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Homeworld 2: Intensely Intense Edition

Reader David links us to Point Defense Systems, a particularly hardcore-looking overhaul of Homeworld 2. "The gist of the mod is that it turns HW2 into something much more akin to a space-navy simulation, rather than the arcadey feel of the original," quoth he.

Not sure I'd ever refer to Homeworld games as arcadey, but by the sound of things, this really puts the 'ship' in 'spaceship'. If phrases like 'naval simulation' don't encourage you to try it, perhaps hearing that it's got a ton of custom-made spacecraft models in it will. Homeworld (we at RPS tend to lean more towards the first than the second) remains god-king of space-based strategy, so it's fantastic to see it still kept alive. With Relic so bound up in Company of Heroes and Dawn of War these days, will we ever see a part three? I'm off to visit them in a couple of weeks as it happens, so I'll attempt to find out.

Anyway, we'll dig up a copy of Homeworld 2 from our quivering plastic monolith of dusty CDs soon and take a look at PDS ourselves - meantime, check it out here.

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Alec Meer

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Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about videogames.

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