XCOM 2 (Page 4)
Feature
Interview: Firaxis' Jake Solomon On What Went Right And Wrong With XCOM 2
Tactics, Turn Timers, Difficulty, Boardgames, Bugs & Beards
Feature
XCOM 2 Was Made More Difficult Late In Development: "There Were Definitely Moments Of 'Is This Too Much?'"
Solomon: "I should probably have put in a fake difficulty below the lowest difficulty"
Feature
Firaxis "Working Furiously" On XCOM 2 Fixes: "We Didn't Know It Would Be This Way At Launch"
Jake Solomon: "If things can be sped up, they certainly will"
Feature
XCOM 2: The Sniper Who Wouldn't Snipe
The Wizened + The Doomed: An XCOM 2 permadeath diary, day 4
Feature
Supporters only | I Have Played A Frightening Amount Of XCOM
Guide
XCOM 2 Performance Fix: Partial Solutions And More Tips
Eight tweaks which make a huge difference