If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

The Final Countdown: Stellaris Is Preparing For Launch

Out May 9th

Stellaris [official site], the terribly exciting sci-fi grand strategy game from Paradox, is almost ready for launch. The developers are huddled around screens in the control room monitoring fuel levels and vital signs. The mission commander counts backwards from ten. It's so close. The room bubbles with excitement as the Clausewitz engine ignites, sending shudders of energy through the facility. TEN. NINE. NINE. NINE. NINTH. MAY NINTH. MAY NINTH.

OK, so Stellaris isn't quite as close as I'd like it to be but bless Paradox for releasing a new trailer that explains precisely why I'm so excited about the game.

We're a long way from Jazz Boatman. This is about as serious a trailer as I can remember from Paradox. It's three minutes of sober explanations of game features, delivered as a miniature narrative about an epic journey. From one planet to a thousand stars, and from humble beginnings to galactic imperialism.

When Stellaris was first announced, I spoke to the game's creative director and almost immediately scurried back to my hotel room (the announcement was at Gamescom) to write down what I knew. I was as excited about the possibilities of this game as I've been about any over the last few years.

At that point, there was no way of knowing if Paradox would succeed in all of their grand ambitions - while it may look like a game you've seen before, Stellaris is going all in on the idea of creating a galaxy full of mystery. Random races, a complex and novel approach to tech, and various ways to disrupt the usual 4X flow, which sees every player moving toward total domination one way or another.

Everything I've seen of the game since, including a closer look at GDC a couple of months ago, suggests it'll be everything I hoped for back when that announcement was made. We'll find out soon enough.

Rock Paper Shotgun is the home of PC gaming

Sign in and join us on our journey to discover strange and compelling PC games.

In this article
Follow a topic and we'll email you when we write an article about it.

Stellaris

PS4, Xbox One, PC, Mac

Related topics
About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.

Comments