The new Cradle trailer has provoked some interesting responses in the RPS forbidden chatroom of mystery. John imagines it's what the Source Engine should look like by now, whereas I think it looks like a long lost game from the Stalker developers. This is on top of it previously putting me in mind of a happy Amnesia. I guess that's what happens when you make an adventure puzzle game set in a yurt on a futuristic Mongolian mountain. People scrabble around, looking for something familiar. The truth is that Cradle's its own thing, with a robot wearing a Groucho Marx mask, and this line of dialogue: "You have a flower vase instead of legs". More in the trailer below.
The IGF build I played had lots of drawer opening and crashed every five minutes, but it did look as pretty and detailed as this video. I seem to remember having to make a drink, so while the goal is to put together the robot you see at the opening of the trailer (please don't be a sexbot), there's also the sort of relaxing tent based activity you'd expect to find on top of a Mongolian mountain.
That gnarled, abandoned theme park is place of blocks and puzzles, but even then it retains a fanciful, even pretty, aesthetic. The collective at Flying Cafe for Semianimals has remarkable design skills.
No release plans, but it has been Greenlit.