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Be Better Than Alec: Win At Card Hunter Right Now

Remember when Alec played Card Hunter's multiplayer? Back when he couldn't even beat the game's own creators on his first go at it ever? What a joke, right? I mean, practically anyone could do that. I would, but I'm too busy decimating the world's most sophisticated chess-playing computer with both my brains tied behind my back. You, though - you should absolutely brush up on your Card Hunter skills, as a) Alec still lurks in the shadows, waiting to suck all potential victims into the black night of his vengeance and b) it's a really great game from former BioShock developers. The free-to-play pen-and-paper/TCG game fusion is now available in easily accessible browser form. Go slay dragons with a vicious series of paper cuts!

Developer Blu Manchu hasn't posted a launch trailer or anything to that effect, so here's Alec losing again. Like a loser. Who loses. (Oh fine. He actually fares better than I probably would've in the same situation, and his is a voice that could reduce a tiny tabletop cardboard cutout of an angel to joyous tears.)

I've played it a couple times in various states, and it's quite fun. Strategic options are many and varied, and deck building is as utterly compulsive as you'd expect. The plot is also full of cheeky nods to tabletop role-playing, so you will be amused on all possible levels.

Card Hunter is free-to-play, with money potentially unlocking new characters and adventures individually. Alternatively, you can snag a "basic edition" for $25 or subscribe. I am curious to find out how all these various tiers affect multiplayer (if at all), but I haven't played enough of the full release yet to find out.

The cost of entry, however, is 100 percent free, so you have nothing to lose by rolling the dice on it. Now go! Glory and the shriveled remains of Alec's self-esteem await.

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About the Author

Nathan Grayson

Former News Writer

Nathan wrote news for RPS between 2012-2014, and continues to be the only American that's been a full-time member of staff. He's also written for a wide variety of places, including IGN, PC Gamer, VG247 and Kotaku, and now runs his own independent journalism site Aftermath.
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