I do so enjoy it when game developers get creative with their anti-cheat solutions. Related: I would not recommend that you try cheating in shiny new stomp-o-blaster Titanfall. On one truck-sized, pilot-snatching hand, you'll still be able to play the game, but you'll find yourself surrounded by some rather... unsavory company. Namely, fellow cheaters. Sounds like a recipe for infuriation, frustration, and humiliation if I've ever heard one. Or maybe just sentient aimbots.
Here's what happens if Respawn catches you with your red hands in the giant robot jar:
"Great news: you get to keep playing Titanfall! Less-great news: you only get to play with other cheaters. You can play with other banned players in something that will resemble the Wimbledon of aimbot contests. Hopefully the aimbot cheat you paid for really is the best, or these all-cheater matches could be frustrating for you. Good luck."
Wimbledon of aimbot contests. Whoever wrote that, I think I love you.
You can't sneak away from your rather permanent time-out by partying up with non-banned players, either. If a non-cheater parties up with a cheater, they'll be forced to play with all cheaters - but only while the Chief Cheater is still in their party. So long as innocents don't sully their good reputations, they won't be permanently dragged into cheater hell.
Of course, it remains to be seen how strictly Respawn enforces its rules and what happens if cheaters find a way to wriggle out of this net. For now, though, I have to applaud the effort. Maybe if cheaters get a taste of their own bitter medicine, some of them will finally wise up and fight clean. But hey, if nothing else, at least now they're being forced to only torment each other and not everyone else. Misery loves company, but I very much doubt that said company loves misery back.