Posts Tagged ‘free’

POE Face: Path Of Exile – Forsaken Masters

By Adam Smith on July 31st, 2014.

I was one of the first to walk to the Path of Exile but one of the last to submit a complete traveller’s guide. Of course, the term ‘complete’ is meaningless when developers insist on releasing new (free) content for their (free) games. Lonely Planet guide writers don’t have this problem – it’s not as if a country would suddenly expand its borders to bring in new attractions, resources and skillsets. Forsaken Masters adds NPCs who provide players with missions in exchange for training, as well as customisable hideouts.

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Freeware Garden: Hets

By Konstantinos Dimopoulos on July 31st, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

I take it hets isn’t a reference to the Argentinean Querandí mountain tribe of the Pampas. It probably isn’t even aware of Bergman’s 1944 short movie either, though there’s definitely something sadistic to it. I mean, teasing a “very evil final boss” really isn’t such a nice thing to do, especially considering I’ll never get to meet the thing. So, yeah, sadism and thus also a unique kind of pleasure.

hets is unashamedly, brutally and in a way wisely hard. Or, at the very least, it does feel so to me.

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Random Universe Generator: Nested Is The Best Thing

By Adam Smith on July 30th, 2014.

Every universe has ninja movies and all ninja movies are the same.

I found Nested last night, led to it by a Quinns Tweet. Nested is a game/toy/program that generates infinite universes, nested inside one another, and filled with the physical elements of reality. At first I didn’t understand. Sure, this kind of thing is neat, but I’m not particularly excited about the chemical structure of an opaline interstellar cloud.

And then I found life, in the form of a couple of people driving a car into an alley. I read their thoughts and memories. They had seen something that led them to believe they’d die in that car and two pedestrians in the alley were blissfully unaware, one thinking ‘everything is going just fine’ and the other remembering ‘stargazing with my mother’. A tragic accident nested in a crab’s eye (really – that’s where the particular universe resided). This is my new favourite thing.

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The Sealab Of Monkey Island: Station Demo

By Adam Smith on July 30th, 2014.

Behold, the glory of the mid-week headline slump. If I have to defend this one – and it’s positively ingenious compared to some of my previous work – then let it be known that Station is a point and click adventure set in an underwater facility. There are submersibles. That’s about all I’ve got. Actually, the Monkey Island reference is remarkably inappropriate considering that Station is aiming for tension and horror rather than comedy. If games and cartoons have taught me anything, it’s that people will always go mad if they spend more than half an hour underwater, which is why I don’t trust deepsea divers, hydrotherapy (it counts) or James Cameron.

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Freeware Garden: Shogun Assassin

By Konstantinos Dimopoulos on July 30th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Itto and Diagoro Ogami, a heavily pixelated father-son team, can’t handle grief particularly well and have set out to avenge Ms. Ogami’s unfair death in the most brutal way imaginable: by sticking their katanas in as many men as possible. Evidently, they simply cannot understand that indiscriminant violence solves nothing and only serves in providing us with games like Shogun Assassin.

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Sim Scribblenauts: Lexicopolis A-B-City

By Adam Smith on July 30th, 2014.

The screenshot shows the precise moment when I gave up for the night. You may be reading this on Wednesday morning but I wrote it late on Tuesday night. The first time I played Lexicopolis, which is free and browser-based, I abandoned my civic duties after a couple of turns but the picture above shows decent progress. Lexicopolis is Urban Scrabble, in that it’s a word game that’s also about building cities. The terrain has a grid of letters and bonus tiles scattered across it and placing a building captures the tiles beneath its foundations. Using the collected words, you must spell new buildings into existence, aiming for a high score. It’s simple but very well executed. But I’ve given up the majoral medallion for now.

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Freeware Garden: You Were Made For Loneliness

By Konstantinos Dimopoulos on July 29th, 2014.

Freeware Garden searches the corners of the internet to highlight one free game every day.

Elizabeth Simins provided You Were Made For Loneliness with a brilliantly evocative opening illustration, that really sets the game’s mood and acts as a first warning of sorts. A warning followed by further trigger warnings for suicide, depression, and psychological abuse.

You Were Made For Loneliness, you see, is definitely not for everyone, but, for those who can brave disturbing scenes in their texty Twine games, it does offer both food for thought and some great, wild prose by Tsukareta*.

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Get A Life: The Sims 2 Ultimate Edition Is Free

By Alice O'Connor on July 24th, 2014.

The Hennes Fashion Stuff, my nan calls it, yeah? Gags.

Free! It’s free! The Sims 2 is free! I don’t really know what more to say. The Sims 2 is free on Origin. You’ll get all its expansions and add-on packs too. For free. Because it’s free. It’s all free.

I mean, the technical explanation is that EA have retired support for The Sims 2 and as a parting gift gave everyone who owned it on Origin an upgrade to the all-inclusive Ultimate Edition, but didn’t have an easy way to give that to disc owners too, so they’ve just tossed a free code onto the Internet. But in short: The Sims 2 Ultimate Edition is free on Origin.

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Dramagame Technology: Velvet Sundown

By Adam Smith on July 24th, 2014.

a game about sentient hairstyles and their human hosts

As soon as I read the press release, it was inevitable that I would be spending time inside Velvet Sundown‘s ‘roleplaying game’/'social experiment’. It is the first in the ‘brand new genre of Dramagame‘ and I want to be one of the first actors in that genre. Sadly, I’m far too busy to dive in right now but the game is available, for free, on Steam. Set on board a luxury yacht, it’s a roleplaying game in all of the ways that The Crew isn’t. No action sequences, no power-ups, no collectibles – just a group of players attempting to perform the roles they are assigned. Like Spy Party, except up close and personal, and therefore open to all manner of immersion-shattering behaviour.

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Canada Route Zero: Highway Of Tears Demo

By Adam Smith on July 22nd, 2014.

Digging through the RPS archives can be rather alarming. Highway of Tears looks like the kind of game our keen eyes may have spotted so I dutifully typed the first few letters into the ‘tag’ search – ‘h-i-g-h-way To The Reich’, the form completed itself and waited for my approval. No. Bad form. Bad RPS. I’ll deal with this situation right away. I wonder what other innocent words produce a single disturbing response?

Highway of Tears caught my eye because it has a strong set of influences, including Kentucky Route Zero, True Detective and ‘the mythology of the Haida aboriginals’. That already makes for a more attractive point and click prospect than ‘comedy anti-hero’ or ‘rubbish [insert job title]‘. A demo is available.

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Terratech’s Free DIY Sumo Tank Demo

By Alec Meer on July 17th, 2014.

Much as evoking robotic ball-based sci-fi puppetshow Terrahawks probably brings in a certain older crowd, they really should have called Terratech DIY Sumo Tanks. The world loves a prosaic title these days. Look out for my game ‘Little Dude Jumps On Things Simulator’ at the top of the Steam charts soon.

Terratech it is, though. We had a look at the jolly, Legoy vehicular combat game’s Kickstarter last month, but they’ve now added an appealingly ridiculous local multiplayer mode to it, and even released an updated demo to show it off. It’s The Incredible Machine does Robot Wars, basically.
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The Escape Is A Free Promotional FPS That’s… OK, Ish.

By Alec Meer on July 15th, 2014.

Is it a game? Is it marketing material for a game-creating tool? Dunno really, but you get to shoot some men in it, so there’s that. The Escape is a short, free, so-so shooter intended to demonstrate the capabilities of upcoming gamemaking-for-newbs application FPS Creator Reloaded. It looks a bit like someone made a rudimentary singleplayer game out an early version of Counter-Strike, but it has guns and men and keys and exploding barrels in it, and most importantly it doesn’t cost any of your Earth coinage to obtain.
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The Lighthouse Customer: Unturned

By Christopher Livingston on July 14th, 2014.

Can you smell what the chefs are cooking?

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, surviving a few free-to-play DayZ days and Minecraft nights in Unturned.

Don’t let their looks fool you. Yes, the boxy zombies of Unturned are utterly adorable. On farms, they wear straw hats and overalls. In towns, they dress like chefs, construction workers, businessmen, and police officers. Creeping around a golf course in the middle of the night, I even spot one wearing a sweater vest and slacks. Adorable? Abso-cutely! Dangerous? Abso-deadly!
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