Posts Tagged ‘Facebook’

Blizzard: WoW, Overwatch, HotS And More Getting Facebook Login And Livestream Options

Blizzard have announced that players will be able to use their Facebook login for Blizzard’s PC games starting later in June. Blizzard and Facebook have an ongoing collaboration but this will be the first time players can use their Facebook accounts to sign up or sign in to games like World of Warcraft and Overwatch.

Additionally, the companies will be adding the ability for players to use Facebook’s native streaming technology to livestream their sessions to their Facebook timelines.

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Oculus Connect 2: Everything You Need To Know

Oculus Connect 2 is currently taking place in California and it’s brought with it a dozen announcements. No, not the price – though it’ll be at least $300. No, not a more specific release date than “Q1 2016”, though they did say the Touch controllers would be out Q2 2016. But if you want to know about watching Netflix in a virtual reality cinema, playing Minecraft on a VR headset, and which games are being developed specifically for the Oculus Rift and Oculus Touch, then read on for details and videos.

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PSA: Where To Find Rock, Paper, Shotgun Around The Web

Social media.

Rock, Paper, Shotgun is more than just a website. It’s the last line of defense against the humdrum of everyday existence. It’s an ever-expanding collection of wonderful, videogame-y things to help you remember why you love this medium in the first place. It’s sort of a blog, which is a subcategory of website.

It’s also a Facebook page, Twitter account and YouTube channel, which maybe you’d like to follow.

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Preposterift: Oculus Wants To Build One Billion Person MMO

It will take place in the city of Metroculus and you'll be waging ceaseless battle against the nefarious Doctor Oculus.

If I were a videogame exec, I would spend all my time saying the most outrageous things possible in an attempt to get silly reporters like ROCK PAPER SHOTGUN’S NATHAN GRAYSON to write about me in a tone of mock-incredulity. I would say things like “one billion person MMO” and “space game where everybody is an owl so they’re all owlstronauts haha but seriously one trillion microtransactions.” If I stuck with the former, I would be Oculus CEO Brendan Iribe. I would be very handsome.

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John Carmack Speaks Out In Support Of Oculus/Facebook

Working for id funded my space ship projects, but Facebook will give me enough to establish my own planet.

Depending on which vomit-and-time-encrusted pub on the edge of the Internet you walk into, Facebook’s $2 billion purchase of Oculus Rift is either the worst or most worthy of cautious optimism thing to ever happen. Many developers are on board with the idea. Notch, however, is not. Oculus’ most recognizable faces – all of which now presumably sport company-mandated books – are quite pleased, but what of the notoriously opinionated (if not exactly outspoken) John Carmack? The former id Software tech guru has always marched to the beat of his own drum, so a corporate overlord like Facebook might not seem like his cup of perfectly optimized (for both flavor and caffeination) tea. But if there’s one thing Carmack is always good for, it’s surprises.

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Valve’s VR Expert Moves To Oculus, Embraces Facebook

You may or may not be super jazzed about Oculus VR’s decision to sell to Facebook for a monetary total so big it’s nearly fictional, but a number of virtual reality luminaries sure are. Count former Valve VR mastermind Michael Abrash among them, as he’s taken the Facebook deal as a sign that it’s time for him to hang up his crowbar and practice a new kind of science: chief science, at Oculus, of course. But why now of all times – especially when Valve is loved by all many some for its free-thinking, open mentality and Facebook is, well, not? Details below.

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That Was Fast: Use Facebook In VR With Oculus Rift Novelty



Lacking mystical powers of prophecy (try as we might to guess the end of tonight’s Eastenders), we can’t yet see exactly what will be the fallout of Facebook buying Oculus and its Rift virtual reality goggles for $2 billion. However, thanks to GNAH! and Skipping Stones developer KO-OP Mode, we can now experience the majesty and wonder of browsing Facebook in VR. The wags behind have whipped together a vision of the future with Face It: It’s Complicated, letting Facebookers into glimmering cyberspace to look at photos of their friends’ children.

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