I went into Loop Hero with only two expectations: I'm probably going to like this given the rave reviews it received, and if there's a hint of idle game here I'm all for it. I'd hoped it would be the sort of game I could leave to its own devices, you know, set some foundations, press play, and collect my rewards a few hours later.
Nope, this wasn't Loop Hero at all. I had to place things, and make difficult decisions, and keep tabs on stuff. Too demanding for me - just way too much. Not idle enough.
Read the rest of this article with an RPS Premium subscription
To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.See more information