If you own a pair of cybergoggles and plan to jack your family into cyberspace this holiday season for giggles, plus do thump Thumper [official site] right in their eyes. The excellent musical hellride, which our Alec described as "knives in my skull" and which made John physically anxious, has now added support for Rift and Vive goggs, y'see. Please do share your videos of Uncle Sean stumbling round the tree holding, Event Horizon-style, his own plucked-out eyes.
Yesterday's update added support for Oculus Rift and HTC Vive headsets, along with "basic" support for Vive and Oculus Touch motion controllers. Seeing how the game interprets Auntie Niamh's terrified flailings is sure to be a treat.
Drool, the makers of Thumper, say they plan to "fine tune" the VR support over the next few weeks, including adding loads more options to fiddle with. Another update, last week, paved the way for all this by bringing the game to DirectX 11, which handily should provide a small performance improvement too.
Anyway, back to why you should definitely record videos of folks playing and share them with the world. The Mechanic's look at how it feels physical is good, and here are some more words from Alec:
"Its sounds grind and boom and quake, do something to the belly, tweak nerves along the spinal cord, create an overwhelming sensation that I am about to be murdered. Or perhaps that I am about to commit a murder."
Go on, plug Cousin Niall into that.