Posts Tagged ‘Square Enix’

IO Interactive is now independent, keeps Hitman

Hitman studio IO Interactive is now independent again, after thirteen years of being owned by Eidos then Square Enix, and they’re getting to keep Hitman. The fate of both the Danish studio and their flagship series has been in question since May, when Square Enix announced they were cutting IO loose. While we’d heard that IO might be able to continue Hitman, things looked a bit grim when they laid off some staff shortly after. Now it’s a bit more sunshine, lollipops, and rainbows. Read the rest of this entry »

Life Is Strange: Before the Storm’s Chloe has a new voice actor, because of the strike

Gameplay snippets from Life Is Strange: Before The Storm [official site], a miniseries prequel focused on the wonderful teen melodrama’s gal pal co-star Chloe, have oozed out of E3 and- hey wait, that’s not Chloe! Turns out, she has been replaced. While Chloe’s original voice actor, Ashly Burch, is consulting on the prequel, she isn’t actually playing Chloe this time. This wasn’t a creative decision, but rather down to the ongoing voice actor union strike. You can hear Chloe’s new voice in this gameplay video: Read the rest of this entry »

Bulletstorm devs People Can Fly making mysterious new game with Square Enix

It is a shame that, right after releasing the romper-stomper of a shooter that is Bullestorm, Polish studio People Can Fly spent the next six years working with Epic Games on Fortnite and various Gears of Warses. That’s all fine but I’d really like to see something new from the studio which created Painkiller and Bulletstorm. Well! Square Enix have announced that they’ve formed “a new, external development partnership” with People Can Fly to make “a new high-end original title”. And that is all we know for now. But it’s still good news. Read the rest of this entry »

Podcast: The RPS Electronic Wireless Show returns! Listen to us talk Far Cry 5, Prey and Old Man’s Journey

Hark! It’s the sound of our sweet voices taking up an hour of your precious time. The RPS podcast of old, the Electronic Wireless Show, has returned in a fresh new body. We’ve got news, interviews and silly features, as well as some of the traditional idle chat.

This week, Pip, Adam and I are chatting about Far Cry 5‘s “Last Supper” image, the recent layoffs at Hitman developer IO Interactive, and enjoying a jaunt through melancholy puzzler Old Man’s Journey. There’s also some Quickfire Questions with the developers of survival puzzler Rain World, news from Paradox Con and lots more.
Read the rest of this entry »

I Am Setsuna devs announce Lost Sphear

Tokyo RPG Factory, Square Enix’s glamorously-named retro RPG studio behind 2016’s I Am Satsuna, have announced their next game. Lost Sphear [official site] will be another throwback JRPG with some modern stylings, this time telling the tale of a lad trying to stop his world from vanishing. Squeenix say Lost Sphear is “expanding upon the beloved features” from I Am Satsuna, rather than being a whole new thing. Lost Sphear is due some time in “early 2018” but, for now, here’s the announcement trailer: Read the rest of this entry »

IO sale might not spell the end of Hitman

Hitman banner

In the downward spiral of bad news coming out of Hitman [official site] developer IO Interactive – first that it was being sold by Square Enix, and then that it was laying off staff – there’s finally something vaguely positive. It seems that the developer may get to keep making Hitman games after all.

The news emerged from a newly-published transcript of a financial briefing from May 11, the day Squeenix announced the IO sale. It says that the publisher is “negotiating with prospective external investors capable of ensuring” that Agent 47 survives.

Read the rest of this entry »

Layoffs at Hitman devs IO as Square Enix ditch studio

Less than one fortnight after Square Enix announced they were ditching IO Interactive, IO have announced a round of layoffs. While that’s no surprise, it is certainly a shame. We still don’t know what the future holds for the Danish studio, who are best known for their Hitman games, and the path forward is looking bumpy. Squeenix had said they’d try to find new investors in IO to replace them, but we’ve not yet heard much on how that’s working out. Initial impressions: not entirely great. Fingers crossed, everyone. Read the rest of this entry »