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Void Bastards

Void Bastards review

BioShock: The Roguelite

42

2 months ago

Void Bastards cleans up with Bang Tydy DLC and free workplace challenges

Void Bastards was a right laugh, yeah? I had a proper good time blasting my way around the daftest comic 2000AD never made earlier this year, but it did get a little stale after a bit. There's only so many times a chavvy wee sod can tell you to shove a blaster up your arse before it starts to grate, y'know. Even if it's a…

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4 months ago

Feature: Listen and then move there

Podcast: The best game cities, from Dunwall to Kamurocho

 Rural life is disgusting. All those shrubs and trees, how awful. You should pack your checkered pouch and head into the big smoke. The shining cities of videogameland are calling to you, and the team of the RPS podcast, the Electronic Wireless Show, will be there to help you get settled in to your disgusting, overpriced flat no matter which giant urban maze you…

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6 months ago

Void Bastards challenges loons to conquer space with a foon

According to some, who shall go unnamed, rogue-y FPS Void Bastards is too easy a game even if you crank its difficulty slider all the way up to the amusingly named 'Hard Bastard' mode. Developers Blue Manchu are obviously listening to them, because they've just added a new super-high-end challenge mode to the game. Unlocked by completing the game on Hard Bastard mode with the…

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Feature: BioShock: The Roguelite

Void Bastards review

If Gone Home is the answer to the question, "What if BioShock without guns?", then Void Bastards is the answer to the question, "What if BioShock without story?" On a series of post-disaster spaceships, each rendered in a slick comic book style, you fight or avoid grumpy mutants, circumvent security systems, hack turrets, and rummage through bins like yer da after that time he accidentally…

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Void Bastards warps in on May 29th

Void Bastards, the strategic roguelike-ish shooter from Blue Manchu now has a release date, broadcast to us through the uncaring depths of the internet: May 29th. Inspired by System Shock 2 and Bioshock (and from the design director on both), it's a darkly humoured stealthy FPS designed to force hard strategic decisions as you make your way across an FTL-esque star-map full of hazards. Resources…

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8 months ago

Come and hear all about Void Bastards at EGX Rezzed 2019

EGX Rezzed will be opening its 2019-flavoured doors later this week, and one of the first things you'll be able to do at there is come and hear us chat to developer Blue Manchu about their upcoming strategy shooter, Void Bastards. Taking place at 1pm on Thursday April 4 (tomorrow) over on the main Developer Sessions stage, art director Ben Lee and narrative director (and…

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1 year ago

Feature: Finished business

Void Bastards is System Shock 2 meets XCOM and it looks great

I’m really excited about Void Bastards. I mean, it’s a new deeply systems-driven FPS made by some of the people behind System Shock 2, Neptune’s Pride and Captain Forever. Of course I’m excited. You play as a desperate crim boarding extremely hostile derelict spaceships to loot stuff. It’s got cool guns and a striking comic book art style, and it’s the result of some extremely…

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Comic style strategy-shooter Void Bastards announced

Developers Blue Manchu are turning their sights towards the first person shooter genre with the new announcement of Void Bastards. It’s quite a difference from their previous work, the collectable card/board game Card Hunter, but they say not to expect your typical FPS either. Take a look at the trailer to see for yourself:

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