Posts Tagged ‘Square Enix’

Nier DLC will let you fight CEOs of Platinum and Squeenix

DLC adding coliseum battles might sound somewhat unimaginative for a game as endlessly surprising and heartbreaking as Nier: Automata [official site] but that’s what is coming. Oh, wait, and it’ll let those lovable warteens fight the CEOs of Square Enix and PlatinumGames. That’s more like it! The action-RPG’s first DLC, titled ‘3C3C1D119440927’, is coming “soon” with coliseum scraps and rewards including cosmetic doodads like costumes from the first Nier. Here, check out this chief executive beatdown:

(If you haven’t gone through several of Automata’s endings, this post will show some things you may not know about.) Read the rest of this entry »

Nier: Automata mod offers fixes while devs investigate problems

Platinum’s Nier: Automata [official site] is a cracking game, our Adam will tell you, and from the 16 hours I’ve played I’d certainly agree. Sadly, technical problems are dragging it down for some — not all, to be clear — players. Issues include fullscreen mode upscaling wonkily, crashes, and unexpectedly poor performance. The Automata team have now issued a statement saying they’re investigating reports. But in the meantime, players have come up with some good fixes themselves. Read the rest of this entry »

Wot I Think: Nier Automata

Nier: Automata [official site] is unpredictable, from beginning to end(s).

What begins as a robot-smashing action game with gargantuan bosses soon becomes an open world RPG, then a bullet hell circus nightmare with confetti and corpses, and then something else entirely. To describe all of the things that Automata encompasses, even in vague terms, would be to spoil its greatest asset: surprise. For that reason, I’ve avoiding the specifics of almost any of the wonderful and horrible things that happen. This is important.

Let’s stick with the basics then. Automata, at its best, fuses Platinum’s mastery of stylish action to a framework that works as both a tour and deconstruction of various genres, and a story both stranger and more interesting than it first appears. It’s awesome. Read the rest of this entry »

Hack! Slash! Mooseride! Nier: Automata released on PC

Once I finish this post, I’m done for the day and can go play Nier: Automata [official site]. And as luck would have it, this post is about the release of Automata. The new hack ‘n’ slash bullet hell open-world action-RPG… thing from Square Enix and PlatinumGames launched on PC today, following its PlayStation 4 debut earlier this month. Adam is currently bashing away to tell us all Wot He Thinks next week but, for now, here’s word that it’s out – and news of some unpleasant technical problems. Read the rest of this entry »

Square Enix Collective bringing seven games to Rezzed

The Square Enix Collective, Squeenix’s crowdfunding support and indie publishing arm, is bringing seven playable games to Rezzed. Three will be playable for the first time and all are set for release this year. There’s Inside-like communist dystopia, Black the Fall [official site], head-capturing multiplayer arcade game Oh My Godheads [official site], the new Fear Effect game [Steam page], and more. Four more to be precise. Details and trailers for all are below, and if you want to know more about Rezzed, including our involvement, check out the website where tickets are still available. Hope to see you there!

Read the rest of this entry »

Platinum’s NieR: Automata coming to PC March 17th

Botbash!

After a spot of umming and ahhing, Square Enix have confirmed a PC release date of March 17th for NieR: Automata [official site]. That is ten days after its console launch but, given that I’ve been waiting literally years for Platinum games like Bayonetta and Vanquish to hit PC (go on, Sega), I’m perfectly fine with that. NieR: Automata is an action-RPG about childlike androids in the far future coming down from the Moon to beat up robots across the ruins of Earth. Its action is very Platinum-y, which is a great thing to be. After a few licensed duffers, NieR looks like a return to form for Platinum. Read the rest of this entry »

Deus Ex: Criminal Past DLC sends Jensen to jail

Your mate Adam Jensen is telling a story to his psychologist in the latest DLC for Deus Ex: Mankind Divided [official site] – a flashback episode, if you will. He’s telling her all about the time he went undercover in a maximum security prison for augmented people and how that made him feel. But this being Adam, the paranoid wreck with conspiracy theories coming out of his robot orifices, he’s likely exaggerated for the shrink’s sake. He probably just got sent to the drunk tank for wandering into a clothes shop and smashing all the mirrors again.
Read the rest of this entry »