We've been dying in Titan Souls [official site] for years now. From its beginnings as a scrappy game jam game to its fancied-up modern incarnation, it has a rock-hard core of rewarding care and learning in super-difficult boss fights where you only have one arrow and only one hit will kill you. And it's pretty great fun.
With the full game's release approaching, developers Acid Nerve have released a demo which neatly recreates that original prototype, showing how far it's come. Find it on Steam.
I've had a few plays of the demo but after being squished enough times by a giant eyeballcube, I decided I should finish writing this post then return later. So! If you fancy reading more about what it's about, here, Marsh Davies gave a build the old play-o-word-o treatment for us last year.
Titan Souls is due for Windows and Linux on April 14th, priced at £10.99/$14.99/€14.99.
You can still play the old game jam game in your browser if you want. And see here, this new trailer compares the prototype with the final version:
Composer David Fenn explained the demo remake decision in yesterday's announcement: "Now that the development is complete, we thought it'd be fun to celebrate our journey by remaking this original sample of Titan Souls, replacing the bosses with their full-game counterparts that each of these initial ideas evolved into, and enhancing it with the new engine, graphics and audio."