Screenshot Saturday Sundays: pretty pairs
From strange cities to fantastical flora
Hallo! Jay is away this weekend but I enjoy her Screenshot Saturday Sundays so much that I still wanted to look at work-in-progress snaps (and GIFs and videos these days) from games. I've rummaged through this week's #screenshotsaturday Twitter tag and returned with complimentary and contrasting pairings for your pleasure. Come, look/watch.
We start with two very different cities.
The underside of the city doesn't belong to human kind. It's irrational and unconscious space of dreams, hopes and fears. Here you can find everything, that doesn't belong to daylight reality#renovationgame #gamedev #indiegame #indiedev #gameart #screenshotsaturday #paranormal pic.twitter.com/ZKXz4NIOiN
— Renovation game (@game_renovation) June 1, 2019
I can't wait to put even more detail into the street scenes! #ShadowsOfDoubt #screenshotsaturday #indiedev #gamedev pic.twitter.com/AYzIV2eqj4
— Cole Jefferies (@colejefferies) June 1, 2019
3D mixed with 2D, and 3D made to look 2D with a low-framerate character.
Come into the derelict house of God, and make your purpose clear once more.#screenshotsaturday #pixelart #lowpoly #gamedev #indiedev #unity3D #madewithunity #zealot #gaming pic.twitter.com/ti3ZnfIpcQ
— Zealot (@ZealotGame) June 1, 2019
Hey #screenshotsaturday things got a little trippy this week #indiedev #gamedev #ue4 pic.twitter.com/v5QThKvwGK
— REVOIDER (@revoider) June 1, 2019
After seeing Godzilla: King of the Monsters last night, I crave big beasties.
You'll have to make the sounds with your mouth for now.#screenshotsaturday pic.twitter.com/eB7Joa7cPG
— Ghost Time Gab - cohost.org/ghosttime (@GhostTimeGames) June 1, 2019
Waking up a golem from a long sleep...#screenshotsaturday #gamedev #indiedev #voxelart #gamemusic #madwithunity #IndieGameDev pic.twitter.com/baGeOHxUJG
— sebirit (@sebirit) June 1, 2019
Fantastical flora.
#ScreenshotSaturday Our custom #shader allows us to change the properties of props based on arbitrary input. Avatar, anyone?
— EXOR Studios (@EXORStudios) June 1, 2019
More info: https://t.co/3ztXrinPwA#indiedev #indiegame #TheRiftbreaker #gamedev #gaming pic.twitter.com/GiZgT4B9kv
#screenshotsaturday pic.twitter.com/BxfcrIrIzn
— memory (@memory_888) June 2, 2019
Handmade treats.
The quest system is just about finished! Just a few bugs to work out but coding and debugging is all part of the fun! #GameDev #MadeWithUnity #indiedev #unity3d #adventuregame #ScreenshotSaturday pic.twitter.com/ePjpa3STI0
— GarethJS Game Dev (@JourneytoAndelo) June 1, 2019
A heck of a pair of menu screens.
This is where each warrior comes to life! Create your Daughter and decide whether you want her to join your squad or be sacrificed for the greater good π#screenshotsaturday #madewithunity pic.twitter.com/koFz0iRxzN
— Othercide (@OthercideGame) June 1, 2019
Another system map for #screenshotsaturday #gamedev #pixelart pic.twitter.com/dLBfpy0R9b
— Massive Galaxy Studios (@massivegalaxy) June 1, 2019
Iffy dishes.
GameDev: Making some very not pretty assets today. Gross Demon Meatballs anyone?. #screenshotsaturday #gamedev pic.twitter.com/bAI612BRvi
— David Kelly (@david4482) June 1, 2019
A dark crowd, a devout crowd.
Opening my side project after a long while. #screenshotsaturday pic.twitter.com/do9rWunKcM
— Stephan Hövelbrinks (@talecrafter) June 1, 2019
Upcoming update of “vMakkah” educational app brings with it crowd simulation of up to 8000 unique characters doing different praying actions.
— Semaphore Lab (@SemaphoreLab) June 1, 2019
Soon on: iOS, Android, Steam, PS4#screenshots #screenshotsaturday #madewithunity @madewithunity #gamedev #indiedev #edutainment pic.twitter.com/cZ9VO2ho4b
Two classic sayings. But if laser pointers work for herding actual cats, does it also work with the idiomatic sense?
If you think herding cats is difficult then you just aren't using the right tools.#screenshotsaturday #gamedev #cats pic.twitter.com/6fZ72AX8cS
— Calico - Magical Girls Running Cat Cafes! (@CalicoGame) June 1, 2019
"To ride a squealing pig into battle and fall is to die a a glorious death" - Olaf π #BloodAndmead #gamedev #screenshotsaturday #madewithunity #indiedev pic.twitter.com/iT7mnYkbsa
— Blood and Mead (@BloodAndMead) June 2, 2019
Two stops on your next cursed road trip.
It is snowing outside. We should check in...#screenshotsaturday #lowpoly #madewithunity #unity3d #gamedev #indiegamedev #indiedev #horror pic.twitter.com/Vog5JGSQw4
— Bryce B (COMMS OPEN) (@BryceBucher) June 1, 2019
Blocking out the composition and lighting for my new scene #screenshotsaturday pic.twitter.com/pbmMcNqRy1
— Alex Beddows™ (@BeddowsDesign) June 1, 2019
Closeups.
a closeup for #screenshotsaturday pic.twitter.com/V9jFMWFs6I
— thomas β° vandenberg (@noio_games) June 1, 2019
a little behind-the-scenes for a #signalis scene I'm working on.#screenshotsaturday #pixelart #lowpoly #indiedev #gamedev #γγγη΅΅ pic.twitter.com/aTxfMPMg87
— Yuri Stern | SIGNALIS (@LastStarfarer) June 1, 2019
This dither has me all a-tither.
BPS. Secret project. Real excited about where this is going. Will be free to all Patreon subs. #screenshotsaturday pic.twitter.com/af3pyogr7N
— πΏππΌπΏππΌππΏπ πΏπΌπ (@deadhandsdan) June 2, 2019
Currently looking into some updates and a cleanup for the renderer, including the palette code. Here showing a 4 colour CGA palette. This one brings back a lot of memories. #screenshotsaturday #ScreenScot #lowpoly #gamedev pic.twitter.com/XUn5WPk0lx
— Made With Numbers (@MadeWithNumbers) June 1, 2019
June is the official month of watching sunsets.
Happy #Pride2019 all!
— Beloved Rapture (@BelovedRapture) June 1, 2019
I'm especially proud at this moment to be working on a game with strong #LGBT characters. Although I once shied away from expressing them openly, I've grown to embrace it - that's what they deserve! #γγγ #PixelArt #16bit #screenshotsaturday #indiegame pic.twitter.com/KK2gYn9HY0
Hidden toilet with sunset view... wow!
— Storyyeller Games (@storyyellers) June 1, 2019
... enjoy #screenshotsaturday !#indiedev #gamedev #photoshop #digitalart #illustration #toilet pic.twitter.com/UEynjeT5D9
We end on two of the same game because rules are made to be broken and god damn, look at this.
First pass on an ancient blood ritual π #madewithunity #indiedev pic.twitter.com/RFT6iSqCgn
— Sarah Doukakos π (@TheSarahChimera) May 31, 2019
sΜΜΝ¦Μ½Μ pΜΝ§ΝΝ¨ l i tΝ€π»π¦ #screenshotsaturday #madewithunity #indiedev pic.twitter.com/Hua1Yn5Caz
— Sarah Doukakos π (@TheSarahChimera) June 1, 2019