Ridealong: The Ruin Of Minecraft’s Most Obscene Server

Ridealong is our monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This week, he dives into the most notorious and offensive server Minecraft has to offer to meet an archivist who is trying to save as many creations as possible.

“New players are generally welcomed by being killed,” a voice says to me. “Or by being told to die.”

I’m standing in a wasteland. For thousands of metres in any direction there is nothing but a jagged causeway of stone blocks. Huge monoliths of stone pierce the sky here and there, like the buttes of Monument Valley. There are no trees and no grass in sight. No sheep, no cows, no life at all. If I was to pick a direction and run in a straight line, I would only make it about 1500 blocks before I collapsed and died of starvation. As if things weren’t bad enough, there is an endless stream of voices telling me to kill myself. Welcome to 2b2t. In every sense of the phrase, it is a “hostile environment.”

The voice belongs to James Rustles, a three-year veteran of 2b2t who makes maps and writes about life on the server. We’re talking over Skype but I can’t yet see him amid the gray blocks. I clamber up a small pillar for a better look. He must still be on his way.

2b2t has been going since 2010. The name stands for “2 builders 2 tools” and it is a server without rules. There’s minimal oversight by the admin and what passes for ‘griefing’ on other servers is just a form of weather here. Life begins (and often ends) right here at ‘spawn’. It is a rocky deathtrap in constant upheaval, like the surface of another planet. Those huge monoliths are created by players who pour lava down a rock staircase and then pour water on the lava, forming “lava casts”. In places, the casting process has gone wrong and only the lava remains, huge mountains of the stuff, left to burn forever. Simply getting out of this nightmarish landscape is a challenge. A new player will have a hard time, says James.

“On the off chance somebody might give them some food and some armour and general directions on how to get out of spawn. And then once you’re out you’re kind of on your own. It’s the ultimate survival experience.

“Most people generally quit after a few attempts. If it’s the first time you’ve played, it could take 10 or 20 goes to get out of spawn. That’s if you don’t get killed by someone.”

I ask whether you could recruit somebody’s help. Somebody who seems decent.

“That’s probably the worst thing you could do. The only rule of 2b2t is not to trust anyone – don’t listen to anyone, don’t click on ANY links in chat. If you click on a link in chat it’s probably going to be some kind of animal porn or just something you really don’t want to see. That’s probably the best thing, to never click links in chat.”

James can hop around spawn and navigate the area thanks to three years of practice and the supernatural ability to leave his body, like a ghost, viewing the land from afar. He is playing with a hacked version of the game. Something that also grants him x-ray vision and radar. On top of all this, he can see blocks placed by players, which lets him follow a trail to people’s bases, where they stash their goodies. But even he can be thrown off by the constant shifting and churning of the land close to spawn.

“Spawn changes daily, it changes weekly. What spawn looks like now, I don’t recognise it all.”

I keep scanning the horizon for him. If he has trouble recognising the place, I stand no chance by myself. I look out to the blocky wasteland and see someone hopping their way toward me. He has iron armour and boots. He jumps from one spot to another with the lag, a motion that would be sinister if it wasn’t so videogamey. The name above the rubberbanding body says: RealStruggle. It’s James.

“A lot of the regular players have multiple accounts… Nobody actually knows RealStruggle is me, apart from maybe one or two players that I base with.”

When I point out that my article will likely unveil his secret identity, he gives me the audio equivalent of a shrug.

“That’s fine,” he says. “It’ll be quite funny actually. Because I’ve given a lot of people shit on this account. Some of them are even people I base with, I’ve said terrible things, done terrible things to them with this account.”

He says this laughing, like long-term duplicity is all part and parcel of 2b2t.

“It’ll be quite fun actually.”

But James wasn’t always so blasé about the attention of his friends and enemies.

“I played on the server probably for about a year before I actually said anything on chat. There’s like a handful of players who don’t actually say anything and they get taunted. Often. And that was me for about a year.”

He begins throwing things down at my feet, supplies to keep me alive long enough to see the sights.

“This account is very poor, so I don’t have much,” he says, throwing down 192 carrots. He also gives me a chestplate and a sword.

2b2t attracts technologically minded people, says James. Some of these people once convinced the administrator (a man called Hausemaster) to install some extra plugins to the server. Unfortunately, this also granted the tech-heads full admin access. They proceeded to generate any item or thing they could fathom – huge structures, infinite blocks of diamond. One of the hackers conjured up a sword of impossible strength. What would happen if you were struck by this sword?

“You’re dead before you know it, basically.”

I inspect my borrowed weapon (plain, iron) and think about the hackers on the server, with x-ray vision and diamond-plated helmets. My sword, I suspect, is of ceremonial significance. James hands me a map which I briefly think will be come in handy, but on closer inspection this turns out to be a depiction of a character from My Little Pony.

We are ready to start our journey. James leads me out of the rocks and it isn’t long before we find ourselves in a system of tunnels. We head through long halls and narrow caverns, James disappears round corners and reappears so I can catch up. I do not know how he is navigating the landscape, which looks to me like nothing but a random labyrinth of catacombs. The chat fills briefly with Swastikas and N-words, then dissolves away like a hateful echo. One of the most constant chatters is a robot account called ‘Biblebot’, who can be commanded to recite verse and scripture. James demonstrates. He types a command, forcing it to recite the first few lines of Genesis. “In the beginning…”

It makes me wonder how 2b2t itself began. Where did this infamous server first spring up? Whose idea was it?

“It used to be a Garry’s Mod server,” says James. “The basic story is that this guy who ran the Garry’s Mod server started a Minecraft server with the same premise – that you can do anything you want – and this was then given to one of his friends, who we know as Hausemaster. But 2b2t began —

James abruptly stops his story. He has fallen into a ravine. He expels a long, breathy swearword and tells me he is dead. I carefully approach the last place I saw him, the bright exit of a tunnel we have been scuttling through. Straight down there is a 40 metre drop, where some of his items glow in a pile.

2b2t is known for its offensiveness. It has been called “the worst place in Minecraft”. A place where the most common words in chat are “nigger”, “faggot”, “rape” and “heil Hitler”. Where you will get killed and trolled without respite.

Yet despite the murder, the hacking and the constant and extreme verbal abuse, James says there are moments when a sense of community does take over. Every 1st of April, for instance, the server completely changes. For two or three days, this April Fool’s map brings everyone together.

“You kind of gain friendships, you gain trust with some more people. At the end you say: ‘hey, we should make a base together.'”

Last year, this rare expression of co-operation between 2b2t members reached record levels, with 28 people all working together to create a single base. At this point all the good will in the air must have been suffocating them, because they soon organised some chaos.

“It’s called a spawn incursion,” says James, “this is when a lot of old players come back to spawn and they kind of take over. They come in their god gear, their fully enchanted gear, and they build a massive base, they kill a bunch of people, they destroy lots of bases people are making in spawn. It’s really a lottery depending on who they kill and who they entrust.”

James has respawned and after arranging to meet at our destination (he gives me some co-ordinates I can head towards), he spies me again with his x-ray vision.

“I actually see you. I’ve got you on my map… Um, and there’s a guy on my left who’s coming toward you quite fast.”

I freeze. I take out my sword instinctively but I suspect this will be of little use. What is the etiquette of meeting someone on this server, especially when you can’t see them but they can see you?

“It looks like he’s seen me and he’s running away,” says James. “He’s running away and he’s jumping up and down. It looks like he’s just trying to say hello by jumping up and down. I don’t recognise his name, so he’s probably a new guy. He’s just as scared of us as we would be of him.”

Of course, I can see none of this with the regular vision of a Minecraft peasant. Conflict averted, James joins me and I return some carrots to him. He tells me about his hidden carrot farm, which has been keeping this alias, RealStruggle, alive in the wastes.

I think about the player we just avoided. Do encounters with other players happen often? If someone with more violent intentions spots you, will they kill you straight away?

“Yeah. There’s a group of people who I actually base with and am quite good friends with, I guess. They go around spawn killing anything that moves, destroying any farm they can find. And if they saw us, we’d be dead. Because they have the hacks that make them run faster than us, they’ll be able to walk on water, you just won’t be able to outrun them. And not knowing who I am on this account, we’d definitely be dead.”

He stops and tells me to look around. The whole area we are standing in used to be a ‘spawn base’, somewhere people could find refuge and food to eat.

“There was grass, water, crops,” he says. “This was quite a big farm.”

I look around. Now there is only rock and sand and dirt. The only vestiges of life are a few short pillars and the ruins of a blocky sign floating in the air, saying “EDEN”.

“As you can see, it just blends in with spawn… it’s gone. It just got destroyed. Anything within a couple thousand blocks from spawn, you’re probably not going to get any more than maybe a week out of it.”

James himself once set up a refuge a mere 300 meters from the center of spawn, offering food and weapons to the newcomers he invited. He expected it to last a single day. It stayed intact for an incredible two weeks.

We continue to head away from the centre of spawn. After a while, the land starts to look more civilised. We start to see ruins that are still in good shape. There are still no trees or animals but there are columns of obsidian blocks, stoney roads – the remnants of life on the edge of spawn. James points at a long set of steps and tells of a battle between two players that lasted a full hour. The ancient history of the server.

We stand at the foot of a huge obsidian structure. It is the ‘spawn incursion’ base James told me about earlier, where the elder gods of 2b2t returned and rampaged through spawn, destroying everything they saw. He points out a symbol, an eagle made of black blocks, the emblem of the legendary Valkyries, a mythical group of respected and feared players, to hear James talk about them.

James is looking for something amid the ruins. Soon, he finds it. It is a portal to the Nether, Minecraft’s vision of hell, where every step is the equivalent of eight steps in the ‘Overworld’. This is the only way, says James, to get out of spawn and reach the distant pastures where life is possible. We enter the portal and materialise in a dark, red world. We begin to climb, avoiding fires and pits of lava. Above us a long road awaits – the Nether Highways.

“I think these break all the records in the Guinness Book of World Records for the longest tunnels,” says James. “Because the four main tunnels go a million [blocks] out, and I think one of them goes to about 2 million. It definitely is quite long.”

This excavation was handled by the players. In the summer of last year, James says, he was part of a team who heard a legend about a gargantuan base somewhere far from spawn. They went hunting for it. They dug to 3 million blocks and emerged to find that the legends were true. The huge base housed castles, underground spas, log cabins, floating islands, coliseums, monuments to fallen players and a huge replica of Christ the Redeemer. On Christmas Day, the base was destroyed by another player, someone had got their hands on the co-ordinates. It was one of the most famous bases in 2b2t’s history. The pity of the server is that many impressive bases like this now lie in ruins. But James isn’t worried about this. He has The Vault.

On page two, what is The Vault?

From this site

77 Comments

  1. Neurotic says:

    Bonkers.

  2. paulsoaresjr says:

    Seems like a great way to blow off steam after a bad day at the office…

  3. Ksempac says:

    Wow, great article !

    I feels all weird after read that. Such a mix of emotions.

    The juxtaposition of baseline random griefing vs the giant monuments of the hidden base… The mix of helping and griefing… That feels like some sort of weird alien world.

  4. JFS says:

    Man is the real monster.

  5. algor says:

    great article, thanks!

  6. Somerled says:

    I feel like archiving all of the structures takes some of the impact away of walking through crumbling, abandoned architecture that at some point was functional and thriving in a terrifyingly hostile landscape. It’s the difference between seeing pictures of the Parthenon as it was meant to look and seeing the state it’s in now: the former is much more impressive, but the latter carries more weight.

    • TheVaultCurator says:

      @Somerled, while you raise a valid point, and I agree with you 100%, the real point of the archival process isn’t really to have a playable server. I like to think of The Vault as more of a museum to visit and see the sights than a server to play on.

  7. Gandor says:

    Great article. Never played Minecraft but nevertheless, it was a great read.

  8. neoncat says:

    super article!

  9. Bradamantium says:

    It sounds about twice the scathing post-post apocalyptic wasteland half the survival games on Steam wish they could be. Shame about all the unnecessary nastiness, if it weren’t for the brief interludes of internet edginess, I’d be sharing this article far and wide as an example of emergent worldbuilding in games.

    • SomeDuder says:

      People are mean on the Internet :( All these triggers :( I wish people were nice to each other :'(

  10. Chaoslord AJ says:

    I’d rather not play there but it makes for a great urban video game legend, great read.
    I thought it used to be a hardcore server however or did they remove that?

  11. Premium User Badge

    Spottswoode says:

    Fascinating article. I love the idea of digital archivists, and given how short-lived many online communities are it seems important that some record of them be retained.

    We’re still in the early days of the internet, but this is the most important period to document; conventions and behaviours are being codified, and standards are being set all the time. In just the last 15 years it has changed enormously, and games (and their communities) are an increasing part of that.

    So often it seems like historical record of a moment or scene is lost because it’s relevance wasn’t recognised or appreciated at the time. Nowadays the importance of early American folk music is widely acknowledged, but it’s only through the work of archivists and researchers like John Lomax that any sort of comprehensive library exists – a library which has allowed the music to be studied and it’s influence traced.

    Online games and the communities that come with them are increasingly important in people’s lives, and as the end of MMOs like City of Heroes and Star Wars Galaxies have shown, they’re not permanent. But the beauty of the internet is that comprehensive records can be made relatively easily by anyone, from simple screenshots to projects like The Vault; all it needs is a central location to store them and make them available.

    We’ve got no way of knowing what will turn out to be influential or significant, so catalogue it all and let future generations sift through it for meaning. Even the racism and the cocks.

    • Ex Lion Tamer says:

      Likewise, I think this kind of reporting is really fascinating and useful. RPS has a pretty solid track record of doing either big-picture histories (Rossignol on EVE) or in-depth first-person reporting like this, and I’m a sucker for either/both. Giving us a lens into the social organization (or lack thereof) that goes into these emerging communities is a pretty valuable service, I think.

      • SomeDuder says:

        It’s also the only kind of article I’ll really read – this stuff is fun to read, but who gives a shit about the hottest news straight from the bathroom floor in MOBA land or how, what a surprise, there’s yet another Call of Doooooooooooooty announced

  12. Asrahn says:

    Sounds to me like, once Brendan got out of there, lining everyone on this server up before a firing squad would yield a net positive for humanity.

    • YellowstoneJoe says:

      I wish these articles on 2b2t focused a bit more on the reality of the server; behind the nasty-looking façade is a community of mature players who relish the true Minecraft SMP (survial multiplayer) experience with no rules, with no borders, where one can easily ignore the edgy kids, and where one’s creativity is the only limit.

      • Dangerous beans says:

        A nice mature community that spew racist, homophobic vitriol into chat.

        I’m glad those arseholes have a separate place to play where the rest of us don’t have to see them.

        • SomeDuder says:

          As opposed to the mature lands of mature MOBAs or FPS, where everyone is treated with kind words and a personal hugbox?

          Grow up.

        • YellowstoneJoe says:

          The /ignore command works quite well on 2b2t, and given the 60 million by 60 million size of the map, one need not even share proximity to other players.

          The redeeming features that make up for a variety of minor annoyances: map permanence, no borders, no teenage admins enforcing arbitrary rules.

        • Distec says:

          It seems that this arrangement of not stepping into each others’ communities is beneficial to you and the other party. Excellent. Now please unwad the underwear from your butthole.

    • TheVaultCurator says:

      Hmm, for claiming the inhabitants of our little hellish corner of Minecraft are edgy, bad people, this comment seems a little hypocritical. Careful, you might cut yourself on your own edge sir.

    • Phendron says:

      2016: the year of condemning to death people who don’t conform to a narrow view of polite society.

      Who am I kidding, it’s probably been every year since time immemorial.

    • toastengineer says:

      “I’m an openminded, tolerant liberal, which is why I want to murder everyone who’s different.”

  13. JamesRustles says:

    Thanks for the visit! This is a great article that really captures what you see and feel when joining for the first time. And to those wondering, we aren’t all bad :)

    • Josh W says:

      I had this running through my head for the entire article, that is a pseudonym right?

      • JamesRustles says:

        It is, yes. One can only wish for that kind of lucky name.

        • Josh W says:

          Yeah I thought it would be wonderful “I alone am safe from doxing, as no-one believes I exist”.

          • JamesRustles says:

            I don’t think anyone is safe from that. This just happens to be the name I came up with when evading a ban on another server years ago.

  14. aircool says:

    What an amazing place! It must be a terribly cathartic experience…

  15. Palodin says:

    Ahh, 2b2t, I’ve been there before. Some sort of 4chan expedition if I recall, we actually had a fairly good underground base going for a while before it was annihilated

  16. xarviar says:

    Good interview, the author did an excellent job of capturing the essence of our happy little community.

    For those who want to join the server after reading this, I’d like to share a bit more info.

    2b2t is vanilla anarchy, there are plugins that restrict the use of glitches and various gamebreaking hacks, but other than that the gameplay is vanilla.

    As hostile as the community is, we encourage the use of hacked clients, because you’re not going to experience much of the server without one. 2b2t has a tremendous history with abandoned ruins of long forgotten societies sprinkled across the map, waiting to be discovered.

    Community is the foundation of 2b2t, you don’t succeed this server by making yourself a little base and getting decent gear and killing empty handed newfriends. You succeed by interacting through building communities or griefing those that are growing, by making your name known with either awe, fear, disgust, or pity.

    If you’re joining because of this article, you’ll probably be a worthless nobody that will cause lag just to play a couple of weeks to look at the ruins, ask dumb questions, and get verbally abused.

    I’m sure one or two useful decent people will join 2b2t after this article, and I do hope some of you enjoy the server for your short time, but honestly you’re all just going to be annoying tourists that we will abuse verbally and scar you mentally, because the truth is,
    We really don’t want you here.

    Cheers.

    • Palodin says:

      Well, at least you’re honest about it, I suppose.

    • wraithgr says:

      It’s great that you and others like you have found that place and are sticking with it. Please, spend as much time there as possible.

    • Premium User Badge

      teije says:

      Wow – edgy. So impressive.

    • magogjack says:

      and their battle cry was “Get off our damn lawn,” and sometimes “Aids!”

    • Premium User Badge

      cpt_freakout says:

      – Sincerely,

      The Home Office

    • Premium User Badge

      Cooper says:

      We really don’t want you here.
      The feeling is mutual. Please continue to keep to yourselves. I just wish it was as easy for us to keep vile people like you out of the real world.

      • Distec says:

        Oh, fuck off already.

        • monsieurZb says:

          Aah, from your comment here and elsewhere on the thread, Distec et al., I see that the bullying reflex and your distorted sense of community are not exclusive to that interesting server of yours.

  17. Marblecake says:

    Never played Minecraft, only 7DTD (also after one of Brendan’s articles, if I recall correctly), but this got me interested. I’d actually really like to try to survive on this server for a bit.
    So…if I want to avoid this “doxing” thing…how do I do that?

    • JamesRustles says:

      Just make a random Minecraft account name. You will find some friendly people. In fact right now it seems some of the new players are banding together which is interesting as that doesn’t usually happen after these articles. Usually it’s just a bloodbath at spawn.

  18. shrieki says:

    awesome article and fascinating thing. i dont really get what the part about old regulars and doxing is about. “they find your parents ” ? wth sounds like its a normal thing to happen on that server and is even part of the experience? cant wrap my mind around what that really means. lol anybody can explain ?

    • abczxy says:

      It’s no where near as bad as it is made out to be, don’t worry. No one cares enough to do it anyway.

  19. Sin Vega says:

    This was a great read, really reminds me of that weird space some online games can inhabit. One online game in particular I played, full of potential and a tiny handful of people trying vainly to make something of it, endlessly thwarted by tedious griefing. At least Minecraft leaves us with those desolate, alien landscapes if nothing else.

  20. Hawkseraph says:

    My name is Commander Shepard, and this is my favourite series on RPS.

  21. grogritark says:

    Made an account just to say that the ‘‘Nothing you ever do means anything’.’ sign really made me think. The placer of the sign will never know that his sign meant something to me, another person from somewhere completely different to him.

  22. batraz says:

    Isis pixel flags and insults ?
    I would say go to hell, but it seems I don’t have to. Great article though, sad and puzzling to see how low people can sink.

  23. Asocialite says:

    Beautifully written. Your post has the fixings of an anthropological account of an exotic civilization and its trials, tribulations, and the mysteries of unearthing its archaeological treasures.

    Keep it up.

  24. Premium User Badge

    heretic says:

    Amazing article – captivating from start to finish, thank you Brendan!

  25. LennyLeonardo says:

    This was a great read. Really felt like a report from some metahuman anarchy commune. Can’t help but hope the future will yield more virtual alternative societies like this.

  26. Premium User Badge

    Harlander says:

    If the attitudes that created communities like this stayed there, it’d probably make things better for everyone. A nice safety valve for all your pent-up horribleness. Unfortunately, they leak.

  27. starclaws says:

    Very good article and a great read. I would love to hear more of this server and its histories and goings ons.

  28. WastedJoker says:

    Burst out laughing at the ISIS flag.

    Bloody mentalists.

  29. keefybabe says:

    So basically, this is the film Escape From New York but on a server.

  30. Flit says:

    Thank you Brendan, that was lovely. Your writing’s always a treat.

  31. thelastpointer says:

    “…I don’t have much, he says, throwing down 192 carrots.”

  32. Tanksenior says:

    Great read, thanks for the insight in such an interesting internet phenomenon.

  33. Alfius says:

    2b2t encapsulates the best and worst of Minecraft and the best and worst of internet culture in general. A couple of summers back two of my friends and I scouted out an untouched patch of wilderness something like 250KM from spawn, we started a little town, grew crops, built houses, farmed livestock, generally bear-ing it up for a while. Later we branched out into the world, searching for neighbours, we never found any – such was our isolation.

    In an earlier play session on 2b2t I had found an exquisite tree house base and thoroughly looted it for valuables (I’m an unapologetic thief on survival servers – but I can’t bring it upon myself to destroy another’s creation for no reason). Nearby was what looked like the aftermath of a nuclear blast, an enormous scar in the earth, hundreds of meters long and several dozen deep. Only the handful of unexploded TNT blocks left behind gave any indication of what had transpired. On another session I found a mushroom farming complex hidden underground, the mushrooms under constant industrial exploitation. At the push of a button water would flood through the growing chambers, uprooting the mushrooms and causing them to float along to a collection area.

    For every swastika adorned Gothic castle there are dozens of examples of human ingenuity on small and large scales, and that’s just what I’ve managed to find. 2b2t is an unfathomably complex world whose players reflect the full spectrum of personality, don’t judge it based on the few who decide to sperg in chat.

  34. Premium User Badge

    Phasma Felis says:

    I don’t get how people wind up so jaded and desperate for novelty that they want people to bully them in videogames. It’s like this weird digital masochism.

    A bunch of people in this thread are saying that there’s lots of beautiful things in 2b2t as well, as if that’s a unique and special property of this server as opposed to something you can find on most popular Minecraft worlds. If I want to build something pretty, why would I choose to do it in a world that’s 50% griefers instead of the more usual 5% griefers?

    • Shadow says:

      Willfully or not, you have misinterpreted the whole point if you gathered people’s interest in 2b2t lies in getting “bullied”.

      • Premium User Badge

        Phasma Felis says:

        Okay! That doesn’t answer my question, though. If you want to build something lovely, why would you choose to do so in a place where there’s a much higher-than-normal chance of somebody wrecking it for kicks?

        • YellowstoneJoe says:

          Surprisingly, two factors make 2b2t the one of the safest places in minecraft to build: 1) no borders, 2) the map never resets.

          The chance of being randomly discovered decreases with the SQUARE of the distance from spawn. So, as long as settles sufficiently far out on the 60m x 60m map, and is careful about the placement of nether portals, a base on 2b2t is virtually undiscoverable.

          The above-mentioned Vault Project only exists on 2b2t because a large number of skilled players have discovered over the years that the server is an excellent place to build.

  35. Shadow says:

    2b2t sounds like I’d explore if I had the ample amounts of free time I had several years ago. It’d be very interesting from a post-apocalyptic archaeological perspective, but a substantial time investment: one would have to be persistent enough to tolerate being randomly killed, and to keep going despite not finding anything of interest for long periods of time.

    As for the community’s toxicity, meh. They might as well be angry spirits of the post-apocalyptic world. I’d only be mildly concerned about the possibility of doxing, but in the end my interest in the server would be far more academic than social.

    Great article, overall.

  36. doctrzombie says:

    Hey folks!

    I checked my YouTube channel today and noticed a sudden influx of views and subscribers, which I can trace back to this excellent review of 2b2t.

    James and I have similar views on the server and I have spent the last two years or so gathering video footage of my journey through the wastes and wonders of this anarchy world. If you’re curious for more you can find the series easily on YouTube by searching for 2b2t. Many already have and I’m grateful for the traffic!

    It’s a truly different minecraft experience, real anarchy and real triumphs that you can’t get from other servers. If you know enough to not let things bother you, there’s a lot to love about it.

    • TheVaultCurator says:

      Well said Doc. People come to the server cos they hear it’s a vile, toxic hateful place and want to see how bad it can get, but those who stay do so because they realize there’s so much more to 2b than that.

  37. abczxy says:

    This is an album to show you that 2b2t is not all doom and gloom. Some of these bases go back to 2011. link to imgur.com

  38. Faze2 says:

    Well, now we know what kind of society sociopaths would build…

    /shudder

  39. AyeBraine says:

    I just wanted to say that people don’t seem to get how vile insults, griefing and swastikas and ISIS flags can co-exist with creativity and niceness.

    I never played in this server, but I suspect it’s much like anonymous imageboards. There, especially in “/b/-like” sections, people intentionally overuse everything that is taboo. It is the concept of Anonymous.

    By overusing insults, bad attitudes, shock content and taboo imagery to the extent that all communication is done through insults and slang, you render all those bad things meaningless, and develop a peculiar multi-layered kind of communication, with several layers of irony on top of each other. Then, you can communicate in a very civil and productive way using that horrible language, and get creative in an anarchic, free environment.

    I guess in the eyes of Anonymous, the only way to avoid triteness, hypocrisy and partisanship – the only way to unite people – is to destroy the symbolic system, destroy the language or turn it inside out. And the only way to be sincere is to never speak sincerely, (almost) never literally mean what you say.

    I’m not sure 4chan was so idyllic (never frequented it), but when the Russian imageboards like 2ch first appeared, they seemed to be run by more adult and generally more educated people. And until they were overrun with kids, they were really a very peculiar and productive place that basically was the sole source of whole Russian internet culture and humor for several years.

    So maybe 2b2t is like that? A generous helping of evil idiots and jaded neckbeards, but a much higher than usual concentration of eccentric, smart and crazy people, which is always interesting.

  40. ironman Tetsuo says:

    As someone who once spent months building an elaborate tree house only to burn it down installing a fireplace this article really resonated with me