Posts Tagged ‘Zachlike’

Mind-Machine Interface is a Zachlike with a demo

The creator of Mind-Machine Interface [official site] says his puzzle game is inspired by the games of Zachtronics. It’s a programming puzzler about laying down blocks and wires on a grid to make a computer do… something. Do stuff. Do the good stuff that you want. Having played the demo, I can confirm that it feels a lot like playing TIS-100 or SpaceChem – in that I had no idea what I was doing because I’m a big ol’ goofhead oh god let’s cut to a trailer to do the explaining for me: Read the rest of this entry »

TIS-100 dev’s Shenzhen I/O launches out of early access

SHENZHEN I/O [official site], the latest Zachlike from the creator of TIS-100 and SpaceChem, today properly launched after six weeks in early access. It’s a puzzle game about assembling circuits from components then writing code to drive them, while poring over a manual for help and getting to know your new co-workers a little. SHENZHEN I/O was already a cracking game when Brendan prematurely evaluated it in October but Zachtronics have given it a nice bit of polish since. Along with the usual bug fixes and balance tweaks you’d expect, they’ve also added new components, including a synthesiser, and oh, a bonus campaign of extra puzzles. Read the rest of this entry »

Premature Evaluation: SHENZHEN I/O

Every Monday we send Brendan to the special economic zone of early access and task him with increasing the productivity of the people’s republic of videogames. This week, the brain-breaking electronics of SHENZHEN I/O [official site]. Some spoilers included.

Zach Barth of Zachtronics, who is previously responsible for games like SpaceChem and Infinifactory and who is also definitely a robot, unfurled his new electronics-em-ep this month. In SHENZHEN I/O you play an expert who emigrates to China to work for Longteng Electronics Co. Ltd. That means you’ll be building circuits, wiring microprocessors and writing bits of code for a range of increasingly unusual and complicated devices. But you’ll also be learning about your co-workers and delving into an unnerving industrial future that probably already exists.

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