Posts Tagged ‘adventure’

Wot I Think: The Bunker

Somewhere there exists a line that marks the point where FMV releases switch between clicking on a film to make it keep playing, and being a meaningful game. The Bunker [official site] is way, way over to the left of that line – it can barely be bothered to ask you to click. Here’s wot I think:

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Wot I Think: Sorcery! Part 4

With Part 4, Inkle’s triumphant Sorcery! series [official site] reaches its conclusion. It’s still sourcing its core tale from the Steve Jackson classics, but having taken wonderful leaps away to include its own far more elaborate possibilities. And the trajectory of each game being better than the last is not broken in this fourth release, the best yet, and indeed one I now feel comfortable calling one of the finest RPGs ever made. This is spectacular. Here’s wot I think:

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The RPG Scrollbars: Warcraft: Lord Of The Clans

Way back in the 90s, Blizzard infamously planned to expand its Warcraft strategy game universe by jumping into adventures. Ever since then, Warcraft: Lord Of The Clans has been one of the PC’s more famous ‘lost’ games – one of the few known to be almost complete at the point of cancellation rather than just existing as a tech demo and a few screenshots. It was canned in 1998, with Blizzard turning down a petition to finish the job from fans back in the day when not every single blasted action or inaction spawned those.

And then last week, the whole thing finally leaked online.

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Wot I Think: Kelvin And The Infamous Machine

We live in peculiar times, and so it is that I’ve really already reviewed charming adventure game Kelvin And The Infamous Machine [official site], but back when it was in Early Access. So rather than write the whole thing out again, I’ve popped the original review below, with new post-release thoughts at the bottom. TL:DR: they added great voice acting.

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Impressions: Sherlock Holmes – The Devil’s Daughter

Frogwares’ Sherlock Holmes games have always been very weird. From the early awful fan-fiction-like conflations of Doyle’s work with his contemporaries, complete with evil staring Watson, to the more recent third-person festivals of terribleness, they’ve not managed to be good, but they’ve certainly managed to be strange. And yup, that’s not changing here. The Devil’s Daughter [official site] is like a fever dream, but a fever dream that’s been really badly made. Here’s my impressions of the first half, because good grief.

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Wot I Think: Kathy Rain

Kathy Rain [official site] is the first adventure from Clifftop Games (Joel Staaf Hästö), the story of a journalism student investigating the strange circumstances of the last few years of her grandfather’s life. I previewed it last month and was really impressed. Will that continue for the full game? Here’s wot I think:

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Kathy Rain Falls In Two Weeks, Showers Us With Hope

Kathy Rain [official site], one of the smartest-looking AGS adventures that doesn’t have the words “Wadjet Eye” on the digital box, is due out in but a couple of weeks – 5th May. And having played a bunch of scenes in a preview build, I’ve decided to twist dials and flick switches until my brain is set to: Very Interested. You might want to too.

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