Posts Tagged ‘Night Dive Studios’

Watch: System Shock Reboot rebooted in Unreal

Am I being a mad old man or does this look quite different to the bluer, brighter, System Shockier demo put out to publicise Night Dive’s System Shock Reboot [official site] Kickstarter last Summer?

In this matter at least, I am confident my sanity is unaffected. For as well as an apparent shift in its art direction to something more traditionally sci-fi/horror, SSR has hopped from Unity to the Unreal engine, resulting in a very different-looking game. Better in many way, yes, but perhaps less like the 1994 original. Take a look below, and hear Night Dive’s reasoning for the ol’switcheroo.

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Dinos, Right: Turok 2 Remaster Due “When It’s Done”

Rather than doing the obvious thing and crossing over with Star Trek to create Tuvok: Dinoborg Hunter, the next stage in the story of the none-more-90s shooter series is to tart up Turok 2. Turok 1 got the slap’n’tickle treatment not too long ago, but devout Turok Fans – no, let’s not judge – are holding out for the bigger, multiplayer-endowed sequel, Seeds Of Evil. Veteran remasterer-uppers Night Dive, who’ve also been giving System Shock a lick of paint lately, are on the case.
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Look At You, Backers: System Shock Kickstarter Ends

The Kickstarter campaign to crowdfund a remake of System Shock [official site] ended yesterday and – surprise surprise – the news is good. Shooting for $900,000 (£680,000-ish), Night Dive Studios drew $1,350,700 (about £1.02 million) in pledges from 21,625 backers. Turns out, quite a few people would like to see a remake of Looking Glass Studios’ classic sci-fi horror. Who knew! Now begins the wait until December 2017, when Night Dive plan to release the game.

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Nightdive Clarify “RPG Stuff” In System Shock Remake

Nightdive’s System Shock [official site] remake will be coming to Mac and Linux, with the project having passed the $1.1m mark on Kickstarter and hitting the relevant stretch goal. In announcing the additional platforms, the developers have also taken the opportunity to alter one of their other stretch goals. The $1.4m target had initially read “RPG elements” and Nightdive have acknowledged that “it was vague and misleading”. Now, they’ll be adding more maps if they reach $1.4m and those RPG elements will be included whatever the final figure. Here’s what that means.

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Remaster Citadel: System Shock Reboot Is Funded

This one was never in doubt, but it’s nonetheless a relief to see that, yes, the world still cares about System Shock and, yes, Kickstarter can still drum up a ton of cash for videogames. Just so long as those videogames are related to videogames we loved when we were kids, I guess. With $970,000 of its requested $900,000 in the bag and 16 days left on the Kickclock, we can expect Nightdive’s System Shock Reboot to handily pass the $1m mark.

Sadly most of the stretch goals are pretty dull unless you’re a Macker, a Linuteer or prefer non-English dialogue, but if it makes it all the way to $1.3m they intend to add new locations and dialogue. Heresy! Delightfully intriguing heresy!
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#nofilter: System Shock Demo Update Coming

GL_TEXTUREMODE GL_NEAREST read my knuckle tattoos. People on the bus gasp when they see my twenty-four fingers curl around the grab rail and I think “Yeah that’s right, normies, I bet you are shocked: no texture filtering, not even mipmapping. I bet it’s freaking your nut out to discover how real video games should really be played.”

So I’m mortified to discover that Nightdive Studios are enabling texture filtering in their System Shock remake [Kickstarter page], after it was so wonderfully disabled in their Kickstarter demo. But hey, they are improving the demo in ways too.

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Remembering Citadel: System Shock versus System Shock Reboot

Suddenly, we have an embarrassment of System Shock riches. First System Shock Enhanced, then a Warren Spector-augmented System Shock 3, and now System Shock Reboot, a total remastering of the first game. It’s just poor old System Shock 2 that’s left in the cold, as EA jealously guard the rights to the sci-horror series’ most acclaimed instalment. That’s another day’s concern, though: right now, let’s talk about the free alpha demo released to promote System Shock Reboot’s Kickstarter. When they say ‘reimagining’, just how much similarity and how much change does that actually mean? It’s compare and contrast time, chums.
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