Posts Tagged ‘battle.net’

Blizzard’s Battle.net Authenticator Goes One-Button

Blizzard’s Battle.net Mobile Authenticator app is now less of a faff, simply showing “Approve” and “Deny” buttons for authorising logins. Previously, it’d generate a code folks would need to type out while logging in to play Overwatch, StarCraft II, and whatnot. It’s a tiny change but removing any faff from security procedures is always good. If you already use the authenticator, hooray for less faff! If you don’t use it because you don’t like faffing about, mate, come on, how much simpler can it get?

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10 Heroes, 1 Lane In Heroes Of The Storm’s Latest Map

Blizzard’s take on the lane-pusher genre had maps of various shapes and sizes, but it was missing a one-laner until now. With their latest, the Lost Cavern, Heroes of the Storm [official site] wants to give the community something they were apparently already trying to make on their own: a map with no objectives, no lane pushing, and just one unending teamfight in the middle.

Predictably, it won’t be part of the competitive side of the game. More surprisingly, it won’t have its own dedicated queue: people will have to personally invite their friends to enjoy it. And it won’t be quite an ARAM map. Just an AM, without the random.

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StarCraft’s Dehaka Will Be The 50th Hero Of The Storm

Prepare the cake and light up the candles, because Heroes of the Storm [official site] has announced its next hero, bringing the roster up to 50 characters! What do you say? We don’t do candles and cake anymore? We just give them an achievement?

Anyway, as reported by Destructoid, it’s Dehaka’s turn to join Blizzard’s MOBA. He comes from Starcraft, and among his abilities it stands out that he won’t be able to use mounts.

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Blizzard Update Warcraft III For Your Modern OS

After blowing off the dust from Diablo 2 to make it work more smoothly on modern systems, Blizzard have moved on and polished another one of their classics, 2002’s Warcraft 3 [official site]. The patch was released last Tuesday, and the notes promise future updates to the gameplay alongside additional fixes.

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Blizzard’s Blackthorne Back On Battlenet


The last time anyone ever said the word “Blackthorne” aloud was in 1994: a young man went into a games shop and asked the teller for the “new Blizzard game”. The helpful shop assistant handed the customer Blackthorne, who looked at and then said: “I actually wanted Warcraft”. And thus the 2D platformer was consigned to history and a bit of Wikipedia. Well, it looks like a Blizzard employee found it’s Wikipedia entry and decided to make Blackthorne work on modern systems via DosBox. The cheeky scamp also uploaded it to Battle.Net, and it’s free to download.
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Change Your Passwords (Again): Battle.net Breached

I, like many of the highly evolved, vaguely human terminal cyborgs that we otherwise refer to as “Internet users,” perhaps somewhat unwisely use the same few passwords for, well, a lot of things. But damn it, I crafted those passwords. I didn’t use wars or stars, but they’re mine – forged through years of slight tweaks and realizations that my birthday and number sequences I’d learned in pre-school, in fact, presented sort of crackable codes. So I really wish videogame companies would stop losing track of them. But alas, it keeps happening. The most recent victim? Blizzard. Fortunately, it sounds like our most important info (credit card, address, real name, etc) is still safe and sound, but you’ll probably want to toss your password masterworks and start anew all the same. Same with mobile Authenticators – which Blizzard notes “could potentially” be compromised. Ruh-roh.

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No Rush: Starcraft II Getting Mod Marketplace, Streaming


Details up on Battlenet tell of the beta for patch 1.5 for Starcraft II, and it’s got a couple of important things in there. The most important of these is The Arcade, which is a way to find “custom games”, aka mods, that have been created and posted by the Starcraft community. Blizzard explain: “When you log into the beta, you’ll find the Arcade has games available to play, because the industrious StarCraft II custom gaming community has already been hard at work crafting, refining, and posting their creations.” The patch also contains some editor refinements, to make that mod crafting a little easier.

Also in this patch is a streaming launcher, which will allow people to install and patch the game a little faster. Because speed is everything, eh mortals?