Say those two words aloud with me now and notice the smiles we've broken into. Dangerous Golf [official site]. Yeah, that's the stuff. And this is before I even mention that it's a golf game about smashing things. Or that makers Three Fields Entertainment were founded by the co-founders of Criterion Games and include a fair few folks who worked on Burnout and other games with exciting collisions and explosions.
Three Fields explain the idea:
"In Dangerous Golf, players aren't striving for Par or aiming for Birdie — they're playing for dollar damage as their high score. As they progress throughout the game, players will not only be awarded points for trick shots and ricochet techniques, but they’ll also get rewarded for destroying stuff by turning their golf ball into a bomb and setting off their SmashBreaker. Destructive powers increase as the ball heats up, ensuring that the most elaborate shots are not only the most rewarded, but the most impressive to watch."
Good, yes, thank you. I am also excited by talk of destruction physics extending to physics-simulated liquids splattering around its ballrooms, kitchens, castles, and gas stations.
So that Criterion connection? Three Fields was founded by Criterion Games co-founders Fiona Sperry and Alex Ward together with Burnout Paradise lead programmer Paul Ross. Cast your eye over the studio's staff page and you'll seen plenty of others who worked at Criterion on Burnout, Need for Speed, and whatnot.
Dangerous Golf is due in May, complete with online and offline multiplayer.
I am still crossing my fingers, toes, eyes, and t's in the hope that 100ft Robot Golf will come to PC too. This may be the most exciting time in the history of golf.