A Killing: Assassin's Creed: Revelations
It bothers me that I am so uptight about the Assassin's Creed games. They look utterly fabulous, they're all lovely and open and alive, and then that ridiculous memory-world techno-gibberish claptrap drags me right back out of them. Why did they do it? Why not use that amazing tech to make a perfectly good historical action game? I should grit my teeth and get past it, but I just can't. Every time I encounter that nonsense I just want to slap someone.
See if you can spot the point at which I did a big sigh in this (otherwise spectacular) Assassin's Creed: Revelations footage.