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The Surge 2 continues the sci-fi Soulslike in 2019

How many souls would a Soulslike like if a Soulslike could like souls?

A sequel is on the way for The Surge, Deck13's so-so sci-fi Souslike from 2017. The Surge 2 is its name, and broadly trying to expand and improve the open-world action-RPG is its game. The first laid solid, if unremarkable, foundations of cutting robots and mechs to pieces so hopefully a sequel can build upon those nicely. Our Adam is at the event where publishers Focus Home today announced the game, and I imagine he'll have more to tell us soon, but for now here's word that yup, it's coming.

Brendy played the first game, telling us in his The Surge review that Deck13's sci-fi take on Dark/Demon Souls is "shonky, inferior and more than a little derivative" but ultimately, like, okay. "The most telling sentiment of how 'just OK' I found the game is that I don't feel the urge to tenaciously keep fighting on, but I also don't regret the time I spent with it," he said. A game to pick up on sale.

What's changed with the sequel? Publishers Focus Home say in today's announcement:

"The Surge 2 takes place in a brand new environment: a sprawling, devastated city with larger and more ambitious level design, made possible by Deck13's upgraded and improved engine. Combat is more brutal and tactical than ever, with even more options thanks to an expanded limb targeting system. In addition, more abilities, weapons, implants, and drones give players a vast arsenal to build their character with, in their fight against the array of diverse new enemies and bosses."

There's something pleasingly video games about the phrase "expanded limb targeting system."

The Surge 2 is due in 2019. If you're curious, the first game has a demo on Steam.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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