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Posts tagged “Square Enix”

Final Fantasy XIV is getting the band back together with 5.1’s new music tools

Move over, GarageBand. Get outta here, Ableton. Final Fantasy XIV's jam sessions are getting a nice big update in Patch 5.1, bringing the MMORPG one step closer to being a legitimate piece of audio engineering software. This week, Square Enix detailed the new ensemble features arriving in Patch 5.1, that update wot has the Nier stuff in it. While all those raiders go off to…

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Ms Marvel punches up with some truly titanic hands in this new Avengers trailer

So long, San Francisco. A new trailer for Marvel's Avengers premiered at New York Comic Con at the end of last week, finally taking us away from the Golden Gate's latest mishap. Instead, we've got new plot details, a lengthy time-skip and new leading lady Ms Marvel (AKA Kamala Khan) punching her way through an army of goons with those massive mitts of hers.

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Nier: Automata’s sad robots arrive in Final Fantasy XIV next month

You know what Final Fantasy XIV was missing? Existentially depressed robots, probably. Truth be told I've never played the MMO. Nor Nier: Automata, for that matter. I'm sure it has all that clever storytelling and philosophical guff you lot say it does, but I never got past the whole "explode yourself to see some robot panties" layer. Really, that's just how it goes. But hey!…

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Life Is Strange 2 runs into ratings trouble down under

Spooky-ooky coming-of-age story Life Is Strange 2 has run into trouble with the Australian Classification Board and will be removed from sale down under for about a fortnight while they sort this out. If you already have it on PC (called a 'compo' or 'pozza' in Australia, probably), you're grand. The developers don't say exactly what the dispute is about, but I'd wager it's down…

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Square Enix teases the future of Final Fantasy XV’s game engine with gorgeous RTX demo

Want a taste of what 'next-gen' graphics are going to look like? Well, the clever folks over at Square Enix's Luminous Productions studio (the wizards wot made Final Fantasy XV) have just released a brand new tech demo called 'Back Stage' doing just that. Made in collaboration with Nvidia, this real-time ray tracing demo isn't related to any particular game per se (or at least…

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Feature: It's the best version on PC, but sweet GFs, those textures...

I have complicated feelings about Final Fantasy VIII Remastered

Whenever someone asks me what my favourite Final Fantasy game is, the answer is always Final Fantasy VIII. It's getting on a bit (20 years, in fact) but its tale of time-travelling witches, lovestruck teens, cannonball dogs and bonkers floating military schools is still, for me, one of the best things to come out of this never-ending series. It is, however, one of the more…

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Life Is Strange 2 episode 4 treks into stores

Troubled runaway scamps Sean and Daniel Diaz are back. The fourth episode of Life Is Strange 2 released this week, with big brother Sean casting about a big desert in search of his lost brother. He isn’t in great shape himself, either, understandably, given everything he’s been through. Observe, a very melancholy launch trailer.

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Tokyo RPG Factory’s Oninaki is out now

Square Enix's Tokyo RPG Factory today launched their third retro-styled RPG, Oninaki. Following I Am Setsuna and Lost Sphear they are shaking things up a little, this time taking more an action-RPG angle. You can see some of that bif-boff-pow in the launch trailer below, and Oninaki does have a demo so you can try it yourself for free.

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Final Fantasy VIII Remastered arrives in September

For all the decades of ha-ha-hilarious jokes about a final Final Fantasy as the numbers kept climbing higher, we hadn't predicted that Square Enix would keep it going from the other end too with remakes and remasters aplenty. Up next is Final Fantasy VIII Remastered, a fancied-up version of the game which in 1999 was definitely the last in the RPG series for real ho…

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See San Francisco fall as Marvel’s Avengers assembles some footage

Marvel’s Avengers is a rare-earth neodymium snark magnet. It’s based on the most recognisable heroes on Earth, but starring what looks like their stunt-doubles. Though it meant Nate got to do this, it’s also made everyone a bit wary of what’s coming down our game tubes. I imagine that Crystal Dynamics felt the best way to get ahead of that is let everyone take an…

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Hitman 2’s new homing briefcase turns every game into It Follows

Thanks to a peppering of weird bugs over the years, Hitman has seen a few iterations of the killer briefcase come and go. Hitman 2's briefcase bug, often heralded in the form of long GIFs, turns your standard hitman briefcase into a homing missile that spins like a throwing star and bends gently around corners as it follows its prey. Now, developer IO Interactive have…

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Just Cause 4 expansion adds hoverboards with gosh dang KICKFLIPS

O, the tale of wiley explosion-magnet Rico Rodriguez is indeed drawing to a close. Just Cause 4's third and final expansion Danger Rising brings an end to the series yarn about ludicrous chaos, secretly evil government agencies, and demons(?). And like the final chapter of any great work of cultural significance, the conclusion of Just Cause will feature the most important element of storytelling: Kick-flipping…

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Feature: The Scions are the only friends I need

Final Fantasy XIV is still the MMO to play

While ostensibly a subscription-based World Of Warcraft-alike, Final Fantasy XIV is secretly the biggest and probably best-written JRPG out there. It has made me cry over a bizarro-world Chocobo, and now features one of my favourite RPG villains ever. It has held my attention for five hundred hours, and it's updated more regularly than any comparable game I can think of. It's recently received another…

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Square Enix JRPG Oninaki has a daemon-infested demo out now

Kagachi understands the freelance life. It's tough stuff, I know: trading out jobs, pushing yourself to breaking point. Allowing haunted fiends from beyond the grave to possess you and change your career goals. Don't believe me? You can put in an hour-and-a-half right now. Oninaki is the latest game from Square Enix's Tokyo RPG Factory - the bit of Squeenix that makes more of those…

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Feature: Bet u I can eat this whole newspaper

The Deep End: a Zero Context Final Fantasy Diary – Part I: Prologue

It is the height of summer; a lush July evening, and a Friday to boot, with a free weekend stretched out before me like so much blue sky. I’m planning to spend plenty of the next two days outside, with my wife and daughter, enjoying fresh air, laughter and good food. But there’s a dark pit in this fruit of fun; a bitter kernel which…

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Just Cause 4 will let Rico while away the hours with goats

After seven months driving and diving and leaping and exploding around since Just Cause 4's launch, Rico Rodriguez will soon be able to enjoy a slower pace of life. A future update will extend the weirdly short nights of the in-game day cycle, for starters. More importantly, Rico will get to change the time of day by parking his bum in a comfy chair and…

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Final Fantasy XIV: Shadowbringers wraps up with the nostalgic Eden raid today

The last part of Final Fantasy XIV's new expansion, Shadowbringers, dropped into place this morning. The humbly named Patch 5.01 adds the first chapter of the Eden story arc, continuing after the main plot ends and providing players with four increasingly tough eight-player boss battles. Not unusual for the game, but these are some spectacular fights, including a huge nod to Final Fantasy 8. Below,…

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Final Fantasy XIV: Shadowbringers steps into the light today

Thanks to its international nature and the magic of time-zones, Final Fantasy XIV's third expansion, Shadowbringers, is out now, defying its listed July 2nd release date. It's a massive chunk of new story for the MMO-JRPG, this time taking a break from Eorzean politics to drop players into a post-apocalyptic parallel world. Here, the sky always glows with holy light and carnivorous angels prey on…

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Feature: Hey, teachers, leave those kids alone!

The best tutorials in PC games

I reckon that when I was growing up I spent longer reading the manuals for games than I did playing them. The thicker the better (as the someone said to the etc.), and if it were up to me every game would come with a chunky instruction booklet. The standard these days is the in-game tutorial, and many of them feel like afterthoughts. Either they’re…

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