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Thoughtful Updates: Telepath Tactics

Minds and matter

It's time for our annual visit to the land of Telepath Tactics. No doubt we'll be dropping in on a more regular basis now that the tactical RPG is nearing completion. Kickstarter funds have kept development on an even keel and while they're running low, "they’ll be sufficient to [reach] the end of development". Jolly good news. Developer and good egg Craig Stern has been honing his development and design skills for years now, and TT could be the culmination of his impressive work. The game isn't due until (approximately) Autumn but recent developer updates show plenty of progress and we're hoping to go hands-on with an early build in a couple of months. Videos below.

This is the most recent update video and the textplanation for what you're seeing is over here.

As I mentioned in the last update, most of my efforts are now going into creating story / characters / missions for the campaign (most of the details of which I’m omitting from these posts, as they’d be pretty spoiler-ific). Don’t let the relatively small size of this post fool you, though–we’re making headway, and things are proceeding smoothly!

I'm extremely sorry that I wrote 'textplanation' up there. Here's another video, from December. The accompanying words are here.

Whenever I've written about the Telepath games before, I've pointed out that turn-based tactical RPGs are a rare breed on PC. That seems like a strange statement considering The Banner Saga's recent release and the fact that I've spent most of the week playing Blackguards (I'll tell you wot I think tomorrow). TT should be a fine addition to 2014, year of the tactical RPG Oculus Rift roguelikelikelike.

Check out the free Telepath RPG games for a taste of the world and design.

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Adam Smith

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