Hallo! Jay is away this weekend but I enjoy her Screenshot Saturday Sundays so much that I still wanted to look at work-in-progress snaps (and GIFs and videos these days) from games. I've rummaged through this week's #screenshotsaturday Twitter tag and returned with complimentary and contrasting pairings for your pleasure. Come, look/watch.
We start with two very different cities.
The underside of the city doesn't belong to human kind. It's irrational and unconscious space of dreams, hopes and fears. Here you can find everything, that doesn't belong to daylight reality#renovationgame #gamedev #indiegame #indiedev #gameart #screenshotsaturday #paranormal pic.twitter.com/ZKXz4NIOiN— Renovation game (@game_renovation) June 1, 2019
3D mixed with 2D, and 3D made to look 2D with a low-framerate character.
After seeing Godzilla: King of the Monsters last night, I crave big beasties.
#ScreenshotSaturday Our custom #shader allows us to change the properties of props based on arbitrary input. Avatar, anyone?— EXOR Studios (@EXORStudios) June 1, 2019
More info: https://t.co/3ztXrinPwA#indiedev #indiegame #TheRiftbreaker #gamedev #gaming pic.twitter.com/GiZgT4B9kv
The quest system is just about finished! Just a few bugs to work out but coding and debugging is all part of the fun! #GameDev #MadeWithUnity #indiedev #unity3d #adventuregame #ScreenshotSaturday pic.twitter.com/ePjpa3STI0— GarethJS Game Dev (@JourneytoAndelo) June 1, 2019
A heck of a pair of menu screens.
This is where each warrior comes to life! Create your Daughter and decide whether you want her to join your squad or be sacrificed for the greater good 💀#screenshotsaturday #madewithunity pic.twitter.com/koFz0iRxzN— Othercide (@OthercideGame) June 1, 2019
Been working on potion brewing all week. Finally got the little stirring vortex effect working for the plant debris and bubbles! Now to build the text generator for the ingredient commentary. #screenshotsaturday pic.twitter.com/nYzxoAuKP8— QK (@qkjosh) June 1, 2019
A dark crowd, a devout crowd.
Upcoming update of “vMakkah” educational app brings with it crowd simulation of up to 8000 unique characters doing different praying actions.— Semaphore Lab (@SemaphoreLab) June 1, 2019
Soon on: iOS, Android, Steam, PS4#screenshots #screenshotsaturday #madewithunity @madewithunity #gamedev #indiedev #edutainment pic.twitter.com/cZ9VO2ho4b
Two classic sayings. But if laser pointers work for herding actual cats, does it also work with the idiomatic sense?
Two stops on your next cursed road trip.
— Alex Beddows™ (@BeddowsDesign) June 1, 2019
This dither has me all a-tither.
Currently looking into some updates and a cleanup for the renderer, including the palette code. Here showing a 4 colour CGA palette. This one brings back a lot of memories. #screenshotsaturday #ScreenScot #lowpoly #gamedev pic.twitter.com/XUn5WPk0lx— Made With Numbers (@MadeWithNumbers) June 1, 2019
June is the official month of watching sunsets.
Happy #Pride2019 all!— Blind (@BelovedRapture) June 1, 2019
I'm especially proud at this moment to be working on a game with strong #LGBT characters. Although I once shied away from expressing them openly, I've grown to embrace it - that's what they deserve! #ドット #PixelArt #16bit #screenshotsaturday #indiegame pic.twitter.com/KK2gYn9HY0
We end on two of the same game because rules are made to be broken and god damn, look at this.