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WH40k: Sanctus Reach shows turn-based strategariting


Dawn of War 3 may be 2017's big exciting Warhammer 40,000 real-time strategy game but I'd forgotten that more ponderous 40k is coming too. Warhammer 40,000: Sanctus Reach [official site] arrives before Dawn of War, later this month, and its strategerisating is turn-based. Sanctus Reach will see the Space Marine space viking Space Wolves scrapping with those lovable Ork space hooligans. Yes, yes I know we've got bland 40k games up the wazoo but Sanctus Reach publishers Slitherine do at least know a thing or two about turn-based stratagerating. Here, check out the new trailer which reminded me of this game's existence:

Cover image for YouTube video

Those are Orks and Space Wolves all right! Both will have their own campaigns, by the by. And it may look a bit rough and ready but hey, this is Slitherine's new Archon engine so it's as good as they can do.

Sanctus Reach isn't based on the 40k ruleset but does have some similarities. You'll build your own army to a 'points' total by picking units costing different amounts, for one thing. It looks to have a fair spread of units, from diddymen and blokes on wolves to aircraft and robuts.

Warhammer 40,000: Sanctus Reach is due to launch via Steam on January 19th. Straylight Entertainment are the folks actually making the game. And yorp, it will support Slitherine's fancy play-by-e-mail multiplayer for folks who like to take it easy.

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.