Posts Tagged ‘free’

Freeware Garden: The Matter of the Great Red Dragon

By Konstantinos Dimopoulos on February 27th, 2015.

Count on Jonas Kyratzes to play with the tropes detailed in The Hero with a Thousand Faces and deliver a brilliant Twine-powered text adventure that simultaneously examines traditional heroic literature values and revels in retelling the classic save-the-world fantasy tale. With The Matter of the Great Red Dragon taking place in the Land of Dreams one can also expect a subtle yet incredibly novel critique of modern societies too. Also a bit of well-placed humour.

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Pistols At Dawn: Free Local Multiplayer Duelling In Duel42

By Alice O'Connor on February 27th, 2015.

Bang bang.

Hey, here’s a local multiplayer game I’ve just invented: call a pal over to your computer, open Notepad, then whoever is the first to type their name correctly in one uninterrupted block wins. My design philosophy, you might guess, is heavy on shoving.

Far more civil and certainly prettier than my silly idea is Duel42 [official site], a free two-player competitive game which sees two players fight a pistol duel on the same keyboard. Their keys to pace, duck, aim, and shoot are selected at random, leading to a whole lot of confusion and scrabbling and, at the very least, jostling.

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Freeware Garden: Death Ray Manta

By Konstantinos Dimopoulos on February 26th, 2015.

Death Ray Manta [official site], an outrageously glowy shmup designed to make you happy, the very same Rob Fearon game that received appropriately glowy reviews by the likes of Eurogamer and Edge, has now gone freeware. Along with all of Rob’s frantic and occasionally hilarious games.

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Odd Checkout Action In Free Game Forever

By Alice O'Connor on February 25th, 2015.

Beer, baseball bat, and coffin - that'll be Wednesday night for me sorted. The BBBC, I call it. I can ask for it by name at my corner shop and they'll have one waiting for me.

It’s Minimum Wage Week at Rock, Paper, Shotgun! I mean, sure, why not? That could be true.

Yesterday I posted about a cyberpunk call centre game, and this morning I’ve been working a checkout in Forever [official site]. It’s a free game with an endless queue of customers to ring up, fiddling with objects in awkward physics to find and scan barcodes, while wondering “Wait… do we even sell bloody knives or did they bring that themself?” It’s a fine few minutes of fun.

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Freeware Garden: Ode To Cactus

By Konstantinos Dimopoulos on February 25th, 2015.

I really do love the idea behind the series of ongoing Clone Jams indie developers are holding in order to do something between paying homage and parodying other devs. It’s all very honest, very cute and quite frankly heart-warming. It feels a bit like making an awkward joke to a friend that suggests intimacy and care. Love, even. Love definitely shows in the six interesting games that comprise the Cactus Clone Jam and, possibly, more so in Tahla Kaya’s very honest Ode to Cactus [official site].

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Plutoku: A Pleasing Riff On Sudoku

By Philippa Warr on February 24th, 2015.

I demand fiendishness

Here’s a tiny puzzle game which riffs on the principles of sudoku puzzles. It’s called Plutoku and was made by a group of students for a class.

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Work A Cybernetic Implant Support Line In Bionic Bliss

By Alice O'Connor on February 24th, 2015.

We can fix this!

I feel anxious when I load a game to find a static view of a desk or computer terminal. Will I find the tension and jumpscares of Five Nights at Freddy’s or the grinding dread of Papers, Please? Bionic Bliss [official page] offers neither, though it might be even more horrifying to some. We work at a call centre on a helpline, see, dealing with malfunctioning cyberlimbs in the cyberfuture. It’s short, fun, silly, and free.

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Freeware Garden: Off-Peak

By Konstantinos Dimopoulos on February 24th, 2015.

Off-Peak, the first game I know of that has been created by a cellist — Archie Pelago’s Cosmo D– is much more than an audio-visual experiment with an appropriately excellent soundtrack. It is a wonderfully odd first person adventure game taking place in a cavernous train station with the kind of geometrically wrong architecture one could only find in Kubrick’s version of The Shining.

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Tinkle Tinkle Little Star: Musical Space In Sunrose

By Alice O'Connor on February 24th, 2015.

This one isn't me.

Somewhere in Sunrose [official site] is a star named after you. That’s the sort of grand claim I understand space games make nowadays. Not that Sunrose creator Tak does claim that – it’s just me gobbing off – but might be justified if he chose to. Its musical suns are generated based on 7-letter codes you type into it, see. The first star I spawned was ALCERLZ; that sun ruled almost as hard as I do. Sunrose is a splendid little free musical thing I’ve been fiddling about with, and here’s a video to show what it’s all about:

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Paranormal PI: Darkside Detective

By Adam Smith on February 23rd, 2015.

One of my favourite films of recent years is the relatively obscure black comedy Skeletons. Treating the paranormal as a pseudo-science, it follows two weary and tense investigators who are somewhere between bureaucratic civil servants and metaphorical exorcists. If Samuel Beckett and Harold Pinter had collaborated on a Ghostbusters film, it would probably have looked a lot like Skeletons.

Darkside Detective looks like it might be a nineties Lucasarts take on Ghostbusters, by way of Columbo. A demo is available.

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Antholojam Has 15 Golden Age Sci-Fi Games At Any Price

By John Walker on February 23rd, 2015.

Antholojam was the first of a potentially annual month-long game jam in which fifteen development teams set about making games on the theme of the “Golden Era Sci-Fi”. And now all fifteen games are ready for you – YES YOU – to play. In a web browser, via the Unity plugin, if you want. Or to download. And you can even pay for them if you want.

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Explore (And Die In) The New World With Pioneers

By Alice O'Connor on February 23rd, 2015.

SURVIVAL!

The new world! A whole new world unknown to anyone except all of the cultures who’ve lived there for millennia and all those who visited! How exciting! Pioneers [official site] is a top-down, turn-based explore-o-survive ‘em up about those giddy early days of colonial exploration, with wilds to wander, survival skills to practice, and folks to recruit into a rag-tag adventuring gang. We took a peek at it back in 2013, but that was aaages ago. Creator Eigen Lenk released another free version this month, the first in over a year, so hey! Let’s look again!

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Freeware Garden: Don’t Escape 2

By Konstantinos Dimopoulos on February 23rd, 2015.

Games with zombies are righteously considered banal, whereas point-and-clickers that decide to invert the always intriguing but overused escape-the-room mechanics could be considered to be rather novel. So, what should we then make of Don’t Escape 2, a game about barricading yourself in a room and surviving a zombie raid?

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