Posts Tagged ‘free’

Third-Person Rail Shooter Roguelike: Hellion

By Adam Smith on March 27th, 2015.

this is a turn-based game

I’ve been casting my net into the 7 Day Roguelike pool again. No fish this time, but I did catch a turn-based third-person rail shooter. I’ve played turn-based chariot racing games, (sort of) turn-based first-person shooters and turn-based R-Type, but I think this is the first turn-based third-person rail shooter I’ve ever seen. Imagine Space Harrier as a roguelike and then imagine Afterburner as a roguelike. Now squish them together and you’ll be left with a glorious concoction that’s bristling with spaceplanes, weird aliens and lasers. It probably looks quite a bit like Hellion.

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Freeware Garden: FROGGY (It’s Hungry)

By Konstantinos Dimopoulos on March 27th, 2015.

FROGGY (It’s Hungry) is not Frog Fractions 2. I know you might be inclined to believe it is, but, really, it’s not. Even its dev said so, though admittedly only after describing it as the Citizen Kane of frogs, which it could actually be if it were a bit longer, which, well, it isn’t.

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A Cocktail Of Classics: PACAPONG

By Adam Smith on March 26th, 2015.

Stop me if you’ve heard this one before. Pac-Man, a Pong paddle and a Space Invader walk into enter a bar. The barman asks “why the long faces?” and the Pong paddle says, “these aren’t faces, they are sentient creatures and they are my friends.” He adds that he wouldn’t categorise either ‘face’ as long.

PACAPONG is the game that happens when the three of them have a few drinks and then go home and put their bits inside one another. It’s extremely good.

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Freeware Garden: Fork Parker’s Holiday Profit Hike

By Konstantinos Dimopoulos on March 26th, 2015.

Fork Parker’s Holiday Profit Hike may just be one of the best known freeware games recently released, being a little something by indie mega label Devolver. It’s also, yes, a holiday-themed game, but that’s okay – I’m pretty certain there’s a blizzard waiting to happen somewhere in the coming months. It’s too good to ignore, anyway.

Fork Parker’s platformer is built around Devolver’s balding CFO mascot’s attempts to climb a snowy and rather festive mountain of money in a cunning bid to help raise his company’s revenue. Among the lovely pixelated graphics, happy enemies and spiky spikes, Mr. Parker will try to collect wads of cash and avoid any falls that might lead to ludicrous medical bills.

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Pretty 17 – Half-Life 2: Update Comes To Steam

By Alec Meer on March 26th, 2015.

a 620 wide image probably not the best way to demonstrate this stuff, eh?

Oho, ‘Half-Life 2: Update‘ is an extremely cheeky name for a mod. Write it on the internet and a few thousand ears will immediately prick up. “Is more Half-Life? Means Half-Life 3? Check file structure! One file will have a 3 in its name! Is Half-Life 3! Rabble rabble rabble!” So no, this is not an official Half-Life 2 update, but it has got the nod for a free standalone Steam release tomorrow.

Designed to take fuller advantage of what more recent updates to the Source engine can do, this apparently final version of the community-made mod includes graphical updates and ‘countless’ bug fixes, plus a new fan commentary mode. You’re probably going to want it.
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Fishy Horror And Noir Mysteries: 7 Day Roguelikes

By Adam Smith on March 25th, 2015.

this is the primordial creek-soup in which all of my fears coalesce into the form of a thundering great carp

The Seven Day Roguelike Challenge has been a reliable source of weird and wonderful experiments for years. This year’s event has now come to an end and while entries often receive extra polish or fixes after the deadline has elapsed, you can read about and download the games right now. I’ve only played a handful but will check back when the voting results are in. For now, I’ve picked out two games that represent the breadth of entries well. Creek Hero is a survival horror game that plays out like a handsome roguelike adaptation of Spore’s first stage, and NoirRL is a semi-scripted ascii detective adventure.

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Freeware Garden: Serious Dave

By Konstantinos Dimopoulos on March 25th, 2015.

Compared to iOS gamers we are tragically short on runners, so it’s a good thing we get to play the unfinished but generously freeware Serious Dave. As is traditional, you move your onscreen avatar moving up and down between three lanes and either avoid or shoot enemies – provided you’ve bought a weapon bought with the in-game currency that is, which is earned by gathering of beer for the shop-keeper.

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Free Forest: Existential Wandering In Peregrin

By Alice O'Connor on March 24th, 2015.

Hey, it’s okay. Take a breath. You’re all right. Or you’re here, anyway. You’re here, and soon you can be wandering an infinite forest. Who could ask for more?

Peregrin [official site] is an existential but pleasant free browser-based game with a quiet tone. We play a mystery person wandering a monochromatic forest, chatting with masked pilgrims, petting stoic deer and scaring off birds, and forever walking onwards towards an unknown goal. That’s just the sort of ambivalent acceptance and quiet awe I need on a Tuesday afternoon.

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Freeware Garden: VoYD

By Konstantinos Dimopoulos on March 24th, 2015.

VoYD is a simple, minimalistic game and this is exactly what allows it to be a super fast, brutal hack-and-slash arcade offering that’s still completely playable, and which flows in the most zen-like of fashions.

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Freeware Garden: Forge

By Konstantinos Dimopoulos on March 23rd, 2015.

I was 13 years old when I first encountered Brian Moriatry’s Loom. It was on a friend’s ninja PC that sported both VGA and AdLib cards and I was, understandably, blown away.  The complex, whimsical story, the wonderful graphics, the unique musical interface and the amazing music itself were unlike anything I had ever seen. Or have seen since.

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Zombined Arms: HL2 Mod Modular Combat On Steam

By Shaun Green on March 22nd, 2015.

Modular Combat screenshot

Modular Combat [official site], a Half-Life 2-based multiplayer RPG-FPS, has been released on Steam. You don’t need to own HL2 to play. Players take the role of Combine, Resistance or Aperture characters and fight to the death against other factions, in free for all deathmatches, or against a variety of Half-Life monstrosities. I’m not sure why Combine Hunters and Manhacks are fighting Combine footsoldiers, but hush Shaun, it doesn’t matter when it’s fun.

There’s more information on the various game modes summed up in this handy trailer, which also goes into a little detail on the various upgrades available to players.

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Freeware Garden: Deadbolt

By Konstantinos Dimopoulos on March 20th, 2015.

Playing Deadbolt, the latest 2D arcade shooting thing by Risk of Rain developers Hopoo, allowed me – for the very first time in my life – to picture an indie version of the Grim Reaper breaking into a zombie infested mansion via its plumbing and emerging, armed and deadly, from the toilet. Now, I may not know art, but I know what I like: death by toilet. And stylized, hyper-violent action gaming.

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Freeware Garden: Code 7

By Konstantinos Dimopoulos on March 19th, 2015.

Text adventures, interactive fiction if you will, does not have to look plain. I know, it’s the words and, in certain cases, the puzzles that count, but it really can’t hurt if a texty game looks as lovely as Code 7 and its intelligent, elegant interface do.

Admittedly, the excellent voice acting on offer does also help quite a bit, but I would never dream of demanding such bells and whistles. I’m merely content with appreciating them when available; they give a cinematic flair to the proceedings. Even more so when supporting sci-fi horror offering Code 7 establish its atmosphere and very successful horror vibe.

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