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Pathologic 2

3 weeks ago

Pathologic 2 DLC The Marble Nest scurries out this month

Plagued village Pathologic 2 is expanding, with a DLC called The Marble Nest opening its doors before the end of the month. It’s its own story, putting you in the shoes of a new doctor, this time of the PhD variety. Scientist Dr. Daniil Dankovsky will only be on town for one day, so you’d better make the most of it.

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4 months ago

Feature: The sense of an ending

Pathologic 2’s easy mode lets you soak in the dread of an unwell town

There’s a woman wailing in that house. I keep walking. I walk until her screams are out of earshot, then I look at my map. I can see the noisy house drawn here, a square box with a little circle around it. I look closer. “You can hear wailing,” it reads. I close the map. I keep walking. I need a cog - a rusty…

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Feature: Listen now and be intrigued

Podcast: The shipping forecast

 This is the shipping forecast; the synopsis at 5pm. Solid Snake just west of cloak room, expected to move towards Sam Fisher on dance floor before midnight. Wrecking Ball from Overwatch, mild at 1am, becoming rabid with lust at 3am. Agent 47 from Hitman: confused, occasional peeping, becoming horny later. Red Prince: cyclonic, mainly drinking alone, peering at Steve from Minecraft with questionable motives,…

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5 months ago

Feature: It also has scary children

Pathologic 2 has the best intro I’ve played all year

“It is canny to conceal that one is uncanny”, Pathologic 2’s Mark Immortel offers in the game’s introduction, promising artifice and detachment before you’ve had a chance to ground yourself. At first, I take this as the game warning me about the duplicitous world I'm about to enter, but then I think it's something else. You’re the misfit here, it’s telling me. It’s smart not…

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Gamedev.world free online conference starts today with 35 talks from developers

If you're interested in the making of your gamesausage, do have a look at Gamedev.world this weekend. Starting today at noon, it's a new free game developer-focused conference with 35 talks over three days in multiple languages, all streamed online. Subjects on the schedule include Pathologic 2's questlog, designing multiplayer games to avoid awfulness, the making of Gris, tools, the faux-2D art of La-Mulana 2,…

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Feature:

E3 2019 games – every game confirmed

They just keep coming don't they? A lot of games were announced at E3 2019, things that we didn't know about, as well as stuff that's previously announced, or expansions to already released games. Now, to the casual outsider, what we're doing might seem absolutely nuts, but we thought we'd put together an alphabetical list of all the PC games that have been confirmed to…

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Pathologic 2 erupts in an infestation of difficulty options

It's no secret that poetic plague survival sim Pathologic 2 is hard. Developers Ice-Pick Lodge even say that the experience is "intended to be almost unbearable". Unfortunately, 'almost' is a very fine line for many, and was just too much for some, including Brendy, who bounced off the game's starvation systems, despite noting he enjoyed appreciating its writing in his Pathologic review. While I've had…

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Pathologic 2 update stops players cheating food into their pockets

Pathologic 2 is a toughie. It’s a gut-churning doctor ‘em up about hoking through the neighbourhood bins for some buttons to trade for a lump of stale toast. The survival meters were a little too punitive for my tastes in our Pathologic 2 review, so it was heartening to learn that the developers are adding a difficulty slider in the coming weeks. However, in the…

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6 months ago

Pathologic 2 is getting a difficulty slider

Pathologic 2 is quite hard, but it may soon become more welcoming. The revamp of the surreal first-person survival dread ‘em up is a game of grimly rummaging through bins and trying to keep a voracious hunger meter from filling. There’s an unusual and fascinating town to amble through, but you’re often too busy fighting the survival meters to appreciate it. The developers have noted…

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Feature: Children's games are scarier than any hunger meter

The children of Pathologic 2 teach you about dread on a derelict train track

I gave up on the plague-doctoring of Pathologic 2 after suffering from its punitive survival meters and tedious food-getting. The place has so little grub I spent my brief visit wrestling with a frustrating hunger. Yet for those hardy souls willing to overlook constant death and harsh restarts, there are some excellent scenes of unease and disquiet in this grey, decaying town. One moment, more…

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Feature: Listen or you'll miss out

Podcast: The games you might have missed in 2019 so far

 You can’t play everything. Trust us, we’ve tried. You can’t even take note of all the games that come out in one week. Our mushy human brains can barely keep track of why we’re standing in the dairy aisle. Was it milk we're low on? Or butter? Yoghurt? Hang on, I'm vegan. What am I doing here? Anyway, you’re bound to have missed a…

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Feature: Plagued with difficulty

Pathologic 2 review

Pathologic 2 is cursed. And me too, because I’m saddled with reviewing the follow-up to a cult favourite. Pathologic was a first-person plague doctor simulator that was badly broken and refreshingly unusual. Depending on your sensibilities, you’ll be glad to learn that this reboot is also a godforsaken mess littered with interesting ideas, none of which will be appreciated because it is hobbled by a…

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7 months ago

Experience the first symptoms of Pathologic 2’s new demo

Fancy a little taste of surreal plague-ridden hell? Well, even if you don't, you should give the new Pathologic 2 demo a spin, because it's a dreamlike experience. Despite the number in the title, Pathologic 2 is more like a complete re-imagining of the original survival adventure. It's been delayed and possibly split into three releases, but developers Ice-Pick Lodge are in the final stretch…

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8 months ago

Pathologic 2 gets down with the sickness on May 23rd

Horrible plague-ridden fever-dream simulator Pathologic 2 will be stumbling into stores on May 23rd, presumably before letting out a gurgling cough and keeling over. Despite the '2' in the title, this new game is less of a sequel and more of an expanded re-imagining of Ice-Pick Lodge's cult 2005 horror-survival game. Set in a surreal industrial town inspired by turn-of-the-century Russia, you've got to survive…

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12 months ago

Pathologic 2 splinters into a trio of episodic releases

Pathologic 2 - Ice-Pick Lodge's grim plague survival adventure - is to be released in parts. Originally just Kickstarted as 'Pathologic', implying a remake, as with the original game you play as three different characters, each with their own stories, abilities and vast swathes of dialogue. Thanks to a multitude of pressures detailed in their dev blog here, they'll be releasing the Haruspex's story first in…

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1 year ago

Live three days of surreal plague-stricken hell in Pathologic 2’s free public alpha

Bleak, harrowing and frustrating are the first words I think of when Ice-Pick Lodge's Pathologic springs to mind - followed quickly by entrancing, alien and compelling. Originally Kickstarted as a remake, the now-reimagined plague survival immersive sim Pathologic 2 is shaping up to be something special. Not convinced? If you don't mind some bugs, you can try it out today. Earlier in development, Ice-Pick released The Marble Nest,…

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2 years ago

Pathologic 2 has you protect both health and reputation

I await Ice-Pick Lodge's alternate-earth plague survival adventure Pathologic 2 with equal parts excitement and dread. The original, for all its technical (and translation-related) flaws was a systems-rich game where you juggled allegiances as much as personal stats and resources. In their latest development blog post, Ice-Pick Lodge detail some of the interesting new systems that you'll have to worry about, on top of everything…

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Feature: Listen or be unmade

Podcast: Remakes, reboots and remasters

Welcome to the freshly relaunched RPS podcast, the Electronic Wireless Show! You might think this is episode 31, but actually it’s episode 1 again. We’re rebooting it, even though we just did that last year. We’ve started by making it more accessible. Instead of three of us chatting about videogames between snippets of jaunty music, there’s just a sad man saying “Sonic the Hedgehog” over…

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Feature: Listen to our demands

Podcast: What we want from PC gaming in 2018

BAM. A sound captures your headphones and holds you hostage. It's the RPS podcast, the Electronic Wireless Show. We've been lying in wait for the past three weeks, consolidating our strength and preparing to kidnap you by the ear canals. "Listen up, 2018!" we shout out from atop this metaphor. "We have a list of demands and we're not releasing this poor listener until you've…

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Feature: The year two thousand and eighteen is upon us

The most exciting games of 2018

As we lay 2017 to rest, let us remember all of the wonderful games that flickered across our screens and occupied our hearts and minds. But now we must promise never to think of them again because times have changed. This is 2018 and if we've learned one thing from the few hours we've spent in it it's that there are games everywhere. Every firework…

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