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Tomorrow Corporation's 7 Billion Humans is out now

I'm not much of a programmer but I do like when Zachlikes dress the logic as e.g. making a pretty machine, so I'm especially pleased that the latest from Tomorrow Corporation remakes programming as something I'm intimately familiar with: bossing people around. 7 Billion Humans, the follow-up to their 2015 game Human Resource Machine, has just launched. It has us program a parallel computer which is made of little people shuffling around. I think I shall begin my reign of computational terror by yelling at then firing the biggest integer on my first day, just to show them I can and will.

"Where Human Resource Machine was based on Assembly and executed by a single worker, 7 Billion Humans has an all new language that lots of workers can all execute at the same time," Tomorrow Corporation say. I nod and smile politely.

"Incomprehensible cutscenes!" they add. "You will be delighted and bewildered." Ah, the state in which I function best. I shall be the best programmer.

I'm told the game has sixty-odd puzzles to solve. Now... I assume I just shout into my microphone to intimidate the people and make them do the numbers I want?

PEOPLE! NUMBERS! NOW! ONLY THE GOOD ONES.

7 Billion Humans is out now for £11.39/€12.49/$14.99. It's available through Steam, GOG, the Humble Store (getting a Steam key), and its site (both with a Steam key and DRM-free).

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7 Billion Humans

PC, Nintendo Switch

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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