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Life Is Strange Episode Two "On Track"

Life is late

Square Enix have issued a statement to reassure players of episodic mystery Life Is Strange that development of the second installment is on track. The statement (as well as a piece of concept art) followed reports that episode 2 would be delayed.

The game - a teen story with a time-rewind element - divides up into five episodes, the first of which was Chrysalis [you can catch up with our review here], released on 30 January. The developers, DONTNOD, had stated they were hoping to stick to a release schedule of an episode every six weeks.

As per an AMA on the games subreddit producer Luc Baghadoust originally stated:

"The 6 weeks between each episode is a target we’d like to achieve. Our objective was to offer the players a stable release schedule, to avoid unknown or excessively long waiting time between each episode."

With reports that the schedule had slipped we got in touch with the game's publishers, Square Enix, who sent us the following statement:

"We’ve been asked to clear up the question of when Episode 2 will be released since there have been rumours of a delay. We would like to assure everyone that development is on track and we’re looking to release it before the end of March."

I have no idea if the concept art showing Chloe and Max literally on tracks is a joke but I'm taking it as PR lols.

If you wanted to be picky, looking at the wording and a calendar while holding a magnifying glass (because DEDUCTION) that could mean technically having seven or eight weeks between the two episodes if the date falls towards the tail end of the month. But then it could also mean six weeks on the dot OR that six weeks was a ballpark figure DONTNOD didn't anticipate being called on.

Consider yourself informed.

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Philippa Warr


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