Spellcasting S-E-Q-U-E-L: Magicka 2 Announced
Same old sorcerers
Wizard Wars has been scratching my mischief and magic itch for the past few months, but that doesn't diminish my delight at the prospect of a full-blown Magicka sequel. Coming to PS4 as well as PC, the game will contain four player co-op, a story-based campaign and 'relationship-testing friendly fire'. Paradox apparently have each of their studios working on a PS4 game (presumably for PC as well), which might well mean the debut of one of their grand strategy titles on a console. Stranger things have happened. Like that time a wizard accidentally exploded your cat.
A fun trailer, particularly that opening. The game looks a lot like Magicka, which is a good thing I guess. I'd have been disgruntled if the game had suddenly been an over-the-shoulder third-person malarkey. Want a feature list?
As an all-powerful Wizard, you will have thousands of spells at your fingertips to experiment and defeat evil with, use them together with special Magicks to annihilate foes or give necessary aid to your companions.
Combine up to five elements at a time and work together with—or against—your friends for that full Magicka co-op experience.
Four Player Friendly Fire Compatible Co-op
Full co-op support! All levels and game modes in Magicka 2 will be supported for four player co-op with hot join, checkpoints, and other supportive features and functionality.
Friendly fire is always on, promoting emergent gameplay humor as players accidentally hurt or kill their friends in their attempts to annihilate enemies.
Artifacts are a fresh addition, acting as 'switches and options' that customise the 'gameplay experience'. Not entirely sure what that means but here's hoping for a Big Head Mode.