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Spec Ops: The Line

Spec Ops: The Line review

How many people had I already killed?

267

4 months ago

Feature: Listen now to our great story

Podcast: Bad games with a great story

Sit down at the boiling pot, stranger. Let me tell you a tale. A sordid tale, full of fascinating lands and captivating characters. A story of wonder and flame, strangeness and warmth. Would you like to hear it? Great. Just play this rubbish cover shooter for a half hour. I’ll start the introduction when you hit the first checkpoint. Welcome to the RPS podcast, the…

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5 months ago

Spec Ops: The Line is free until Saturday

Spec Ops: The Line is free over at the Humble Store right now. It's only available for 48 hours, ending March 31st at 10am Pacific, so I advise you to go there now. Congratulations! You are hopefully now the proud owner of a game about the horrors of war. It's hell, in case you hadn't heard, and many people are unsure what it's good for.…

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2 years ago

Humble 2K Bundle Offers Spec Ops The Line For A Dollar

The latest offering from Humble Bundle is a stack of 2K games, including third-person horrors-of-war shooter, Spec Ops: The Line [official site] in the lowest tier. That's yours for a dollar or more but (the horror, the HORROR) you'll have to take a copy of Duke Nukem Forever as well. The Darkness 2 is the much more palatable final third of that one dollar selection.…

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Cold War Tech-Noir: All Walls Must Fall

All Walls Must Fall [official site] is the first commercial release from inbetweengames, the indie studio founded by former members of Yager, developers of Spec Ops: The Line. It's a "tech-noir tactics game" set in Berlin 2089. This is a Berlin still divided by a wall and a world where the Cold War never ended. To navigate its perils and its nightlife, you'll use a…

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3 years ago

Feature: The horror!

Have You Played… Spec Ops: The Line?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Spec Ops: The Line [official site] is a pretty fun third-person cover shooter about shooting people in their faces, then sometimes feeling a bit bad or confused about killing them. I think BioShock made folks a bit excited about shooting games where shooting…

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Feature: And seven runners-up too

The 10 Best Games Based On Books

Books! They're like films without pictures, or games that are all cutscene. Old people and hipsters really like them, teenagers think they're like totally lame, and quite frankly we should all read more of them. There are countless games inspired by books - most especially Tolkien, Lovecraft and early Dungeons & Dragon fiction - but surprisingly few games based directly on books. Even fewer good…

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4 years ago

Penny For Your BioShocks: The Humble 2K Bundle Is A Steal

Rarely do I effusively recommend a bundle made up entirely of games I already own, but it's kinda hard to argue with every BioShock, Spec Ops: The Line, Mafia II, The Darkness II, and XCOM: Enemy Unknown, among others. The Humble 2K Bundle does come with a slight catch (a flat rate of $20 if you want a couple of the more recent games), but…

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5 years ago

Feature: Williams Vs Yohalem Part The Last

Spec Ops, FC3 Writers On What’s Next, Futurism, BioShock

Who shoots the shooters? Well, I don't think Spec Ops: The Line and Far Cry 3 writers Walt Williams and Jeffrey Yohalem have ever shot anybody, but they are attempting to skewer gaming's shooter genre – or at least give it a good paddling. In the previous two installments of this gigantic chat, we discussed everything from the art of critique, to violence, to the effect…

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Feature: Williams Vs Yohalem, Pt 2: Blood Dragon

Spec Ops, FC3 Writers On Art, Treating Players Intelligently

When last we joined Spec Ops: The Line writer Walt Williams and Far Cry 3 writer Jeffrey Yohalem, they discussed everything from the problematic nature of modern escapism to Western culture's disturbing disconnection from real violence. Today: art! Or rather, the process of creating it using someone else's money when that's not really what they wanted in the first place. Also, we delve into the…

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Feature: Williams Vs Yohalem, Pt 1

Fire Away: Spec Ops, Far Cry 3 Writers On Criticizing FPS

The shooters! They've become self-aware! Now they're in the vents, skittering around menacingly and writing lengthy commentaries on why the very mechanics that make them tick might just be hyper problematic for, you know, society. Two games, especially, have claimed the forefront of this movement and have succeeded to - erm, depending on whom you talk to - varying degrees. If nothing else, however, Spec…

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6 years ago

Feature: So I turned myself to face me

Trendspotting: How Gaming’s Changing In 2012 (Sez I)

No doubt there are big things yet to come from the last quarter of 2012, but even by October it feels like it's been an uncommonly important, even vital, year for games. The hit rate of great things, expected and unexpected, has been pretty steady, but on top of that there have been major emerging trends as gaming starts to move out of the awkward…

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Spec Ops Lead Hits Out At “Tacked On” Multiplayer

Polygon's interview with Yager about their 2K-published shooter Spec Ops is worth a read, and not just because the lead, Corey Davis, attacks the practice of tacking on mandatory multiplayer to an ostensible single player project. He reportedly describes it as "bullshit", and delivers this descriptive ankle-bite: "The multiplayer game's tone is entirely different, the game mechanics were raped to make it happen, and it…

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Desert Desserts: Spec Ops Adds Free Helping Of Co-op

You've finished Spec Ops: The Line. You've seen its harrowing tale through from start to finish and felt the moral conflict claw its way into your gut. So then, what now? Do you go back to other shooters - which are significantly lacking in both awareness of their own problematic place in the cultural landscape and heaping mountains of sand? At one point in time, I…

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Spec Ops Dev Diary Shows More Grisly Business

Spec Ops' handsomely bearded writing lead, Walt Williams, talks about the personalities that make up Spec Ops: The Line's team - both player and non-player characters - in a new development diary installment, which you can see below. Williams claims that the moral choices in the game are "about holding up a mirror to yourself", which in my case would reveal a tired-looking man with…

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Spec Ops: The Line Launch Trailer Is Kind Of Problematic

And not just because it seems like a billion of these things have popped up in the past week or so, either. See, a recent developer diary about Spec Ops' potentially uncomfortable marriage of meaty, blood-spattered fun and the grim truths of war prompted me to wonder if the whole thing wasn't like duct-taping a cat and dog together. And while Hollywood tells us that'd lead…

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Just Deserts: Spec Ops Goes Behind The Line

For me, Spec Ops: The Line is like watching a child play with a balloon. Like, I want it to be good, and I think it definitely has the tools to do so - but I'm still tensing every muscle and waiting for a deafening POP. Maybe it's a sign of early onset cynicism, but plenty of other shooters have promised non-black-and-white moral choices and…

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Dubai Or Not Dubai: Spec Ops: The Line Demo

Arriving slightly later than on consoles - boo, hiss - you can now check out the Heart of Darkness inspired shooter Spec Ops: The Line in all its sand-strewn glory. It doesn't just want you to murder your way through armies of crazy people in the remnants of fallen Dubai, but to think a little while you do. And not simply 'which gun should I…

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