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No Voids Were Harmed: Void Destroyer


It's becoming increasingly tricky to keep track of the smaller projects that are managing to be successful on Kickstarter, but occasionally it's worth thumbing back through the past year and seeing what's been going on. I've been keeping a close eye on the progress of Limit Theory, but I'd forgotten entirely about Void Destroyer, that is until its developer got in touch this week. Turns out things have been going rather well for Paul Zakrzewski, but now he needs the big push to get the game noticed on Greenlight. With that in mind he's put out another trailer which shows how his action-heavy RTS is currently looking. Love that wireframe tactical view.


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Jim Rossignol

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