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Post-Apocalyptic Isometric RPGing: UnderRail Released

Living on the rails

I understand we'll have something to say about the post-apocalyptic subterranean trainworld of UnderRail [official site] after our Christmas break but, 2016 is THE FUTURE or something, for now I'll settle for quickly telling you it's out. It's out! Christmas seems a good time to escape your family by diving into a strange civilisation surviving in subway tunnels and stations (and I do mean your family) with turn-based isometric RPG action, so I wanted to tell you. I'm telling you now, okay: it's out.

"UnderRail is an old school turn-based isometric indie role playing game that focuses on exploration and combat," say developers Stygian Software. "It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2."

Expect stat points and skill points, dialogue trees, numbers rising from enemies in combat, crafting, and all that jazz in a world where stations are states and humanity's future is looking... not great. That's why we've been keeping a eye on it for a few years. Well. A loose eye on it (perhaps looted from a corpse?), as it came out last week and I didn't write a news post about it because I thought we had something more substantial coming. We do, it turns out, but not yet.

So, I repeat: UnderRail is out. You can find it on Steam for £9.34. Have a launch trailer:

Watch on YouTube

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