broadly date Rise of the Tomb Raider [official site] to a January release window. Today, a new development means that we now know a specific day: Thursday, January 28th. Isn’t progress exciting! I’ll be awfully disappointed if I don’t see, within a week, this breakthrough attributed to Albert Einstein by a Twitter account named e.g. ‘Science Is My Daddy’.

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Sleeping Dogs F2P Spin-Off Triad Wars Closing

Sleeping Dogs is a pretty fun open-world murder simulator, sending an undercover cop punching and kicking and sticking-heads-in-fansing around the Hong Kong underworld (have you played it?), but its follow-up was not really the game expected or wanted. Triad Wars [official site] took the city into a free-to-play online thingy, played solo but with asynchronous multiplayer where you build an empire while interfering with AI-controlled representations of other players’ operations. It was not e.g. Sleeping Dogs 2. Soon it’ll be nothing, as it’s shutting down later this month without even leaving beta.

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Rise Of The Tomb Raider Coming To PC This Month

Last we heard from Rise of the Tomb Raider [official site], after people stopped being silly sausages pretending it was an Xbox One exclusive, it was due to swing round our way in “early 2016.” That was as specific as publishers Square Enix would be. Now they’ve narrowed that down a little: it’s due in January. That’s this month. This month is January. January 2016. Or ’16, to use its shortened form. The millennium is now old enough to have sex and buy National Lottery tickets. I must keep reminding myself of this. 2016. It’s January 2016.

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Just Cause 3 Multiplayer Mod In The Works

When I received definitive confirmation that Just Cause 3 [official site] wouldn’t have any multiplayer support out of the box, I felt like I’d been punched in the gut. If memory serves, I was talking to one of the game’s producers at the time so it’s entirely possible that I left the room wincing, with a wounded expression on my face. Later in the day, when I’d recovered, Avalanche told me that their dedication to modding support would allow for all manner of enjoyable shenanigans and, sure enough, the team behind the Just Cause 2 multiplayer mod have released the first footage of Just Cause 3 Multiplayer. Delicious.

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