Find Your Daughter In The Hollow

By Cassandra Khaw on July 6th, 2015.

The love between a parent and their child is one of those things that defies logic, defies reality, defies the weight of a ten-ton vehicle. Parents will do everything for their children, including venture into deep, dark woods infested by malevolent fae. Made for the recent Write-A-Game challenge, The Hollow [official site] puts you in the role of a huntsman who must rescue his daughter from the Hollow Queen, a mysterious figure who is apparently quite spooky according to some of the characters in the game.

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What A Pretty Dolly! This Puzzle-Platformer Is Gorgeous

By Cassandra Khaw on July 5th, 2015.

The beautiful Dolly is an imperfect blessing. Visually, this free puzzle-platformer is nothing short of stunning. The minimalist palette, the dream-like art direction, the strangeness of its universe — it all comes together in a perfect storm of colors. In terms of being an actual game, Dolly is… okay. The controls feel accurate enough. But collision is iffy. Sometimes, you hit spikes. sometimes, you don’t. Sometimes, you bump against thin air and shatter into a thousand pixels. That’s how the cookie crumbles.

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Perfect Days Are Made Of Booze And Pub Food

By Cassandra Khaw on July 5th, 2015.

Perfect Day [official site] confuses me. You might even say that it frightens me. Just a little. Made for the No$GAMEJAM, Perfect Day takes players into a no-name “local pub” inhabited by a babbling drunk, a silent blonde man, and a shapeshifting woman. The objective here is to keep drinking and feasting until … you pass out or achieve “maximal life happiness!”

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Increpare’s Bedrooms Is A Slightly Creepy Slumbertime Trip

By Philippa Warr on July 2nd, 2015.

Red roooooom

Bedrooms [official site] is Stephen ‘Increpare’ Lavelle’s most recent game (well, it was this morning, he might have released another three in the intervening hours). It’s a curious experience which as you floating around various bedrooms and other spaces in which people are sleeping. You’re at a weird angle as you drift around, finding out what there is to do.

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We All Float Up Here! Tales Of Cosmos Has A Demo

By Cassandra Khaw on June 27th, 2015.

Look at that cute widdle doggie, just look at 'im

Pretty much every kid has dreams about being an astronaut. Unfortunately, space-themed games are about as close as we are going to get. Like so many modern adventure games, Tales of Cosmos [official site] was inspired by 90’s classics. There’s a twist, though. Where many of its genre-siblings can be a bit linear, this sci-fi extravaganza features an open world for its spacedog to roam around. And it has a demo on Steam for you to poke at Right Now!

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Everybody Gets A Car! RaceRoom’s Free Weekend

By Alice O'Connor on June 27th, 2015.

Vroom vroom.

Looking back, I’m surprised to discover we’ve barely mentioned free-to-play race ‘em up RaceRoom [official site]. Our simulated man Tim Stone dug it way back in 2012 but since then… well then, let’s rectify that, as I’ve heard pretty good things about it.

This weekend, you can drive everything for free. Just like test drives at car showrooms, they hope you’ll be wowed and want to buy it. Just like test drives at car showrooms, I want to feel cool driving cars I can’t afford.

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More Cyberpunk Bartending In New Valhalla Demo

By Alice O'Connor on June 26th, 2015.

I quite enjoyed being a cyberpunk bartender mixing exotic and dangerous cocktails for talking corgis and androids in the free prologue to VA-11 HALL-A [official site] last year. It has a horrible name, but the visual novel-ish mix ‘em up was fun and interesting.

A new demo serves up a look at how it’s come since then, switching to a new engine and showing off a different slice of story. No dogs this time. Nab it from Itch.

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Grrgkk! Counter-Strike Nexon: Zombies Big Update Out

By Alice O'Connor on June 25th, 2015.

The first time I tried this, you didn’t believe me. I’ll try again: play Counter-Strike Nexon: Zombies [official site] to marvel at the weird grab bag of modes Nexon have smashed into a free-to-play version of Valve’s dear FPS. You’ll find survival with scavenging and base-building, arena battles with floods of monsters and huge bosses, racing a chasing horde, Splash Damage-style vehicle escorting, co-op story missions, and so much more. I had a fun six hours just exploring what’s in this weird thing.

Heck yeah I’m excited a big update’s out with even more modes! One reminds me of Evolve.

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How The Community Is Building Unreal Tournament

By Ben Barrett on June 23rd, 2015.

Unreal Tournament [official site] represents a new and interesting way of developing games. Beyond the Early Access periods now common on Steam or the mostly-advertising open betas used for every major multiplayer game, UT is fully free and developed by its community. Thanks to Unreal Engine 4’s availability, it already has an editing suite that rivals the best, despite not having left pre-Alpha. This means that what would usually be mods put out many months after release are an integral part of the development process, shaping the core game. I spoke to Lead Developer Steve Polge about the influence of the community on development.

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Cartoony Free Retro FPS: Blobby Boys 3D

By Alice O'Connor on June 23rd, 2015.

I may pretend I’m above nostalgia, being disinterested in the floods of retro platformers and RPGs, but in truth the wave of nostalgia simply misses what I semi-embarrassedly remember fondly from my formative years. Wonky shareware FPSs and drug dealing games were more up my skeezy alley (I was a well edgy teen, yeah?), supped from cover discs and passed around on copied floppies. Blobby Boys 3D [official site] combines those two.

Blobby Boys 3D is a free short FPS set in a colourful cartoon world with a mix of 2D sprites and 3D art, where you’re out to sell drugs, make money, and kill the big boss. The FPSing is wonky and the drug-dealing window dressing, but it’s charming and stylish.

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Virtual Desktop Spudbud: Electric Love Potato

By Alice O'Connor on June 22nd, 2015.

I love my potato.

Electric Love Potato is not a game. However, nor are Windows or Twitch and we post about those. Creator Natalie Lawhead (of Froggy and the IGF-winning Tetrageddon Games) calls the free virtual desktop assistant “a game enhancer”, explaining that “Like the Oculus Rift, Mouse, or Keyboard, Electric Love Potato will take your game, browsing, or workday, and take it to a new, positively reinforced, level… from the bottom right of your monitor (where it prefers to operate).”

Could this be The Year of the Desktop Imaginary Friend? Perhaps Windows 10’s Cortana will also sing and offer recipes.

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Ink Lets You Paint With All The Colors Of The RGB Palette

By Cassandra Khaw on June 22nd, 2015.

HOW HIIIIIIIIIIIIIIIIIIIIIIIIIGH DOES THE SYCAMORE GROOOOOOOOOOOOOW

Zack Bell’s Ink [official site] isn’t very complicated. It’s a two-dimensional platformer that has you controlling an agile square, who can swoop about and bounce around. Similarly, your goal in this virtual life isn’t very complicated: you just have to reach the exit. Putting the inherent challenges of your average platformer, Ink presents another concern: an invisible world. In order to proceed, you’re going to have to paint it black — er, rainbow colors, actually.
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Catty Contract Killers Go Wild in Badass Inc.

By Cassandra Khaw on June 21st, 2015.

Meow, I say. Meow.

I have to say, guys. Badass Inc. [official site] is the cat’s meow. And not just because the protagonist for this free point-and-click adventure is “a sleek, stylish, feline predator that trades in scalps and briefcases full of cash.” A Ludum Dare entry crafted by the inimitable Sébastien ‘deepnight’ Bénard, Badass Inc will have you taking on an assignment for Ludum-Tek. (hehe). Your goal? To murder a target in an inventive way.

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