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Outcast overhaul delayed into autumn

Poor Cutter Slade

Outcast - Second Contact, the remake of 1999's open-world sci-fi shooter, is delayed again. It's now due some time in the autumn, according to a new trailer giving a peek at the modernised adventures of Cutter Slade. Have a peek:

Outcast - Second Contact, which is not at all a sequel despite what the name might confusingly suggest, was previously due in March - the month ending this very day. But hey, it's been a long wait so a little longer barely registers. Some folks who worked on the original game failed to crowdfund it in 2014 but kept going, and in 2015 reformed their studio under the original name of Appeal.

To refresh your memory, Outcast is an open-world action-adventure which is... a bit of a proto-Metal Gear Solid V or Far Cry 3? Let's say that. That's the sort of wild claim I should make more often. So! On an alien world in another universe, former US Navy Seal Cutter Slade (actual name) roams and sneaks around, helping friendly aliens while undermining the enemy's operations. It was one of a few games presenting an exciting glimpse at the voxel-driven future that was already being stomped out by 3D accelerators pumping polygons at prolific pace. It is, I am obligated to say, the 57th PC game of all time.

A less-dramatic overhaul of Outcast arrived in 2014, named Outcast 1.1. You can find that on Steam and GOG for about £5, and GOG throw in the original version too.

Poor Cutter Slade can't catch a break. If only his parents had named him Geoffrey, for example, he might not have endured a lifetime of mockery that pushed him to leave our universe entirely.

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice is likely in the sea.

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