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Posts tagged “E3 2017”

Feature: Teenage Kicks Against the Pricks

Life is Strange: Before the Storm is a doomed romance

There's an obvious metaphor in the subtitle of the Life is Strange [official site] prequel. Before the Storm refers to a meteorological incident in the original game, but this is a coming of age story. Growing up can be as violent, euphoric, frightening and cleansing as a storm. What I've seen of the prequel makes youth seem like the precursor to tragedy. We're going to…

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Feature: Baby, it's cold inside

Frostpunk asks why we survive, not just how

In the first week, we put the children to work. They weren't forced into dangerous jobs, so we told ourselves, but when you're living on the brink of extinction, what work is truly safe? One afternoon, a man collecting coal complained of numbness in his arm. Frostbite had taken hold. We could have left him to die but instead we opted for an experimental treatment.…

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Feature: Ptolemaic or break

Has Assassin’s Creed managed to find itself during its gap year?

During the Assassin's Creed: Origins [official site] demo I played at E3, I pressed the wrong button and thought I'd broken the game. I was trying to switch to my bow while sneaking and I accidentally meditated, causing time to fast forward. The sun wheeled around the sky, sank below the horizon, and night fell. The developer guiding me through the experience – an environmental…

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Feature: Waiting for dogot

Far Cry 5 has a great dog

Far Cry 5 [official site] is a Far Cry game. It's impossible for me to say whether it'll be a great Far Cry game, an adequate Far Cry game or a poor Far Cry game, but after playing it at E3, I can definitively state that it is a Far Cry game. Clearing out a town of angry cult members, I sniped, shotgunned, stealthed and…

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Feature: Listen now or fall to pieces

Podcast: The Electronic Wireless Show talks Frostpunk, Destiny 2 and Middle Earth: Shadow of War

It's warm! Luckily the RPS podcast, the Electronic Wireless Show, have come together to talk cold games, like chilly survivalist city-builder Frostpunk. That's because Adam is back from E3 and can tell us (Brendan and Pip) all about it. He's also played Destiny 2 and Middle Earth: Shadow of War, the lucky sod. Spill the beans, Adam! No wait, don't. We need those. This week's…

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Feature: Warhammer is changing

Total War: Warhammer 2’s campaign rethinks the endgame

Lizards riding dinosaurs. Almighty spells crackling through the sky. A dragon swoops down from above and collides with a stegadon as elves are torn apart and consumed by carnosaurs at its feet. Total War: Warhammer 2 [official site] brings even more spectacle to the battlefield, particularly with its lizardmen armies, but the campaign is looking like the most exciting part of the game. Strategy games…

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Crytek’s monsterhunt FPS Hunt: Showdown looks neat

The first gameplay video of Crytek's Hunt: Showdown has arrived and makes the monster-hunting multiplayer FPS look a lot more interesting than expected. I was disappointed when Crytek revealed that they'd turned the cooperative Hunt: Horrors of the Gilded Age into the competitive Hunt: Showdown [official site] and teased the change with a video of some cowboys shooting some other cowboys. Turns out, it's not…

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Feature: Choose life, choose a fucking big mag cannon

XCOM 2: War of the Chosen’s alien champions, lost cities and soldier bonds explained

Fallen cities swarming with the dangerous remnants of their human populations, alien battlefield commanders who resemble fantastical heroes, new rulesets for friendship and fear, and an actual active resistance out on the Geoscape. XCOM 2 [official site] is changing. The War of the Chosen is "definitely the biggest expansion we've ever done", lead designer Jake Solomon told us at E3. Introducing unique enemy champions doesn't…

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Feature: Ship shapes

Skull and Bones is about being a ship, not a pirate

Skull and Bones [official site] is a game I've wanted for a long time. That has nothing to do with its setting or style, though a Black Flag follow-up of sorts is an attractive proposition – but, no, the appeal of Skull and Bones is more abstract. This is the result of Ubisoft having one of their apparently specialist studios build an entire game around…

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Feature: Bullet sponge begone

Destiny 2 combat is a punchy, kinetic joy

Destiny 2 [official site] comes with a lot of baggage. It's the PC debut of an enormously successful new series from a mega-developer, and the original is precisely the kind of multiplayer co-op shooter that even some die-hard fans are a little burned out on after nearly three years of DLC and grinding for gear. Enter Adam. I came to Destiny 2, at E3 last…

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Feature: A world worth fighting for

The compassion & cruelty of Wolfenstein 2: The New Colossus

The early stages of Wolfenstein 2: The New Colossus [official site] show the same blood, guts and heart that were key to the first game's success. Described by Bethesda's Pete Hines as “fucking bananas”, it's a game of extremes, but it's the care that it shows for its characters and setting that stand out as unique in the field of alt-history Nazi war-shooters. Alongside the…

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Strange Brigade takes on mummies in demo footage

Real talk: the only opinions I'm capable of having right now are related to ice creams that will see me through the UK's unfamiliar hot weather. That's why my emotions towards Rebellion's next game, Strange Brigade [official site] are pretty much just "WHY ARE YOU NOT AN ICE CREAM?" Instead of being a delicious Twister, Strange Brigade is determined to be a third-person adventure thingy…

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Destiny 2’s PlayStation-exclusive bits hitting PC in 2018

If you've been closely following the Destiny 2 [official site] newsfest blastnews announceblam out of E3, you'll likely know that Bungie's online looter-shooter: 1) has a PC release date seven weeks after the console launch; 2) has pretty things; and 3) has a cooperative mission, a multiplayer map, and some weapons and gear cordoned off as PlayStation exclusives. I bring okay-ish news on point 3.…

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Feature: Three free for E3

FREE 3: A trio of free recommendations for tired souls

We don’t take kindly to E3 round these parts. Well, we do. We think it’s great. But we don’t think it ought to hog all the attention. As part of our alternative E3 coverage we’ve been collecting free games for the past two days that you can play now, rather than waiting for things which - who knows - might never even exist. Here’s the…

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Feature: Listen now or fall to pieces

Podcast: The Electronic Wireless Show E3 Special

Oh my lord, somebody needs to defeat this notorious E3 war machine once and for all. The RPS podcast, the Electronic Wireless Show, have gathered their forces to take on the monster. We'll be tackling all the big news: Beyond Good and Evil 2, Wolfenstein 2, Sea of Thieves, Anthem, Life Is Strange: Before the Storm and lots more. We've so much news to talk…

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A Plague Tale: Innocence trailer unleashes ravenous rats

"[It] will almost certainly be That One Game With The Brilliant Rats," our Adam declared after seeing a bit of A Plague Tale: Innocence [official site] earlier this year. It's a stealth game set in France in 1349, when the Black Death is in full swing and swarms of rats are feasting on corpses. Two kiddywinkles are our stealth heroes, trying to dodge both the…

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Insurgency: Sandstorm shows off story campaign

The follow-up to multiplayer tactical FPS Insurgency is adding a story campaign, and you can have a peek at that now in the obligatory E3 trailer. Insurgency: Sandstorm [official site] will star an Iraqi rebel fighter and her best friend, who are on a personal mission into a warzone accompanied by an American combat veteran and a French volunteer who's new to war. It's a…

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Feature: Hype hopes

7 games to look forward to that you won’t find at E3

As we recover from the trail of destruction left behind by E3's news conferences, it’s important to take a breath and remember not all the cool kids are hanging out in LA this week (and even if they are, they don’t always get heard). Here’s seven neat-looking games that have yet to be released, to whom we will gladly extend some of the industry’s overflowing…

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