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Elite Dangerous

Elite: Dangerous review

Going Deep On Deep Space

143

3 weeks ago

Feature: Be pilots, pirates and space truckers

The 20 best space games on PC

Everyone loves a good space game, but sometimes it can feel like there are more space games to play than there are stars in the sky. Fortunately, we're here to help with our list of all the best space games you can play on PC. Whether you're a budding space cruiser captain, a wannabe space conqueror or an intrepid space-faring explorer, there's a space game…

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Feature: One Off The List

The most satisfying architecture in PC games

If it's not baroque, don't fix it. Little architecture joke for you there, just to kick off a dry topic with a giggle. You see, appreciating architecture is for people in beige cardigans. Folks who subscribe to magazines printed on paper so thick you can still calculate the tree’s age. You know the type I mean. Spectacled couples with non-Ikea coffee tables. Thirty-year-olds. People like…

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4 months ago

Feature: Let's all take care of each other

Feeling low? It’s okay. Join us in our gaming happy places

It's been a tough weekend for a lot of people. And there's a tough season coming up, too. Despite Saint Nick's PRs working over time to make us all cheerful, Christmas can actually be a sad and stressful time, can't it? Listen: it’s ok to be sad. It's fine. You feel what you feel. So, I asked the RPS hivemind what their gaming happy places…

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Feature: One Off The List

17 reasons to be thankful in games

Gather round, descendants of unwelcome occupiers. It is time to celebrate turkeys again. Now, I don’t have any comically large birds to slaughter, but I do recognise the emotional benefit of reflection, which is what this questionable holiday is all about. Being thankful. There are many small things we videosgamers take for granted, the stuff you don’t even think about. But tiny “quality of life”…

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9 months ago

Feature: The Beagle has landed

At the end of a five-month Elite Dangerous expedition, I looked into the Abyss

My fuel tank might be full, but I can’t say the same for myself. Since leaving the galactic core with such high spirits, my energy levels have plummeted. The journey to the far edge of the Milky Way has become an isolated and grueling gauntlet of star jumps. Jumping from star to star, again and again and again - the repetitiveness is exhausting. I'm no…

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1 year ago

Feature: Our explorer's journey continues

I flew to the centre of the galaxy in Elite Dangerous, only to find it overrun with criminals

It has been two months since I set off to reach the centre of the galaxy. I’m happy to report that I made it. For those not following my adventures, I’m part of the Distant Worlds 2 expedition, a ragtag group of Elite Dangerous explorers who have set out to cross the galaxy and construct a new space station at its core, a safe haven…

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Feature: Approaching the Abyss

Elite Dangerous pilots are crossing a dangerous galaxy, and I’m going with them

Two weeks ago, a fleet of over 13,000 players of Elite Dangerous set out on a long journey to cross the galaxy. Our flyboy Corey Milne was among them. Asteroid bases always make me feel uneasy. We’re sitting inside a hollowed-out rock, with a single entry gate separating our fragile, oxygen-dependent bodies from the cold vacuum of space. It just doesn’t sit well with me.…

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2 years ago

Feature: The biggest hits of the past 12 months

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol' breakdown of the most successful titles released on Steam over the past twelve months. Below is the full, hundred-strong…

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Feature: Seeking adventure? Come with us...

The Elitist: Swimming with the Thargoids

The empty space of Elite Dangerous has become slightly less empty since my previous misadventures across the galaxy. With this in mind, I've returned to the joystick-waggling spaceship sim, hoping to check out the fresh nonsense. Last time, we saw some surprisingly malleable character customisation. Today, it’s a two-for-one. I’m off to see some aliens, but I’m also taking a tourist with me.

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Feature: Fwoop!

The Elitist: Warping back to Elite Dangerous

A photon checks into a hotel and the receptionist asks him: “Any luggage, sir?” “No,” he says, “I’m travelling light.” This is just one of the jokes pilots were broadcasting over the comms channel as I collected my wages in Grant Dock. There was one joke about the Higgs boson walking into a bar, or maybe it was a synagogue, I don’t remember. All I…

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4 years ago

Feature: On the Space Buses

Elite Dangerous Is Adding Space Buses And I Want One

Suggestions of an alien intelligence creeping out of the shadows. Fighter ships, piloted remotely and able to bring down ships many times their size. Beautiful space station interiors that visually reflect the goods or services that they produce. All very exciting, I'm sure, but I'm here for the cruise liners. Turns out I want every game to be a taxi/bus simulator, and if I can…

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Feature: The state of games on Kickstarter in 2016

Kickstarter’s Head Of Games: “Kickstarter Fatigue Only Lasts Until Someone Sees Their Favourite Game Pop Up”

At this year's Develop conference in Brighton, I grabbed an hour with keynote speaker Luke Crane, Head of Games at Kickstarter, to talk about the state of play of videogames on the crowdfunding platform in 2016. Discussed: what makes a good project now, the odds of making it, 'Kickstarter fatigue' and the question of glory days, Kickstarter's reaction to funded projects that are not then…

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Feature:

Have You Played… Elite Dangerous?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I confess to not taking complaints that the Kickstarted Elite comeback dropped its promised offline mode seriously at the time. I figured a populated galaxy simply made sense – but I hadn't entirely realised that this would make the main game a cutthroat…

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Feature: Visiting the galactic abyss

Ridealong: The Flotilla That Will Cross The Galaxy

900 pilots in Elite: Dangerous have banded together to undertake a three month expedition to the far side of the galaxy. But such a long journey into deep space has its dangers. Breakdowns, accidents, fuel shortages and even player-led pirate gangs will mean many of the pilots won't make it. In this Ridealong, I met up with the organisers on the day of departure to…

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Feature: Let's Interface

Four Examples Of Excellent Interface Design

Welcome class. Take your seats and take out your note paper. We've all struggled through a game with a bad interface, one where none of the icons are clear, the screen is cluttered, and elements are unresponsive. Those problems still rear their heads in every genre, but I think we've more examples than ever of how to do an interface well. Let's look at a…

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5 years ago

Feature: Expectations and entitlements, dreams and investments, Star Citizen and Elite

What Does Kickstarter Mean in 2015?

Once a week most weeks, the RPS hivemind gathers to discuss An Issue. Sometimes it's controversial news, sometimes it's a particular game, sometimes it's a perennial talking point. This week is one of the latter: what do we all think about Kickstarter now that its mega-money heyday, at least for games, seems to have passed? Is it a well we'll keep going back to? What…

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Feature: The RPS Job Centre

Job Seeking: An Elite Dangerous Career Guide

A career! Everybody has one. Mine is looking at a keyboard until I black out and coming back to consciousness with 4000 words on my screen about how to get started in Elite: Dangerous [official site]. This guide will give you some pointers about the main careers you can undertake in the game, from vigilante to explorer, from trader to (ugh) miner. We’re basically an…

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Feature: Space Rage

Interview: David Braben On Fan Anger And Expectations

Elite: Dangerous [official site] is that rare thing: a Kickstarter-funded game that came out when its developers said that it would. Less rare is the response it inspired when it turned out that the planned offline mode had been scrapped, leaving a game that required an internet connection and backers struggling to receive refunds. Despite this, the game has considerable merits. I spoke to David…

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