Posts Tagged ‘Microsoft’

Have You Played… Microsoft Flight Simulator 98?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

The best thing about Microsoft Flight Simulator wasn’t that it let you fly planes. It was that it let you fly remote controlled planes.

Read the rest of this entry »

Read This Article About The Life And Death Of Lionhead

We had a little glimpse of what happened during Lionhead’s death earlier this morning, but our cousins at Eurogamer have just published a mammoth article about the company’s life. I’ll pick out some choice excerpts below, but you should go have a read.

Read the rest of this entry »

Windows 10 UWP Now Supports Uncapped Framerates

Whether the Universal Windows Platform is salvation or damnation, destroyer or redeemer, or something difficult-to-categorise and not-quite-as-much-hyperbolic-fun in the middle there, it is at least now a bit better for games. Microsoft this week issued a Windows 10 update giving UWP support for unlocked framerates and adaptive sync tech like Nvidia’s G-Sync and AMD’s Freesync, which were pretty big absences. Not many games are built on UWP yet, mostly Microsoft-published stuff like Quantum Break and Gears of War: Ultimate Edition, but if we’re to see more of UWP in the future… and that’s where the doomsaying comes in. Ah, I’ll explain that in a minute.

Read the rest of this entry »

Microsoft Will Stop Pestering You About Win 10 Soon

Microsoft’s increasingly underhand attempts to make the entire world upgrade to Windows 10 whether it wants to or not are, in theory, coming to an end this Summer. From regular, irritating nagging to quietly dumping several gigabytes’ worth of speculative install files onto your hard drive to even performing the upgrade unbidden if you don’t intervene in time, MS’s determination to have a huge installbase number to wave around have pissed off a great many people. Come July 29th, though, they should be finally giving up.

Read the rest of this entry »

Lionhead Studios Closed Today

Lionhead Studios, The English developer behind Fable, The Movies, and Black & White, closed down today. Peter Molyneux and other former members of Bullfrog Productions founded Lionhead in 1996, and Microsoft bought it in 2006. Molyneux himself left in 2012 to start new studio 22cans. Microsoft still haven’t really explained why they’re closing Lionhead. But they publicly announced in March that they were “in discussions with employees about the proposed closure of Lionhead Studios”, and there aren’t many ways back to safe ground from that point. Alas, today was the final day for Lionhead. Godspeed, you cow-tickling, guff-blasting chicken-chasers.

Read the rest of this entry »

The Lionhead Closure / Fable Legends Axe: An Update

Last month, the British game development family tree had one of its most venerable branches lopped off, when Microsoft announced the probable closure of Lionhead Studios. Though best known for the Fable series, the Guildford outfit once headed by Peter Molyneux also has Black & White and The Movies to its name, and many of its original key staff were the guiding forces behind Bullfrog greats such as Syndicate and Dungeon Keeper. Whatever one might feel about their status as a Fable factory following a Microsoft buy-out, there’s serious heritage there.

Recent murmurs and rumours suggest that, while a closure for Lionhead as we knew it is still on the cards, the exact nature of how it will happen and what will become both of staff and the well-into-development and free-to-play Fable Legends is still in flux. There may even be a future for the cancelled Fable Legends after all.
Read the rest of this entry »