Call Of Duty: Black Ops 3 Is Out, But A Bit Buggy
These fixes might help
The Big Blopper, The Blopster, The Codchop, Call of Duty: Black Ops 3 [official site] launched last night, and it's the first in the FPS series to really interest me in a while. Campaign co-op, customisable cyborgs filled with cyberbees, and Jeff Goldblum are right up my alley and oh! supposedly it's a wee touch less corridor-y too.
It has a few problems at launch, though, with many folks reporting unreasonably poor performance. Developers Treyarch are looking into it, and have a few ideas for fixes.
Treyarch say in a post on Steam:
"There have been reports of certain i5 CPUs having performance issues causing very low frame rates - We are still working on the final solution for this issue, but we have had reports that changing WorkerThreads = 4 to WorkerThreads = 2 in your config.ini file can help (In the game folder, commonly located here, C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\players\config.ini).
"We have also noticed that some systems may get better input response with FPS Cap set just below refresh rate. If you have a 60hz monitor, you can try enabling Vsync and setting your FPS Cap to 58."
Yeah, I'll wait for a patch or two before jumping on this one. Our Adam says he's downloading Blops 3 now, and I assume he'll report back to us all with Goldnews.
You may be wondering, "Alice, you're a hip cool cat on the UK games scene, what was the Blops launch party last night like?" The answer is, "Heck if I know, I was drunk in a ruined chapel up a hill watching Bonfire Night fireworks. Who do you even think I am?" But if you wish to sample the glamourous life, you can see it yourself (and some folks playing Blops 3) in the archived launch livestream: