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Seems Nice Enough: Getting To Know Darksiders' Death

Hey everyone, it's Death! You remember, Death, right? I could've sworn you two met at some point. Ah well, he's really great. Here, here, both of you grab a drink and sit down. Now then, let me tell you about this guy. Oh, sure, he acts like a half-clothed embodiment of humanity's inevitable end with the physique of a mountain (that has great abs) and a demeanor made of solid ice (that also has great abs), but really, he's just a big old softy. I mean, he's hacking through the armies of hell to prove that his poor lug of a brother, War, didn't kick off the apocalypse. Isn't that just the nicest thing you've ever heard? He has such a way with words, too. Watch as he strings together both horrifyingly vicious combos and sublimely melodious language after the break.

Cover image for YouTube video

Wow. That actually looks pretty neat. To be perfectly honest, I skipped the first Darksiders because everyone pegged it as a mix between a series I'm completely burnt-out on (The Legend of Zelda) and a series I utterly despise (God of War). Darksiders II's crazy mythology and completely over-the-top Warhammer-meets-the-end-of-days art style, though, have me reconsidering my dismissive stance.

It seems like it'd be a really fun world to lose myself in, and Craig's write-up makes mention of elements from a series I adore (Prince of Persia) and a series that preys on my instinctual desire to hoard shiny things (Diablo). So I'm not entirely sold, but I'll definitely keep an eye on this one. It's out in a couple weeks, too, so I should probably skip sleeping to maximize eye-keeping-on time. I suppose, then, that you and Death should probably scoot along so I can have extra time to-- oh gosh, you started making out on the couch while I wasn't looking. Man, this is really awkward. I'll just let myself out.

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Darksiders II

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.