Jake Solomon
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Jake Solomon uncut: here's our post-Firaxis GDC interview in full
The full Q&A transcript of our hour-long chat
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XCOM's Jake Solomon is swapping turn-based tactics for life sims, and he's not coming back
As the XCOM and Marvel's Midnight Suns director leaves Firaxis, he chats to us about what's next, and how life sims have been creeping into his work ever since the birth of Minecraft
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XCOM director Jake Solomon wants to open a new studio and make "more of a life simulator"
The longtime Firaxis dev left the company after two decades
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Firaxis' Jake Solomon says even he gets frustrated when he misses a shot in XCOM
Returning to XCOM, the Marvel's Midnight Suns director says he "felt the ghosts of everybody everywhere looking over my shoulder"
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XCOM 2: War of the Chosen's alien champions, lost cities and soldier bonds explained
Choose life, choose a fucking big mag cannon
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Interview: Firaxis' Jake Solomon On What Went Right And Wrong With XCOM 2
Tactics, Turn Timers, Difficulty, Boardgames, Bugs & Beards
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XCOM 2 Was Made More Difficult Late In Development: "There Were Definitely Moments Of 'Is This Too Much?'"
Solomon: "I should probably have put in a fake difficulty below the lowest difficulty"