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Posts tagged “tinyBuild”

Feature: Clean and satisfying microbial warfare

Have you played… Boid?

Sometimes, I find a game that doesn't seem like my cup of tea. It's not bad, per se, it's just ostensibly not something I'd be tempted to spend my weekends playing. But then I lay hands on it, and if it feels great, if it's responsive and satisfying and can run a smooth 200 FPS on my laptop... Well, that changes things. Now it doesn't…

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Feature: Be a cannibal, eat the rich

RPS Verdict: Streets Of Rogue

Four weeks ago, in the disgusting heat of old August, we told you we can’t stop playing the chaos-fuelled micro-muckabout Streets Of Rogue. And since then we've not stopped banging on about it. It's sort of embarrassing. We spoke to its creator, we praised its tabletop-ish freedom, and we enjoyed having a totally normal one. But listen, we’ve got to move on. It turns out…

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Feature: Mix and match (and kill)

Our favourite co-op cocktails for total carnage in Streets Of Rogue

Friends are the worst. One minute they’re stuffing delicious bananas in your mouth to heal your wounds, the next they’re flailing at your head with a police truncheon. But what would life be without some friendly fractures to the skull? In Streets Of Rogue, the anarchic roguelite we can’t stop playing, you can still harm your fellow players in co-op mode. That means lots of…

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Feature: How to use a shrink ray on the immersive sim

Streets Of Rogue’s creator on how he stuffed a tiny city with ideas

Streets Of Rogue is a tiny Deus Ex about being stupid. It’s good. If you haven’t heard us shouting about this teeny-yet-turbulent roguelite, then you haven’t been paying attention. To add to the cacophony, I spoke to its creator, Matt Dabrowski, about troublesome bodysnatchers, rampaging giants, vague sequel plans, and how he went about brute-forcing as many silly ideas as possible into a tiny toy…

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Feature: Sarcastically, I'm in charge

I turned Streets Of Rogue’s character creator into ‘Fanfic mode’

Streets Of Rogue is a chaotic playground of cunning tricks, slapstick violence, and endless, endless laughter. We've been playing it together muchly here lately, in fact you could say we Can't Stop Playing it. An important feature we've not discussed yet is the custom character creator. This lets you combine the wacky traits and abilities from other characters to make your own little pixel person.…

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Feature: Nothing out of the ordinary here, officer

Having a totally normal one in Streets Of Rogue

Ah, these familiar, everyday streets. It's a comfort that Streets of Rogue’s city and its many mundane simulated districts are so utterly ordinary. You can keep your Farming Simulators and your Solitaires. It's here that videogames truly reflect our simple reality. For example, that time four giant gorillas crushed the entire city into dust.

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Feature: Chaos is a ladder (to the next level)

Can’t Stop Playing: Streets Of Rogue

I hope you like shenanigans. Or at least antics, or capers. Streets Of Rogue is about all those. It’s an anarchic roguelike about ascending a tower block while everything around you erupts in a comedy sci-fi riot. It’s like that Dredd film, but instead of credits as the city’s currency, there are chicken nuggets. It’s also the first game to get our Can’t Stop Playing…

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Feature: Apes out

Streets Of Rogue review

The streets are in chaos. There is a police officer beating a slum dweller. A red-shirted gangster has started an ill-advised stabbing match with three members of a rival blue gang. And an ape, recently escaped from captivity, is calmly watching it all, unable to speak the language of these terrible people. Amid such bedlam, what do you do as a player of Streets Of…

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Streets Of Rogue emerges from early access in search of a hat

After nearly three years of early access evolution (and the occasional wild mutation), Streets Of Rogue is out now. A real passion project by Matt Dabrowski, it's a roguelite immersive sim -- think Deus Ex demade for SNES, or Mega Drive Shadowrun -- for up to four players, local or online. There's a corrupt mayor to be overthrown (by stealing his hat) in a randomly…

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Totally Reliable Delivery Service wobbles awkwardly into open beta

The humble fetch quest - mindless fodder for an MMORPG hero, but a terrifying ordeal for the wobbly balloon people of Totally Reliable Delivery Service. While playable solo or in split-screen for up to four, We're Five Games want to test the networking for their flailing comedy deliver 'em up. That's good for us, as it means we can all try it free. Starting today…

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Lovely Planet 2 is a sequel to the fast-flinging FPS

Lovely Planet 2: April Skies appears to follow closely in the footsteps of its predecessor. Both original and sequel are “first person shooter gun ballets” that combine colourful-cute graphics with bounce-o-dodge platforming and lots of shooting. Replay for faster times, to find secrets you missed, or in new game plus mode for more difficult challenges. Here’s a trailer showing off the combination of cheery art…

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Feature:

E3 2019 games – every game confirmed

They just keep coming don't they? A lot of games were announced at E3 2019, things that we didn't know about, as well as stuff that's previously announced, or expansions to already released games. Now, to the casual outsider, what we're doing might seem absolutely nuts, but we thought we'd put together an alphabetical list of all the PC games that have been confirmed to…

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Pathologic 2 erupts in an infestation of difficulty options

It's no secret that poetic plague survival sim Pathologic 2 is hard. Developers Ice-Pick Lodge even say that the experience is "intended to be almost unbearable". Unfortunately, 'almost' is a very fine line for many, and was just too much for some, including Brendy, who bounced off the game's starvation systems, despite noting he enjoyed appreciating its writing in his Pathologic review. While I've had…

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Feature: Children's games are scarier than any hunger meter

The children of Pathologic 2 teach you about dread on a derelict train track

I gave up on the plague-doctoring of Pathologic 2 after suffering from its punitive survival meters and tedious food-getting. The place has so little grub I spent my brief visit wrestling with a frustrating hunger. Yet for those hardy souls willing to overlook constant death and harsh restarts, there are some excellent scenes of unease and disquiet in this grey, decaying town. One moment, more…

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Feature: Plagued with difficulty

Pathologic 2 review

Pathologic 2 is cursed. And me too, because I’m saddled with reviewing the follow-up to a cult favourite. Pathologic was a first-person plague doctor simulator that was badly broken and refreshingly unusual. Depending on your sensibilities, you’ll be glad to learn that this reboot is also a godforsaken mess littered with interesting ideas, none of which will be appreciated because it is hobbled by a…

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Feature: Tracking the greatest prey of all

Premature Evaluation: Pandemic Express – Zombie Escape

Pandemic Express is a game about a bunch of humans escaping a bunch of zombies. The humans, who all resemble French mimes in plague masks, are attempting to board and pilot a train to freedom. The zombies, who all resemble horrible goblins who’ve crept out of a Hieronymus Bosch painting, are out to stop them, using their fangs and claws to monch and clonch the…

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Feature: Grapple your way into the lead and out of friendships

Have You Played… SpeedRunners?

Everything has conditioned us to expect that when we play as a superhero in a game, we're going to be thwarting some villain's plan, or preventing some great evil from occurring. But in SpeedRunners, you never actually get to that point. Instead, you're racing against other superheroes (all with remarkably similar powers...) in a desperate attempt to reach the scene of the crime first.

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Experience the first symptoms of Pathologic 2’s new demo

Fancy a little taste of surreal plague-ridden hell? Well, even if you don't, you should give the new Pathologic 2 demo a spin, because it's a dreamlike experience. Despite the number in the title, Pathologic 2 is more like a complete re-imagining of the original survival adventure. It's been delayed and possibly split into three releases, but developers Ice-Pick Lodge are in the final stretch…

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Pathologic 2 gets down with the sickness on May 23rd

Horrible plague-ridden fever-dream simulator Pathologic 2 will be stumbling into stores on May 23rd, presumably before letting out a gurgling cough and keeling over. Despite the '2' in the title, this new game is less of a sequel and more of an expanded re-imagining of Ice-Pick Lodge's cult 2005 horror-survival game. Set in a surreal industrial town inspired by turn-of-the-century Russia, you've got to survive…

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