Posts Tagged ‘THQ Nordic’

Red Faction Guerrilla Re-Mars-tered smashing out soon

I’ll never forget that magical summer of 2009 when everyone went around smashing buildings to pieces with an ostrich-shaped hammer. Well, the noughties are back in fashion, baby, and Red Faction Guerrilla is back too. Volition’s smashtastic shooter is being snazzed up a little for a re-release as the new Re-Mars-tered edition, publishers THQ Nordic announced today. They put the hyphens there to highlight the wordplay, not me. Re-Mars-tered will have fancier graphics and, they tell me, will come as a free upgrade for people who own the original on Steam. Read the rest of this entry »

THQ Nordic buy up Saints Row and Metro

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THQ Nordic, publishers of the Darksiders games and recent jankfest Elex, have bought Koch Media, the companies have announced. Koch are the father-company of Deep Silver, who publish games like Saints Row, Metro, Dead Island, and Homefront: The Revolution. That means THQ Nordic now own alllll of those bad boys, among others. Due to all the combined plates this company now spins, they could now make a game where the hero of Mighty No. 9 fights jazzy paint-monster De Blob in a doomed bid for supremacy on Mars, aka, Red Faction 3. Although, they probably shouldn’t do that. Read the rest of this entry »

Spellforce 3 adds comprehensive modding support

Spellforce 3

According to shameless wizard aficionado Fraser Brown, Spellforce 3 was quite a pleasant little December surprise. Describing the hybrid RTS/RPG as ‘the poster child for being more than the sum of its parts’, it only stands to reason that the game would be improved by adding yet more parts to the mix.

Today, developers Grimlore Games share a little bit of their unspeakable arcane powers with the rest of us, and have released an official modding suite for the game. This should allow players to create maps or whole new game-modes thanks to putting the entire scripting system into the users hands, or you can just use giant rocks to draw dicks on the ground, if that’s your thing.

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Wot I Think: SpellForce 3

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SpellForce 3 might sound like the name of a magically-inclined superhero team — and it absolutely should be — but it’s actually a chimera, a beast created by smashing together an isometric RPG and an RTS. You’ve got your jolly old fantasy adventures, pilfering dungeons and beating up hardworking goblins, and then you’ve got outposts to build, trees to chop down and troops to train. Considered individually, neither layer is going to set the world on fire, but SpellForce 3 is the poster child for being more than the sum of its parts.

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SpellForce 3 is out now, but our review is still cooking

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After a few delays, SpellForce 3, Grimlore Games’ RTS/RPG hybrid, is finally a thing that you can play in its entirety. I’ve been traipsing around the fantasy land of Eo myself, though you’ll need to wait until Monday for my review. In the meantime, chow on the launch trailer below, and then read on for some quick impressions.

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Fade To Silence is cold and full of monsters

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I’m glad there are no monsters in The Long Dark. It’s my favourite survival game and even though I’ve often found myself wishing there were a ghost in the attic of my latest shelter, or an enormous shape blotting out the stars and moon, I’m not really keen on Lovecraftian tentacles creeping into every corner of my life. An eternal winter and angry wolves provide enough threat and fear to keep me on my frostbitten toes.

Fade To Silence, just announced by THQ Nordic, brings some eldritch horrors into a world of snowy survival and you can get a first look at it below ahead of its Early Access launch next week.

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SpellForce 3 gets an open weekend ahead of launch

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The RPG/RTS hybrid SpellForce 3 is finally going to be hitting GOG and Steam on December 7. It was announced in 2014 and due out last year but ended up delayed. If you’d rather not wait to see what has come from this extra year of development, a free preview is happening on GOG and will be available until November 27. [Alec was right! Demos are coming back! – Ed] Oh, there’s also a new trailer, detailing the Elven faction, which you can see below.

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THQ Nordic buy the studio making Biomutant

The cutesy Biomutant raised a few eyebrows after its announcement during Gamescom in August, enough that THQ Nordic have gone ahead and bought the studio making it. THQ Nordic were already publishing Biomutant, and now they own both the post-apocalyptic open-world action-RPG and developers Experiment 101 too. Read the rest of this entry »

Titan Quest has a new Norse expansion and it’s out now

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Well, this is a sight for Thor eyes.

I thought Titan Quest was done for good, which wouldn’t be surprising considering it’s more than a decade old. But today, right now, THQ Nordic have released a fresh expansion, Ragnarok, that takes the mythological hack and slasher into the cold of northern Europe. Titan Quest has moved on from Olympus and Hades and now we’re getting a dose of Norse mythology.” Brave the realms of the Celts, the Northmen and the Asgardian gods in the largest act to date,” it says here, and you’ll do all that braving across dozens of new quests.

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Risen & Gothic creators go post-apocalyptic with Elex

From the first Gothic games through to Risen, German studio Piranha Bytes have made fantasy RPGs. Today that changes with the launch of Elex [official site], taking the open-world RPG antics to a post-apocalyptic with jetpacks and guns. Oh okay, it is a little bit fantasy still, with technomagic, monsters, swords, and thatched cottages. But in the future. Read the rest of this entry »

Premature Evaluation: The Guild 3

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This week, Fraser’s the one being offered up as a sacrifice to the cruel gods of Early Access. He’s been flung back through time to live his best serf life in GolemLab’s medieval sim, The Guild 3 [official site].   

Being a freelance video game man, I suffer from a great deal of existential dread, and it’s proved to be too much for me, so I’ve packed it all in to start fresh in The Guild 3’s recreation of 15th century London. In my new and improved life, I’m Carlton Bloomer, a rogue, a pickpocket and a feckless ne’er-do-well. Join me as I try to rise to the top of medieval English society using my quick fingers and juggling skills.

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Comic-turned-RPG Battle Chasers: Nightwar is out now

Battle Chasers

I’m not entirely sure how Battle Chasers: Nightwar [official site] has flown under my radar for so long. It feels like one of those games that has always been just on the periphery of my awareness. I know that it was a respectable success on Kickstarter. I know that it’s a hybrid of ARPG adventuring with JRPG style combat. I know that it’s based on a cult ’90s comic series by Darksiders creative director Joe Madureira, and now I know that it has been released.

I also know (on account of putting it there) that the incredibly ’90s animated intro is just after the jump.

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Biomutant is an open-world Wushu mutant action-RPG

Wushu martial arts, open-world adventure, mutations, mechanical augmentations, hot air balloons, crafting, and jet-skis come together in Biomutant [official site], a newly-announced action-RPG headed for a 2018 launch. It sounds wildly ambitious but looks pretty dang neat, with a cute lil furry fella scampering around and powering up in all sorts of ways. Sure, making a big gun is helpful, but so is growing a scorpion tail. Here, have a look at the cinematic announcement trailer, which doesn’t reveal much about the game but is quite pleasant. Read the rest of this entry »

ReBOOt! Horror adventure Black Mirror returns this year

The Black Mirror, the horror adventure series kicked off in 2003 by Future Games then followed by two sequels from another studio, is returning this year with a reboot. The new Black Mirror [official site] is set in a new place with a new story so it’s basically a new game with an old game, but it has drafted some familiar help. Black Mirror is being made by King Art Games, who made a lot of Black Mirror II and went on to create adventure games including The Book of Unwritten Tales and The Raven. Black Mirror is due on November 28th. For now, here’s the announcement trailer: Read the rest of this entry »

Sine Mora EX is a free update to Grasshopper’s shmup

Grasshopper Manufacture and Digital Reality’s side-scrolling shoot ’em up Sine Mora is back, though it never left. The 2012 game has been expanded and fancied up for the new generation of consoles with new modes and local cooperative play, and those have come our way too. Sine Mora EX [official site] is out now, and is free to folks who own the original. Yup, this is the Grasshopper best known for brash games like Killer7, No More Heroes, and Lollipop Chainsaw, but no one shouts “Fuck you!” when killing enemies or suplexes anyone. Sine Mora is mostly a nice shmup with big bosses. Read the rest of this entry »

Retrospective: Darksiders II – Deathinitive Edition

Returning to Darksiders II [official site] nearly five years after I first reviewed it, for a worrying time I wondered what on Earth I’d been on about. I remember absolutely loving the game, and writing a rave review back in 2012, so why was I struggling to even want to carry on in the first hour? It turns out, it just has a really dull first hour, because ten hours in I’m so utterly engrossed, and want to rave about it all over again. Read the rest of this entry »

Colourful platformer De Blob 2 squelches onto PC

de Blob 2

We all know the saying: you wait a decade for one jazzy paint-based platformer starring a big blob of colour and then two come along at once. Or something like that.

De Blob arrived on PC in April, 9 years after the original release on the Wii, and this week the sequel arrived on PC a mere 6 years after it first hit consoles. Somebody’s in a hurry.

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’90s RPG Silver slashes its way onto Steam

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Sweet, sweet nostalgia. I only have vague memories of playing the RPG Silver [Steam page] as a ten-year-old (I’m wondering now what the age rating was…) but I remember really liking it. Its swordplay was its standout feature, and the direction of your strikes depended on which way you moved your mouse. It seems rudimentary now, but at the time it blew my little mind.

Anyway, now I — and anybody else who’s interested — gets to relive the action all over again on Steam, where it has just released courtesy of THQ Nordic. Admittedly, it’s been out on GOG since 2012, but this latest version, currently on sale, is a perfect excuse to jump back in. It’s only £3.99, which includes a 20% launch discount. Read the rest of this entry »

Goth is dead: Gothic devs go sci-fi with Elex in October

Elex [official site] will launch on October 17th, publishers THQ Nordic announced today. Elex might sound like the name of of an app startup pitching itself with “It’s like Uber for laxatives” but Elex is, in fact, a post-apocalyptic open-world RPG from the creators of Gothic and Risen. German studio Piranha Bytes have sidled away from historical fantasy and gone a bit sci-fi fantasy (sci-fantasy?) for Elex, visiting a world where a meteor strike has trashed the planet and showered it with the magical element Elex. This can only lead to questing! Read the rest of this entry »

Darksiders 3: 12 minutes of whipping enemies to shreds

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Darksiders 3 [official site] was only announced four days ago but we’ve already got 12 minutes of gameplay to inspect.

The pre-alpha footage shows Fury, one of the Horsemen (horsewoman?) of the Apocalypse, jumping and rolling through a city that’s been torn apart by nature, fighting giant crabs, horned red monstrosities and – finally – Sloth, one of the Seven Deadly Sins. He’s basically a massive, bulbous green bug with a club that looks like it could take your head off in a single swing. Read the rest of this entry »