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X4: Foundations blasting off in November

Pew pew

Egosoft's long-running space sandbox sim series will return with X4: Foundations on November 30th, the developers announced today. X4 is meant to be a return to the values of the core series--and a return to being good--after 2013's disappointing X: Rebirth. It'll once again turn players loose in a big sandbox galaxy to fly any ship, build space stations, establish a financial empire, grow a fleet, rob, shoot, and all that, while NPC characters and empires do the same with their own objectives. That's the plan, and you can see a little of the reality in a new video below.

Egosoft say that "X4 will be the first X game to allow our races and factions to freely build and expand their empires" so the sandbox could change a fair bit over time. And talk of players being able to pull tricks like spacewalking to attach explosives to a station does make this sound kinda Star Citizen-ish. Only singleplayer. And without the planet-side stuff. And out in two months. And from a studio with a track record of finishing games. Bit of spacebanter, there.

The studio were quite open about some of X: Rebirth's problems, especially its buggy state at launch, which they talked about with us in 2014. Patches did a lot to fix the game up, but at heart it was still a different sort of game, not really what many X players were after.

X4: Foundations is due on November 30th. It'll cost $50/€50 on Steam and from Egosoft. Expansions with new alien races, missions, and all that will follow, with Egosoft expecting to launch the first within a year or so.

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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