
Andreas Inderwildi
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Why Fountainhead Palace is Sekiro’s best level
Something fishy going on
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What videogame maps can tell us about their worlds
The silent cartographers
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How Return of the Obra Dinn refreshes the nautical disaster tale
Taking the puzzle game by storm
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The allure of Viking fantasies, and the games that cherry-pick them
Norse of a different colour
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Kingdom Come Deliverance's quest for historical accuracy is a fool's errand
Reality is not what it seems
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Of grimoires and glyphs: the history behind RPG magic
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Bizarre bestiaries and weird relics: what fantasy can learn from history
Holy foreskins and medicinal balls