Today On The Bat O'Clock Batnews: Batdelays & Batmobiles
An awful lot of guns for someone who doesn't kill
If I didn't know better, I'd swear this new Batman: Arkham Knight trailer was attempting to sell toy Batmobiles. Pop and lock the wheels for battle mode! Awesome! Deploy the 60mm cannon! Radical! Actual working missile barrage firing eight foam warheads! No way! Dispense justice with the armor-piercing vulcan cannon! Pow pow pow! And put badguys down for the count with the riot suppressor cannon! Take that, Joker! Yeah! [The two boys high-five.]
No, it's just to accompany the marketing campaign now starting to show off the Batmobile (see, US Gamer played with it) and to soften the blow of Warner Bros. delaying the game into 2015.
The delay was decided some time ago, and told to press at a Batpreview event in May, but kept under embargo until this week. But why is it being delayed? Publishers WB and developers Rocksteady surely gave a long and detailed explanation and they wanted to be sure every games journo would have time to transcribe and fully comprehend the reasoning, yes?
"Now Batman: Arkham Knight is totally awesome," Rocksteady marketing man Dax Ginn told Kotaku last month. "The thing about awesome, though, is awesome takes time. And totally awesome takes a lot of time. So in collaboration with our colleagues at Warner Bros Interactive Entertainment and DC Comics, we have decided to extend the development time of Batman: Arkham Knight. Now, the very simple reason for doing this is to ensure we are delivering the awesome level of quality that Batman fans and gamers expect from this, the final episode and the epic conclusion to the Rocksteady Arkham trilogy."
Oh.